Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CallMeXxxxxxX
Thor
Level 100
God Stats
0W - 1L
1,246 SR
Queue Stats
7W - 6L
1,691 Elo+
Solo
Ishtar
Ishtar
DadanTTV
Ishtar
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
110W - 70L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamosauros
Cu Chulainn
Level 129
God Stats
9W - 8L
1,579 SR
Queue Stats
451W - 462L
1,490 Elo+
Solo
Merlin
Merlin
MrSave
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,508 Elo+
Solo
Team Averages
Level 106
1,424 SR
1,563 Elo+

VS

Team Averages
Level 133
1,490 SR
1,541 Elo+
Da Ji
Da Ji
AchayBiNa3na3
Da Ji
Level 128
God Stats
4W - 1L
1,690 SR
Queue Stats
150W - 152L
1,506 Elo+
Party 1
Ganesha
Ganesha
BINGUS111
Ganesha
Level 84
God Stats
2W - 0L
1,315 SR
Queue Stats
107W - 80L
1,597 Elo+
Solo
Olorun
Olorun
SilverGaiden
Olorun
Level 155
God Stats
5W - 2L
1,683 SR
Queue Stats
203W - 194L
1,560 Elo+
Party 1
Chiron
Chiron
Zoetus
Chiron
Level 161
God Stats
4W - 6L
1,398 SR
Queue Stats
201W - 208L
1,513 Elo+
Party 1
Atlas
Atlas
fiktdu
Atlas
Level 138
God Stats
4W - 6L
1,366 SR
Queue Stats
173W - 185L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 4 / 5
9,979
624
8,155
12,104
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

5
0 / 0 / 0
7,096
444
0
0
0
Ishtar
DadanTTV
Ishtar
19
4 / 6 / 4
11,188
699
21,188
17,538
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
Gamosauros
Cu Chulainn
20
3 / 4 / 6
11,227
702
20,724
25,127
31,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MrSave
Merlin
19
3 / 4 / 5
11,409
713
14,257
11,527
4,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,862
616
4,741
6,432
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
BINGUS111
Ganesha
19
0 / 2 / 17
11,949
747
8,175
20,389
26,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
18
4 / 4 / 9
11,633
727
13,792
15,191
9,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chiron
Zoetus
Chiron
20
5 / 1 / 12
12,005
750
16,567
13,844
8,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
fiktdu
Atlas
20
8 / 2 / 10
13,801
863
15,537
24,522
36,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
11
Kills
18
18
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
5
0.88
W
1
2
6
2
W
Ganesha
BINGUS111
Ganesha
0
2
17
4.25
L
0
0
0
0
L
Ishtar
DadanTTV
Ishtar
4
6
4
1
L
Cu Chulainn
Gamosauros
Cu Chulainn
3
4
6
1.5
L
Merlin
MrSave
Merlin
3
4
5
1.38
W
Olorun
4
4
9
2.13
W
Chiron
Zoetus
Chiron
5
1
12
11
W
Atlas
fiktdu
Atlas
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,324
Damage
58,812
66,296
Taken
80,378
49,360
Mitigated
85,251
25,418
Healing
36,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,155
3,513
7,929
5,116
12,104
5,612
288
6,529
5,575
20,104
295
W
4,741
100
306
757
6,432
4,080
232
1,820
4,594
0
9,987
W
Ganesha
BINGUS111
Ganesha
8,175
483
6,229
6,507
20,389
26,809
384
4,080
16,211
22,901
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
DadanTTV
Ishtar
21,188
6,177
1,959
2,100
17,538
7,627
666
11,517
6,021
0
46,916
L
Cu Chulainn
Gamosauros
Cu Chulainn
20,724
1,483
0
5,074
25,127
31,787
24
12,155
12,972
2,899
41,073
L
Merlin
MrSave
Merlin
14,257
454
1,234
2,006
11,527
4,334
0
7,170
4,357
33,164
641
W
Olorun
13,792
5,479
2,675
2,708
15,191
9,363
2,965
3,828
11,345
37,360
0
W
Chiron
Zoetus
Chiron
16,567
4,753
3,542
3,972
13,844
8,580
3,318
3,407
9,911
0
41,083
W
Atlas
fiktdu
Atlas
15,537
5,055
1,209
8,806
24,522
36,419
394
9,999
14,359
31,996
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
59,250
183
Minions Killed
178
0
Camps Cleared
0
1,105,313
Distance Traveled
1,381,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,979
624
36
2
0
266,447
0
W
Da Ji
9,862
616
12
1
0
187,362
0
W
Ganesha
11,949
747
0
0
0
290,303
0
L
Thor
7,096
444
0
0
0
0
0
L
Ishtar
11,188
699
61
4
0
248,830
0
L
Cu Chulainn
11,227
702
37
2
0
294,329
0
L
Merlin
11,409
713
49
3
0
295,707
0
W
Olorun
11,633
727
74
5
0
287,051
0
W
Chiron
12,005
750
60
4
0
285,507
0
W
Atlas
13,801
863
32
2
0
331,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role