Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
RicoSoviet
Bellona
Level 156
God Stats
27W - 14L
1,638 SR
Queue Stats
89W - 63L
1,546 Elo+
Party 2
Olorun
Olorun
kovgarenok
Olorun
Level 159
God Stats
48W - 32L
1,656 SR
Queue Stats
888W - 784L
1,580 Elo+
Solo
Poseidon
Poseidon
tovich04
Poseidon
Level 124
God Stats
9W - 7L
1,609 SR
Queue Stats
68W - 49L
1,543 Elo+
Party 2
Horus
Horus
weaKypedia
Horus
Level 69
God Stats
1W - 3L
1,162 SR
Queue Stats
248W - 253L
1,509 Elo+
Party 3
Team Averages
Level 115
1,513 SR
1,536 Elo+

VS

Team Averages
Level 148
1,544 SR
1,538 Elo+
Apollo
Apollo
Domzzyy
Apollo
Level 138
God Stats
0W - 2L
1,573 SR
Queue Stats
282W - 258L
1,540 Elo+
Solo
Ullr
Ullr
RedPyramid-Steve
Ullr
Level 192
God Stats
8W - 7L
1,609 SR
Queue Stats
63W - 69L
1,524 Elo+
Party 1
Janus
Janus
Tale-of-the-wolf
Janus
Level 255
God Stats
8W - 4L
1,660 SR
Queue Stats
249W - 237L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGrezZ
Sun Wukong
Level 100
God Stats
4W - 5L
1,543 SR
Queue Stats
170W - 148L
1,515 Elo+
Solo
Ymir
Ymir
katniss-188
Ymir
Level 56
God Stats
0W - 2L
1,336 SR
Queue Stats
103W - 120L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
4,658
582
2,873
4,513
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
RicoSoviet
Bellona
10
2 / 0 / 1
5,955
744
3,725
6,426
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
kovgarenok
Olorun
10
5 / 0 / 2
6,183
773
6,375
3,842
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
tovich04
Poseidon
10
3 / 0 / 0
5,813
727
1,970
1,781
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
8
3 / 0 / 5
5,072
634
3,474
4,910
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Domzzyy
Apollo
7
0 / 3 / 0
3,819
477
1,816
6,349
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,371
546
2,253
7,115
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,317
540
686
3,660
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheGrezZ
Sun Wukong
6
0 / 1 / 0
3,960
495
2,354
3,746
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
3,754
469
1,122
6,655
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Apollo
Domzzyy
Apollo
0
3
0
0
L
0
3
0
0
W
Bellona
RicoSoviet
Bellona
2
0
1
2.5
L
0
3
0
0
L
Sun Wukong
TheGrezZ
Sun Wukong
0
1
0
0
L
0
4
0
0
W
Olorun
kovgarenok
Olorun
5
0
2
6
W
Poseidon
tovich04
Poseidon
3
0
0
3
W
Horus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
8,231
21,472
Taken
27,525
8,724
Mitigated
9,051
9,862
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,873
583
0
455
4,513
1,853
0
577
3,854
23,135
0
L
Apollo
Domzzyy
Apollo
1,816
1,108
0
1,950
6,349
1,746
0
2,795
3,393
0
24,358
L
2,253
950
0
2,411
7,115
1,928
0
2,122
4,809
0
25,084
W
Bellona
RicoSoviet
Bellona
3,725
1,551
0
4,118
6,426
3,277
569
0
6,148
0
37,774
L
686
39
0
537
3,660
805
0
1,960
1,445
23,301
462
L
Sun Wukong
TheGrezZ
Sun Wukong
2,354
437
0
1,622
3,746
1,673
0
0
3,746
0
18,561
L
1,122
313
0
1,026
6,655
2,899
0
3,881
2,635
5,716
0
W
Olorun
kovgarenok
Olorun
6,375
4,365
120
2,443
3,842
1,180
0
716
3,126
42,973
3,324
W
Poseidon
tovich04
Poseidon
1,970
101
0
500
1,781
407
509
0
1,781
34,454
225
W
Horus
3,474
769
240
1,986
4,910
2,007
123
406
4,504
0
10,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
20,221
282
Minions Killed
203
0
Camps Cleared
0
859,624
Distance Traveled
690,535
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,658
582
40
5
0
186,579
0
L
Apollo
3,819
477
39
5
0
148,449
0
L
Ullr
4,371
546
60
8
0
156,597
0
W
Bellona
5,955
744
73
9
0
184,953
3
L
Janus
4,317
540
52
7
0
163,706
2
L
Sun Wukong
3,960
495
39
5
0
101,169
0
L
Ymir
3,754
469
13
2
0
120,614
0
W
Olorun
6,183
773
71
9
0
141,149
2
W
Poseidon
5,813
727
76
10
0
175,223
3
W
Horus
5,072
634
22
3
0
171,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role