Player Matchup

Da Ji
Da Ji
SevenSoulzBR
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,458 Elo+
Party 1
Nox
Nox
TheLostAhamkara
Nox
Level 103
God Stats
1W - 3L
1,503 SR
Queue Stats
77W - 81L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Vitor8667
Jormungandr
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
153W - 160L
1,496 Elo+
Party 1
Medusa
Medusa
bouliscool
Medusa
Level 127
God Stats
55W - 43L
1,561 SR
Queue Stats
115W - 110L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
coherentbabbling
Sun Wukong
Level 156
God Stats
13W - 12L
1,582 SR
Queue Stats
112W - 110L
1,511 Elo+
Solo
Team Averages
Level 140
1,489 SR
1,479 Elo+

VS

Team Averages
Level 117
1,568 SR
1,457 Elo+
Sylvanus
Sylvanus
InxObey
Sylvanus
Level 118
God Stats
4W - 2L
1,663 SR
Queue Stats
41W - 49L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X3NOTopaz
Tsukuyomi
Level 105
God Stats
3W - 5L
1,412 SR
Queue Stats
48W - 52L
1,442 Elo+
Party 2
Ra
Ra
ghosty1114
Ra
Level 108
God Stats
4W - 4L
1,533 SR
Queue Stats
61W - 63L
1,457 Elo+
Party 2
Thanatos
Thanatos
liquiddddddd
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,484 Elo+
Solo
Apollo
Apollo
tkdluke
Apollo
Level 147
God Stats
12W - 8L
1,733 SR
Queue Stats
259W - 262L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,143
614
4,688
7,154
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 1
4,559
456
2,863
5,217
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Vitor8667
Jormungandr
9
1 / 5 / 2
5,234
523
3,835
10,935
6,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
bouliscool
Medusa
8
0 / 1 / 1
4,765
477
4,533
4,840
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
coherentbabbling
Sun Wukong
9
1 / 0 / 3
4,954
495
3,384
8,696
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
InxObey
Sylvanus
9
0 / 0 / 3
5,480
548
3,303
6,782
5,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
X3NOTopaz
Tsukuyomi
11
4 / 3 / 2
6,239
624
4,414
7,678
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
6,615
662
3,959
4,475
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
liquiddddddd
Thanatos
12
4 / 2 / 0
7,201
720
7,091
6,960
3,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
tkdluke
Apollo
11
1 / 1 / 0
5,901
590
3,107
6,676
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
13
13
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
InxObey
Sylvanus
0
0
3
1.5
L
5
2
0
2.5
L
0
5
1
0.1
L
Jormungandr
Vitor8667
Jormungandr
1
5
2
0.4
W
Tsukuyomi
X3NOTopaz
Tsukuyomi
4
3
2
1.67
L
Medusa
bouliscool
Medusa
0
1
1
0.5
L
Sun Wukong
coherentbabbling
Sun Wukong
1
0
3
2.5
W
4
1
1
4.5
W
Thanatos
liquiddddddd
Thanatos
4
2
0
2
W
Apollo
tkdluke
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
21,874
36,842
Taken
32,571
15,931
Mitigated
14,701
5,522
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
InxObey
Sylvanus
3,303
1,100
639
3,321
6,782
5,130
260
1,527
5,255
15,567
0
L
4,688
708
0
231
7,154
2,383
0
1,368
5,734
0
31,070
L
2,863
257
0
844
5,217
1,455
180
1,536
3,681
22,580
316
L
Jormungandr
Vitor8667
Jormungandr
3,835
1,488
0
1,170
10,935
6,725
0
1,325
9,530
27,394
264
W
Tsukuyomi
X3NOTopaz
Tsukuyomi
4,414
1,270
0
3,278
7,678
2,367
0
790
6,888
0
33,821
L
Medusa
bouliscool
Medusa
4,533
1,374
0
933
4,840
1,434
0
612
4,228
0
26,673
L
Sun Wukong
coherentbabbling
Sun Wukong
3,384
301
0
2,344
8,696
3,934
0
2,289
6,407
0
26,352
W
3,959
575
377
1,617
4,475
1,534
421
1,189
3,286
44,944
0
W
Thanatos
liquiddddddd
Thanatos
7,091
2,739
0
6,822
6,960
3,651
0
2,816
4,144
0
50,353
W
Apollo
tkdluke
Apollo
3,107
1,295
0
3,810
6,676
2,019
678
0
6,676
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
31,436
235
Minions Killed
348
0
Camps Cleared
0
945,317
Distance Traveled
956,885
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,480
548
22
2
0
194,554
0
L
Da Ji
6,143
614
61
6
0
222,168
2
L
Nox
4,559
456
36
4
0
152,259
0
L
Jormungandr
5,234
523
53
5
0
173,593
0
W
Tsukuyomi
6,239
624
69
7
0
198,298
0
L
Medusa
4,765
477
46
5
0
187,044
0
L
Sun Wukong
4,954
495
39
4
0
210,253
1
W
Ra
6,615
662
88
9
0
174,952
0
W
Thanatos
7,201
720
90
9
0
207,590
0
W
Apollo
5,901
590
79
8
0
181,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role