Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alch3mical
Charybdis
Level 158
God Stats
2W - 5L
1,418 SR
Queue Stats
192W - 174L
1,555 Elo+
Party 2
Awilix
Awilix
PremiumQc
Awilix
Level 109
God Stats
96W - 76L
1,556 SR
Queue Stats
254W - 213L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
Shekels7339
Cabrakan
Level 107
God Stats
99W - 87L
1,599 SR
Queue Stats
436W - 449L
1,565 Elo+
Solo
Team Averages
Level 126
1,515 SR
1,527 Elo+

VS

Team Averages
Level 97
1,461 SR
1,570 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KeEix
Awilix
Level 84
God Stats
2W - 1L
1,307 SR
Queue Stats
270W - 224L
1,596 Elo+
Party 1
Medusa
Medusa
SlimySquidx
Medusa
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 7L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
5,282
528
4,545
8,637
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
 
Ix Chel
9
0 / 6 / 2
5,277
528
6,417
8,106
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Alch3mical
Charybdis
11
1 / 3 / 0
5,835
584
6,239
8,133
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
PremiumQc
Awilix
9
2 / 7 / 1
5,426
543
4,345
11,025
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Shekels7339
Cabrakan
9
0 / 1 / 1
5,439
544
4,782
9,084
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
9 / 1 / 0
6,554
655
5,366
8,028
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 4
6,479
648
10,118
6,894
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
 
Sylvanus
11
0 / 1 / 3
6,242
624
5,143
9,119
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
KeEix
Awilix
10
2 / 0 / 6
5,968
597
6,052
9,930
6,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
3 / 1 / 0
6,350
635
6,296
7,574
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Ix Chel
 
Ix Chel
0
6
2
0.17
W
Ao Kuang
 
Ao Kuang
9
1
0
9
W
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Charybdis
Alch3mical
Charybdis
1
3
0
0.33
W
Awilix
KeEix
Awilix
2
0
6
5
L
Awilix
PremiumQc
Awilix
2
7
1
0.36
L
Cabrakan
Shekels7339
Cabrakan
0
1
1
0.5
W
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
32,975
44,985
Taken
41,545
23,634
Mitigated
22,205
12,926
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,545
710
0
1,740
8,637
5,345
0
5,228
3,409
0
32,429
L
Ix Chel
 
Ix Chel
6,417
802
469
1,951
8,106
2,536
0
5,218
2,413
33,003
0
W
Ao Kuang
 
Ao Kuang
5,366
1,449
0
3,745
8,028
2,183
0
522
7,464
34,222
802
W
Morgan Le Fay
 
Morgan Le Fay
10,118
731
0
2,136
6,894
2,447
0
4,258
2,296
39,985
901
W
Sylvanus
 
Sylvanus
5,143
1,104
60
4,265
9,119
8,902
0
0
9,119
29,343
11,928
L
Charybdis
Alch3mical
Charybdis
6,239
3,422
0
3,716
8,133
2,869
0
420
7,713
0
48,928
W
Awilix
KeEix
Awilix
6,052
1,843
0
2,640
9,930
6,364
0
4,968
4,668
0
17,371
L
Awilix
PremiumQc
Awilix
4,345
1,857
0
2,114
11,025
3,542
0
5,710
5,119
0
31,008
L
Cabrakan
Shekels7339
Cabrakan
4,782
576
0
2,936
9,084
9,342
0
2,367
6,383
16,184
2,860
W
Medusa
6,296
4,058
0
5,248
7,574
2,309
0
207
7,367
0
53,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
31,593
274
Minions Killed
319
0
Camps Cleared
0
1,068,065
Distance Traveled
1,080,325
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,282
528
57
6
0
213,308
2
L
Ix Chel
5,277
528
65
7
0
200,228
2
W
Ao Kuang
6,554
655
64
6
0
250,782
0
W
Morgan Le Fay
6,479
648
83
8
0
217,828
0
W
Sylvanus
6,242
624
75
8
0
147,408
1
L
Charybdis
5,835
584
80
8
0
186,922
2
W
Awilix
5,968
597
19
2
0
251,376
2
L
Awilix
5,426
543
51
5
0
251,599
0
L
Cabrakan
5,439
544
21
2
0
216,008
0
W
Medusa
6,350
635
78
8
0
212,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role