Player Matchup

King Arthur
King Arthur
BoganOG
King Arthur
Level 153
God Stats
0W - 1L
1,648 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 2
Cerberus
Cerberus
Chaaclate69
Cerberus
Level 107
God Stats
10W - 3L
1,792 SR
Queue Stats
590W - 420L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
Genocidosaurus
Xing Tian
Level 89
God Stats
1W - 2L
1,438 SR
Queue Stats
597W - 366L
1,622 Elo+
Party 1
Freya
Freya
Jak0f4llTradess
Freya
Level 139
God Stats
1W - 2L
1,481 SR
Queue Stats
395W - 213L
1,616 Elo+
Party 1
Jing Wei
Jing Wei
Walter4War
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,267 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,508 Elo+

VS

Team Averages
Level 135
1,368 SR
1,583 Elo+
Thanatos
Thanatos
Cubix33
Thanatos
Level 145
God Stats
2W - 3L
1,078 SR
Queue Stats
135W - 118L
1,529 Elo+
Solo
Chaac
Chaac
Julioarg9413
Chaac
Level 193
God Stats
7W - 8L
1,361 SR
Queue Stats
720W - 791L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PinkuPinku
Ah Muzen Cab
Level 47
God Stats
2W - 0L
1,728 SR
Queue Stats
122W - 34L
1,892 Elo+
Solo
Athena
Athena
orlandohzr
Athena
Level 157
God Stats
1W - 3L
1,170 SR
Queue Stats
358W - 394L
1,480 Elo+
Solo
Geb
Geb
xiong651
Geb
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 140L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoganOG
King Arthur
15
2 / 6 / 8
8,974
816
9,379
14,788
15,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
Chaaclate69
Cerberus
15
2 / 4 / 11
8,574
779
4,983
11,123
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Genocidosaurus
Xing Tian
16
5 / 3 / 6
8,882
807
11,062
17,282
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 6 / 7
8,263
751
9,002
10,527
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Jing Wei
Walter4War
Jing Wei
14
3 / 7 / 7
8,750
795
6,403
9,539
4,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cubix33
Thanatos
16
11 / 6 / 7
10,627
966
12,958
12,593
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 19
9,878
898
14,115
13,368
13,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
PinkuPinku
Ah Muzen Cab
18
8 / 1 / 16
11,143
1,013
20,610
7,148
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
orlandohzr
Athena
14
4 / 2 / 5
9,360
851
3,034
14,241
12,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 19
8,405
764
6,202
10,362
9,673
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
14
Kills
26
26
Deaths
14
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BoganOG
King Arthur
2
6
8
1
L
Cerberus
Chaaclate69
Cerberus
2
4
11
1.88
W
Thanatos
Cubix33
Thanatos
11
6
7
2.42
L
Xing Tian
Genocidosaurus
Xing Tian
5
3
6
2.67
L
2
6
7
0.92
W
3
2
19
6.25
W
Ah Muzen Cab
PinkuPinku
Ah Muzen Cab
8
1
16
16
L
Jing Wei
Walter4War
Jing Wei
3
7
7
0.93
W
Athena
orlandohzr
Athena
4
2
5
3.25
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
56,919
63,259
Taken
57,712
52,451
Mitigated
44,964
11,342
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BoganOG
King Arthur
9,379
541
247
242
14,788
15,569
0
1,635
13,153
0
20,261
L
Cerberus
Chaaclate69
Cerberus
4,983
127
1,209
3,267
11,123
11,800
25
1,351
9,772
8,830
102
W
Thanatos
Cubix33
Thanatos
12,958
1,298
91
6,273
12,593
5,770
1,145
4,684
7,588
0
19,042
L
Xing Tian
Genocidosaurus
Xing Tian
11,062
496
0
4,773
17,282
16,623
275
2,626
14,656
18,507
1,029
L
9,002
2,809
0
1,604
10,527
4,379
498
2,110
8,417
21,090
821
W
14,115
696
667
5,216
13,368
13,948
1,952
5,035
7,950
0
28,337
W
Ah Muzen Cab
PinkuPinku
Ah Muzen Cab
20,610
8,144
1,309
1,819
7,148
3,478
3,466
2,186
4,845
0
54,347
L
Jing Wei
Walter4War
Jing Wei
6,403
4,655
0
0
9,539
4,080
484
1,348
8,191
0
16,106
W
Athena
orlandohzr
Athena
3,034
316
2,342
5,847
14,241
12,095
398
7,209
6,762
7,129
166
W
6,202
72
744
1,365
10,362
9,673
313
3,736
6,237
9,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
49,413
109
Minions Killed
128
0
Camps Cleared
0
911,461
Distance Traveled
955,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,974
816
24
2
0
191,895
0
L
Cerberus
8,574
779
13
1
0
176,112
0
W
Thanatos
10,627
966
14
1
0
163,042
0
L
Xing Tian
8,882
807
9
1
0
196,419
0
L
Freya
8,263
751
37
3
0
170,263
0
W
Chaac
9,878
898
38
3
0
200,437
0
W
Ah Muzen Cab
11,143
1,013
68
6
0
193,684
0
L
Jing Wei
8,750
795
26
2
0
176,772
0
W
Athena
9,360
851
7
1
0
176,708
0
W
Geb
8,405
764
1
0
0
221,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role