Player Matchup

Freya
Freya
Panther290
Freya
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 274L
1,416 Elo+
Party 1
Pele
Pele
Zoic Finn
Pele
Level 48
God Stats
4W - 4L
1,477 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Nox
Nox
Zoic IceKing
Nox
Level 109
God Stats
15W - 10L
1,611 SR
Queue Stats
444W - 431L
1,447 Elo+
Party 1
Shiva
Shiva
Zoic Recon
Shiva
Level 98
God Stats
19W - 6L
1,788 SR
Queue Stats
251W - 262L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
naed2005
Ix Chel
Level 59
God Stats
0W - 2L
1,808 SR
Queue Stats
51W - 62L
1,450 Elo+
Solo
Team Averages
Level 77
1,637 SR
1,457 Elo+

VS

Team Averages
Level 124
1,576 SR
1,449 Elo+
Janus
Janus
Crimsonhunts
Janus
Level 147
God Stats
10W - 15L
1,434 SR
Queue Stats
244W - 247L
1,472 Elo+
Party 3
Bellona
Bellona
JasonWorld
Bellona
Level 40
God Stats
4W - 3L
1,364 SR
Queue Stats
20W - 25L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
Loukiiz
Baron Samedi
Level 134
God Stats
14W - 4L
1,758 SR
Queue Stats
82W - 69L
1,560 Elo+
Solo
Loki
Loki
Williamrgc
Loki
Level 89
God Stats
3W - 2L
1,464 SR
Queue Stats
24W - 28L
1,390 Elo+
Party 2
Artemis
Artemis
xMPx Infamous
Artemis
Level 212
God Stats
1W - 1L
1,862 SR
Queue Stats
43W - 61L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
7
0 / 3 / 0
3,535
505
719
4,799
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
8
0 / 2 / 0
3,995
571
1,562
5,635
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
4,449
636
1,124
2,313
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
2
0 / 1 / 0
3,117
445
709
1,281
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
naed2005
Ix Chel
7
0 / 2 / 0
3,855
551
975
4,199
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,924
703
1,558
1,228
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
JasonWorld
Bellona
9
1 / 0 / 1
5,488
784
1,578
3,168
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Loukiiz
Baron Samedi
8
2 / 1 / 4
5,236
748
2,604
5,074
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 0
4,672
667
1,489
4,487
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
8
3 / 0 / 3
5,077
725
3,775
2,564
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Bellona
JasonWorld
Bellona
1
0
1
1.5
W
Baron Samedi
Loukiiz
Baron Samedi
2
1
4
4
L
Freya
0
3
0
0
W
2
0
0
2
L
Pele
0
2
0
0
L
0
0
0
0
L
Shiva
0
1
0
0
L
Ix Chel
naed2005
Ix Chel
0
2
0
0
W
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
11,004
18,227
Taken
16,521
5,729
Mitigated
7,139
4,266
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,558
0
0
500
1,228
259
0
71
1,157
29,425
224
W
Bellona
JasonWorld
Bellona
1,578
934
0
1,993
3,168
2,178
530
0
3,168
0
30,440
W
Baron Samedi
Loukiiz
Baron Samedi
2,604
335
237
1,650
5,074
2,828
0
894
3,974
14,029
988
L
Freya
719
185
0
631
4,799
1,094
0
820
3,979
11,452
0
W
1,489
216
0
3,285
4,487
1,093
0
364
4,039
0
27,783
L
Pele
1,562
346
0
1,239
5,635
1,810
0
781
4,736
0
22,749
L
1,124
71
0
721
2,313
656
0
738
1,457
25,844
0
L
Shiva
709
603
0
254
1,281
272
0
0
1,281
0
3,949
L
Ix Chel
naed2005
Ix Chel
975
147
384
1,037
4,199
1,897
0
1,464
2,735
12,549
0
W
Artemis
3,775
1,611
0
756
2,564
781
0
1,119
1,365
0
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
25,397
178
Minions Killed
245
0
Camps Cleared
0
644,709
Distance Traveled
700,054
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,924
703
67
10
0
141,480
2
W
Bellona
5,488
784
56
8
0
109,175
0
W
Baron Samedi
5,236
748
24
3
0
142,434
5
L
Freya
3,535
505
33
5
0
143,932
0
W
Loki
4,672
667
52
7
0
172,366
3
L
Pele
3,995
571
46
7
0
166,601
0
L
Nox
4,449
636
70
10
0
164,043
2
L
Shiva
3,117
445
11
2
0
25,674
0
L
Ix Chel
3,855
551
18
3
0
144,459
4
W
Artemis
5,077
725
46
7
0
134,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role