Player Matchup

Nox
Nox
 
Nox
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AnTSZNN
Ne Zha
Level 142
God Stats
6W - 0L
1,967 SR
Queue Stats
222W - 216L
1,520 Elo+
Party 2
Geb
Geb
DonPapiLo
Geb
Level 44
God Stats
2W - 1L
1,531 SR
Queue Stats
93W - 93L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrayPolarBear
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,560 SR
Queue Stats
9W - 4L
1,672 Elo+
Solo
Bellona
Bellona
TheMattkii
Bellona
Level 146
God Stats
2W - 0L
1,414 SR
Queue Stats
73W - 44L
1,566 Elo+
Solo
Team Averages
Level 137
1,594 SR
1,553 Elo+

VS

Team Averages
Level 104
1,562 SR
1,545 Elo+
Pele
Pele
BoochieBandit
Pele
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 121L
1,566 Elo+
Party 1
Hachiman
Hachiman
MaxosGojira
Hachiman
Level 110
God Stats
1W - 3L
1,831 SR
Queue Stats
132W - 160L
1,522 Elo+
Party 1
Janus
Janus
The Red King PF
Janus
Level 158
God Stats
1W - 2L
1,569 SR
Queue Stats
242W - 233L
1,516 Elo+
Solo
Atlas
Atlas
Yóshi
Atlas
Level 80
God Stats
0W - 1L
1,716 SR
Queue Stats
33W - 22L
1,652 Elo+
Party 1
Nike
Nike
monsrealcharly12
Nike
Level 89
God Stats
0W - 1L
1,193 SR
Queue Stats
171W - 173L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 2 / 4
7,848
561
6,430
6,467
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
AnTSZNN
Ne Zha
15
8 / 0 / 6
8,204
586
9,699
11,784
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 9
7,173
512
5,103
12,051
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
GrayPolarBear
Ah Muzen Cab
16
5 / 0 / 1
9,147
653
5,779
4,360
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
TheMattkii
Bellona
13
0 / 4 / 4
7,319
523
8,519
15,174
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,764
555
6,755
13,003
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
MaxosGojira
Hachiman
12
0 / 4 / 1
6,890
492
1,939
6,311
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
6,127
438
4,691
8,183
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Yóshi
Atlas
14
4 / 1 / 1
7,921
566
12,193
12,270
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 3 / 0
5,595
400
3,847
12,139
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
7
7
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
4
3
W
Ne Zha
AnTSZNN
Ne Zha
8
0
6
11
L
3
5
2
0.8
W
1
1
9
5.5
W
Ah Muzen Cab
GrayPolarBear
Ah Muzen Cab
5
0
1
5.5
L
Hachiman
MaxosGojira
Hachiman
0
4
1
0.13
L
0
5
1
0.1
W
Bellona
TheMattkii
Bellona
0
4
4
0.5
L
Atlas
Yóshi
Atlas
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
29,425
49,836
Taken
51,906
28,465
Mitigated
21,431
15,842
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,430
913
0
1,550
6,467
2,348
512
2,008
4,007
45,323
0
W
Ne Zha
AnTSZNN
Ne Zha
9,699
3,017
0
6,744
11,784
4,630
0
2,323
9,185
0
53,482
L
6,755
1,206
0
5,027
13,003
4,458
0
3,159
9,688
0
64,708
W
5,103
784
151
3,328
12,051
9,518
0
2,523
9,042
21,959
2,919
W
Ah Muzen Cab
GrayPolarBear
Ah Muzen Cab
5,779
1,826
0
160
4,360
1,558
1,239
0
4,231
0
82,184
L
Hachiman
MaxosGojira
Hachiman
1,939
1,142
0
1,408
6,311
1,873
0
453
5,815
0
48,512
L
4,691
109
0
1,300
8,183
1,989
0
3,271
4,912
31,961
0
W
Bellona
TheMattkii
Bellona
8,519
2,379
0
3,909
15,174
10,411
0
7,860
6,270
0
50,114
L
Atlas
Yóshi
Atlas
12,193
2,709
0
5,004
12,270
7,956
0
1,300
10,350
49,696
1,168
L
3,847
325
0
2,824
12,139
5,155
0
3,148
8,991
0
26,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
34,297
456
Minions Killed
420
0
Camps Cleared
0
1,437,764
Distance Traveled
1,324,250
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,848
561
87
6
0
268,709
6
W
Ne Zha
8,204
586
87
6
0
321,078
4
L
Pele
7,764
555
112
8
0
304,850
0
W
Geb
7,173
512
26
2
0
298,210
0
W
Ah Muzen Cab
9,147
653
148
11
0
281,559
2
L
Hachiman
6,890
492
102
7
0
248,086
1
L
Janus
6,127
438
72
5
0
249,916
5
W
Bellona
7,319
523
108
8
0
268,208
1
L
Atlas
7,921
566
83
6
0
272,351
2
L
Nike
5,595
400
51
4
0
249,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role