Player Matchup

Chang'e
Chang'e
NPCGingerr
Chang'e
Level 128
God Stats
9W - 13L
1,480 SR
Queue Stats
47W - 66L
1,512 Elo+
Party 1
Osiris
Osiris
XSledge666
Osiris
Level 147
God Stats
10W - 10L
1,513 SR
Queue Stats
238W - 202L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
glarexfate
Tsukuyomi
Level 156
God Stats
3W - 5L
1,513 SR
Queue Stats
79W - 67L
1,579 Elo+
Party 1
Atlas
Atlas
merengue_TLB
Atlas
Level 128
God Stats
4W - 5L
1,199 SR
Queue Stats
278W - 280L
1,524 Elo+
Solo
Neith
Neith
xX-EVA_01_XD-xX
Neith
Level 194
God Stats
35W - 32L
1,566 SR
Queue Stats
442W - 413L
1,496 Elo+
Solo
Team Averages
Level 151
1,454 SR
1,522 Elo+

VS

Team Averages
Level 98
1,478 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Duetrochet
Morgan Le Fay
Level 173
God Stats
14W - 15L
1,396 SR
Queue Stats
557W - 525L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
MrKsmoothy
Sun Wukong
Level 69
God Stats
13W - 10L
1,526 SR
Queue Stats
164W - 152L
1,514 Elo+
Solo
Hercules
Hercules
PunchedEmperor
Hercules
Level 141
God Stats
108W - 94L
1,614 SR
Queue Stats
257W - 224L
1,529 Elo+
Party 2
Bacchus
Bacchus
SamadAlHayadi
Bacchus
Level 57
God Stats
4W - 3L
1,522 SR
Queue Stats
211W - 182L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGhostLights
Ah Muzen Cab
Level 49
God Stats
3W - 1L
1,334 SR
Queue Stats
82W - 96L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NPCGingerr
Chang'e
14
2 / 6 / 1
7,411
494
4,918
11,637
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XSledge666
Osiris
15
6 / 5 / 2
9,291
619
13,585
17,781
16,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
glarexfate
Tsukuyomi
15
4 / 4 / 1
8,391
559
7,459
13,177
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 5 / 3
6,593
440
5,031
13,747
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 1
6,866
458
8,268
10,815
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duetrochet
Morgan Le Fay
16
5 / 1 / 7
9,460
631
10,050
6,403
2,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MrKsmoothy
Sun Wukong
13
2 / 6 / 4
8,807
587
8,495
15,336
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
14 / 1 / 4
10,309
687
15,376
12,986
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
13
3 / 1 / 14
8,581
572
8,324
15,506
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheGhostLights
Ah Muzen Cab
13
2 / 4 / 6
8,244
550
7,846
11,793
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
13
Kills
26
26
Deaths
13
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Duetrochet
Morgan Le Fay
5
1
7
8.5
W
Sun Wukong
MrKsmoothy
Sun Wukong
2
6
4
0.67
L
Chang'e
NPCGingerr
Chang'e
2
6
1
0.42
W
Hercules
14
1
4
16
W
Bacchus
3
1
14
10
W
Ah Muzen Cab
TheGhostLights
Ah Muzen Cab
2
4
6
1.25
L
Osiris
XSledge666
Osiris
6
5
2
1.4
L
Tsukuyomi
glarexfate
Tsukuyomi
4
4
1
1.13
L
0
5
3
0.3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
50,091
67,157
Taken
62,024
37,773
Mitigated
35,551
16,217
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Duetrochet
Morgan Le Fay
10,050
1,430
0
2,701
6,403
2,222
343
2,380
4,023
69,760
2,561
W
Sun Wukong
MrKsmoothy
Sun Wukong
8,495
2,899
0
2,950
15,336
9,033
0
689
13,750
0
52,151
L
Chang'e
NPCGingerr
Chang'e
4,918
534
875
3,171
11,637
3,543
0
6,623
5,014
46,177
0
W
Hercules
15,376
5,202
0
5,930
12,986
7,007
115
1,383
11,428
0
85,479
W
Bacchus
8,324
1,269
0
4,116
15,506
13,622
0
4,444
11,021
19,026
0
W
Ah Muzen Cab
TheGhostLights
Ah Muzen Cab
7,846
4,133
0
3,525
11,793
3,667
443
908
10,885
0
48,851
L
Osiris
XSledge666
Osiris
13,585
5,928
0
4,374
17,781
16,429
0
683
17,098
0
70,601
L
Tsukuyomi
glarexfate
Tsukuyomi
7,459
1,431
0
4,258
13,177
5,052
0
3,321
9,856
0
61,930
L
5,031
1,384
0
1,168
13,747
9,616
0
5,174
8,573
24,940
2,054
L
8,268
2,452
0
2,371
10,815
3,133
0
2,010
8,805
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
45,401
421
Minions Killed
439
0
Camps Cleared
0
1,448,873
Distance Traveled
1,584,676
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,460
631
126
8
0
304,092
6
W
Sun Wukong
8,807
587
108
7
0
295,004
0
L
Chang'e
7,411
494
102
7
0
270,926
0
W
Hercules
10,309
687
114
8
0
361,560
0
W
Bacchus
8,581
572
10
1
0
326,768
5
W
Ah Muzen Cab
8,244
550
81
5
0
297,252
2
L
Osiris
9,291
619
113
8
0
285,173
7
L
Tsukuyomi
8,391
559
96
6
0
354,030
0
L
Atlas
6,593
440
31
2
0
277,085
4
L
Neith
6,866
458
79
5
0
261,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role