Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BR Bro Down
Ravana
Level 122
God Stats
9W - 2L
1,772 SR
Queue Stats
56W - 62L
1,420 Elo+
Party 1
Izanami
Izanami
DQNGBRO
Izanami
Level 121
God Stats
10W - 10L
1,514 SR
Queue Stats
63W - 72L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
SpartanMist1991
Cthulhu
Level 148
God Stats
3W - 1L
1,467 SR
Queue Stats
809W - 761L
1,462 Elo+
Solo
Zeus
Zeus
ZionKalikowski
Zeus
Level 156
God Stats
7W - 3L
1,643 SR
Queue Stats
339W - 302L
1,538 Elo+
Party 3
Team Averages
Level 135
1,579 SR
1,467 Elo+

VS

Team Averages
Level 114
1,492 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SCHMITTEEY
Ullr
Level 98
God Stats
4W - 7L
1,647 SR
Queue Stats
151W - 140L
1,485 Elo+
Solo
Skadi
Skadi
irritaable
Skadi
Level 119
God Stats
4W - 4L
1,521 SR
Queue Stats
452W - 430L
1,523 Elo+
Party 2
Persephone
Persephone
toleraable
Persephone
Level 89
God Stats
3W - 8L
1,291 SR
Queue Stats
491W - 488L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 0 / 0
7,477
748
7,496
9,225
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
2 / 1 / 6
5,854
585
3,343
5,689
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DQNGBRO
Izanami
10
1 / 1 / 4
5,757
576
4,036
6,154
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 5
5,591
559
7,183
10,614
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 0 / 0
7,058
706
4,593
3,152
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 3 / 2
5,206
521
5,884
8,583
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
 
Nemesis
9
1 / 3 / 1
5,004
500
2,278
8,792
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,135
514
6,423
8,184
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
0 / 6 / 0
5,249
525
2,955
9,601
2,598
Persephone
toleraable
Persephone
10
0 / 2 / 0
5,420
542
2,817
4,713
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
3
3
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
0
5
L
Hel
 
Hel
1
3
2
0.67
L
Nemesis
 
Nemesis
1
3
1
0.5
W
Ravana
2
1
6
5
W
Izanami
DQNGBRO
Izanami
1
1
4
3
L
1
3
2
0.67
W
2
1
5
4.5
W
6
0
0
6
L
Skadi
0
6
0
0
L
Persephone
toleraable
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
20,357
34,834
Taken
39,873
13,573
Mitigated
12,179
11,335
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,496
2,575
0
2,777
9,225
4,641
14
783
8,442
1,829
46,778
L
Hel
 
Hel
5,884
298
2,202
4,286
8,583
2,597
0
3,345
4,840
30,939
0
L
Nemesis
 
Nemesis
2,278
877
0
1,771
8,792
3,064
0
2,309
6,455
0
26,986
W
Ravana
3,343
1,199
0
2,638
5,689
1,857
345
1,383
4,306
0
32,810
W
Izanami
DQNGBRO
Izanami
4,036
2,345
0
1,634
6,154
1,730
472
1,944
4,210
0
37,852
L
6,423
2,331
0
660
8,184
2,566
0
3,196
4,552
0
34,837
W
7,183
404
438
3,098
10,614
4,447
193
2,915
7,699
25,095
2,437
W
4,593
227
0
750
3,152
898
0
1,676
1,476
38,871
961
L
Skadi
2,955
819
0
2,284
9,601
2,598
40
582
9,019
0
38,422
L
Persephone
toleraable
Persephone
2,817
157
0
1,141
4,713
1,354
0
1,502
3,196
31,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
26,014
343
Minions Killed
276
0
Camps Cleared
0
1,054,731
Distance Traveled
1,047,349
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,477
748
74
7
0
209,461
0
L
Hel
5,206
521
54
5
0
225,869
3
L
Nemesis
5,004
500
46
5
0
241,558
0
W
Ravana
5,854
585
62
6
0
221,066
0
W
Izanami
5,757
576
69
7
0
191,370
0
L
Ullr
5,135
514
42
4
0
205,431
1
W
Cthulhu
5,591
559
49
5
0
230,047
0
W
Zeus
7,058
706
89
9
0
202,787
8
L
Skadi
5,249
525
76
8
0
173,764
0
L
Persephone
5,420
542
58
6
0
200,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role