Player Matchup

Cthulhu
Cthulhu
Pitbubulle
Cthulhu
Level 44
God Stats
0W - 1L
1,211 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zak-12001
Tsukuyomi
Level 66
God Stats
10W - 7L
1,552 SR
Queue Stats
167W - 164L
1,489 Elo+
Solo
Horus
Horus
alokasb3risha
Horus
Level 58
God Stats
3W - 2L
1,727 SR
Queue Stats
144W - 114L
1,494 Elo+
Party 2
Scylla
Scylla
nemmesisss
Scylla
Level 132
God Stats
8W - 18L
1,360 SR
Queue Stats
263W - 249L
1,427 Elo+
Solo
Artemis
Artemis
xbeaztboy
Artemis
Level 145
God Stats
3W - 1L
1,662 SR
Queue Stats
81W - 89L
1,393 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,447 Elo+

VS

Team Averages
Level 50
1,413 SR
1,368 Elo+
Izanami
Izanami
HIM27
Izanami
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
Marcosxt70
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,153 Elo+
Solo
Anubis
Anubis
MojoMakerJnr
Anubis
Level 18
God Stats
2W - 2L
1,062 SR
Queue Stats
20W - 26L
1,347 Elo+
Party 3
Ymir
Ymir
SUNJINW00
Ymir
Level 107
God Stats
4W - 3L
1,686 SR
Queue Stats
157W - 150L
1,505 Elo+
Party 1
Fenrir
Fenrir
SnarlZy
Fenrir
Level 83
God Stats
5W - 6L
1,318 SR
Queue Stats
22W - 28L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pitbubulle
Cthulhu
10
2 / 4 / 2
7,121
509
5,297
12,810
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Zak-12001
Tsukuyomi
11
4 / 8 / 4
6,736
481
4,858
13,593
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 2 / 2
9,070
648
13,586
13,573
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
nemmesisss
Scylla
11
2 / 5 / 6
6,916
494
8,421
9,075
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xbeaztboy
Artemis
13
2 / 5 / 5
7,003
500
6,398
10,725
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIM27
Izanami
16
11 / 3 / 5
9,790
699
13,889
8,473
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
0 / 7 / 2
6,826
488
4,762
13,472
8,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
11
2 / 6 / 4
7,471
534
7,040
9,999
3,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
12
6 / 2 / 11
8,973
641
10,534
14,006
14,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SnarlZy
Fenrir
15
5 / 2 / 4
8,608
615
8,260
11,907
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
20
Kills
24
24
Deaths
20
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
HIM27
Izanami
11
3
5
4.5
W
Chaac
0
7
2
0.14
W
Anubis
2
6
4
0.67
L
Cthulhu
Pitbubulle
Cthulhu
2
4
2
0.75
W
Ymir
6
2
11
5.75
W
Fenrir
SnarlZy
Fenrir
5
2
4
3.5
L
Tsukuyomi
Zak-12001
Tsukuyomi
4
8
4
0.75
L
10
2
2
5.5
L
Scylla
nemmesisss
Scylla
2
5
6
1
L
Artemis
xbeaztboy
Artemis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
44,485
59,776
Taken
57,857
29,190
Mitigated
34,452
14,112
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HIM27
Izanami
13,889
9,158
0
3,688
8,473
2,838
1,311
1,699
6,689
0
85,366
W
Chaac
4,762
1,119
0
2,941
13,472
8,101
0
899
12,005
3,466
35,614
W
Anubis
7,040
370
0
2,868
9,999
3,796
1,074
4,983
5,016
35,399
0
L
Cthulhu
Pitbubulle
Cthulhu
5,297
391
1,483
1,580
12,810
6,410
0
5,493
7,317
22,937
0
W
Ymir
10,534
2,297
0
1,456
14,006
14,706
198
5,036
8,927
23,306
4,870
W
Fenrir
SnarlZy
Fenrir
8,260
2,150
0
4,955
11,907
5,011
0
1,309
10,325
0
53,566
L
Tsukuyomi
Zak-12001
Tsukuyomi
4,858
680
0
1,676
13,593
4,624
0
3,510
10,083
0
32,747
L
13,586
5,226
40
6,488
13,573
12,407
0
1,595
11,978
0
63,002
L
Scylla
nemmesisss
Scylla
8,421
506
0
585
9,075
2,390
0
4,631
4,444
37,241
0
L
Artemis
xbeaztboy
Artemis
6,398
2,366
0
2,260
10,725
3,359
0
2,074
8,651
0
37,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
41,668
291
Minions Killed
376
0
Camps Cleared
0
1,352,659
Distance Traveled
1,339,904
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,790
699
131
9
0
262,626
1
W
Chaac
6,826
488
71
5
0
273,816
0
W
Anubis
7,471
534
53
4
0
223,193
0
L
Cthulhu
7,121
509
31
2
0
256,507
0
W
Ymir
8,973
641
47
3
0
270,441
0
W
Fenrir
8,608
615
74
5
0
309,828
4
L
Tsukuyomi
6,736
481
55
4
0
269,375
0
L
Horus
9,070
648
93
7
0
287,099
1
L
Scylla
6,916
494
62
4
0
262,475
1
L
Artemis
7,003
500
50
4
0
277,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role