Player Matchup

Kali
Kali
 
Kali
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dxmjan
Charybdis
Level 29
God Stats
6W - 8L
1,529 SR
Queue Stats
50W - 60L
1,430 Elo+
Party 1
Vulcan
Vulcan
Marcosxt70
Vulcan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,330 Elo+
Solo
Cthulhu
Cthulhu
xCyban
Cthulhu
Level 60
God Stats
4W - 2L
1,709 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 1
Ymir
Ymir
xcybanx
Ymir
Level 6
God Stats
5W - 5L
1,442 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 1
Team Averages
Level 43
1,536 SR
1,412 Elo+

VS

Team Averages
Level 105
1,539 SR
1,451 Elo+
Mulan
Mulan
JohnVavrushka
Mulan
Level 129
God Stats
4W - 5L
1,337 SR
Queue Stats
112W - 122L
1,442 Elo+
Solo
Ix Chel
Ix Chel
Nicolasmv7
Ix Chel
Level 129
God Stats
23W - 15L
1,622 SR
Queue Stats
107W - 83L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
ThunderCaffo
Jormungandr
Level 118
God Stats
8W - 3L
1,700 SR
Queue Stats
192W - 176L
1,456 Elo+
Solo
Surtr
Surtr
WhatIsAULTI
Surtr
Level 2
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Party 2
Artemis
Artemis
xbeaztboy
Artemis
Level 145
God Stats
3W - 1L
1,534 SR
Queue Stats
79W - 86L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
2 / 5 / 0
4,337
620
2,378
6,572
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Dxmjan
Charybdis
2
0 / 0 / 0
3,051
436
0
310
38
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Marcosxt70
Vulcan
5
0 / 5 / 0
3,346
478
1,305
3,916
1,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
xCyban
Cthulhu
2
0 / 0 / 0
3,053
436
0
452
170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
xcybanx
Ymir
4
0 / 0 / 0
3,335
476
0
765
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,327
761
51
3,155
1,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
Nicolasmv7
Ix Chel
8
2 / 1 / 3
5,039
720
1,766
2,541
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
ThunderCaffo
Jormungandr
8
1 / 0 / 3
4,571
653
672
2,712
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
6 / 0 / 2
5,830
833
2,774
3,192
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
xbeaztboy
Artemis
7
0 / 0 / 2
4,355
622
671
2,765
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
10
10
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
0
0.4
L
Charybdis
Dxmjan
Charybdis
0
0
0
0
W
1
1
0
1
L
Vulcan
Marcosxt70
Vulcan
0
5
0
0
W
Ix Chel
Nicolasmv7
Ix Chel
2
1
3
3.5
W
Jormungandr
ThunderCaffo
Jormungandr
1
0
3
2.5
W
6
0
2
7
L
Cthulhu
xCyban
Cthulhu
0
0
0
0
W
Artemis
xbeaztboy
Artemis
0
0
2
1
L
Ymir
xcybanx
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,683
Damage
5,934
12,015
Taken
14,365
3,292
Mitigated
5,321
1,771
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,378
1,163
0
1,193
6,572
1,768
0
763
5,773
0
21,986
L
Charybdis
Dxmjan
Charybdis
0
0
0
94
310
38
0
0
310
0
1,659
W
51
0
0
282
3,155
1,540
176
0
3,155
0
25,057
L
Vulcan
Marcosxt70
Vulcan
1,305
160
0
163
3,916
1,019
0
1,633
2,214
15,170
0
W
Ix Chel
Nicolasmv7
Ix Chel
1,766
115
176
856
2,541
567
131
776
1,765
23,308
572
W
Jormungandr
ThunderCaffo
Jormungandr
672
78
0
500
2,712
1,414
240
529
2,183
19,415
76
W
2,774
1,306
0
2,155
3,192
1,001
507
0
3,192
1,542
22,814
L
Cthulhu
xCyban
Cthulhu
0
0
0
0
452
170
0
0
452
1,417
55
W
Artemis
xbeaztboy
Artemis
671
171
0
836
2,765
799
402
0
2,765
0
20,277
L
Ymir
xcybanx
Ymir
0
0
0
321
765
297
0
44
721
1,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,122
Gold Earned
25,122
84
Minions Killed
209
0
Camps Cleared
0
433,100
Distance Traveled
677,387
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,337
620
43
6
0
138,806
3
L
Charybdis
3,051
436
4
1
0
21,022
0
W
Mulan
5,327
761
50
7
0
123,841
0
L
Vulcan
3,346
478
26
4
0
133,140
0
W
Ix Chel
5,039
720
39
6
0
145,996
2
W
Jormungandr
4,571
653
38
5
0
119,428
0
W
Surtr
5,830
833
52
7
0
168,281
0
L
Cthulhu
3,053
436
4
1
0
25,970
0
W
Artemis
4,355
622
30
4
0
119,841
0
L
Ymir
3,335
476
7
1
0
114,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role