Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LoboEvolution1
He Bo
Level 105
God Stats
4W - 11L
1,338 SR
Queue Stats
219W - 259L
1,411 Elo+
Party 1
Mercury
Mercury
LokiEvolution
Mercury
Level 157
God Stats
2W - 4L
1,404 SR
Queue Stats
150W - 151L
1,447 Elo+
Party 1
Surtr
Surtr
Santynosaurio81
Surtr
Level 65
God Stats
27W - 31L
1,540 SR
Queue Stats
111W - 163L
1,415 Elo+
Party 1
Charybdis
Charybdis
UNIVERSAL FIRES
Charybdis
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
42W - 64L
1,390 Elo+
Party 1
Team Averages
Level 121
1,502 SR
1,433 Elo+

VS

Team Averages
Level 123
1,545 SR
1,527 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Akro1990
Janus
Level 95
God Stats
4W - 9L
1,378 SR
Queue Stats
50W - 39L
1,545 Elo+
Solo
Cabrakan
Cabrakan
Lek Doido
Cabrakan
Level 179
God Stats
14W - 14L
1,540 SR
Queue Stats
399W - 394L
1,554 Elo+
Solo
Serqet
Serqet
friendlyF7gamer
Serqet
Level 41
God Stats
3W - 1L
1,808 SR
Queue Stats
12W - 12L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 1
3,648
730
1,452
4,445
2,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 1
3,808
762
957
2,921
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
8
2 / 1 / 0
4,132
826
2,209
4,311
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,137
227
0
0
0
Charybdis
UNIVERSAL FIRES
Charybdis
6
1 / 2 / 0
3,599
720
1,938
3,116
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 1 / 1
4,128
826
2,896
2,340
709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
6
1 / 0 / 2
4,092
818
1,348
3,565
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Akro1990
Janus
8
1 / 2 / 1
4,394
879
2,057
2,417
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Lek Doido
Cabrakan
8
1 / 0 / 0
4,467
893
710
2,129
1,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 1 / 2
3,889
778
1,906
4,646
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Hou Yi
 
Hou Yi
3
1
1
3.5
W
Bacchus
 
Bacchus
1
0
2
2
W
Janus
Akro1990
Janus
1
2
1
0.75
W
Cabrakan
Lek Doido
Cabrakan
1
0
0
1
L
1
2
1
0.75
L
Mercury
2
1
0
2
L
0
0
0
0
L
Charybdis
UNIVERSAL FIRES
Charybdis
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,556
Damage
8,917
14,793
Taken
15,097
4,958
Mitigated
6,114
3,384
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,452
389
0
1,384
4,445
2,436
0
548
3,897
13,770
0
W
Hou Yi
 
Hou Yi
2,896
2,139
0
812
2,340
709
0
641
1,699
0
23,738
W
Bacchus
 
Bacchus
1,348
267
0
1,628
3,565
2,510
0
921
2,608
7,153
1,048
W
Janus
Akro1990
Janus
2,057
129
0
320
2,417
557
0
593
1,737
24,062
0
W
Cabrakan
Lek Doido
Cabrakan
710
0
0
898
2,129
1,219
0
131
1,998
20,816
979
L
957
0
0
235
2,921
638
0
1,219
1,524
13,680
0
L
Mercury
2,209
1,131
0
1,238
4,311
1,222
0
1,432
2,591
0
21,322
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
UNIVERSAL FIRES
Charybdis
1,938
932
55
472
3,116
662
0
446
2,670
0
13,698
W
1,906
587
0
2,308
4,646
1,119
0
0
4,646
0
16,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,324
Gold Earned
20,970
133
Minions Killed
172
0
Camps Cleared
0
463,056
Distance Traveled
629,249
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,648
730
24
5
0
116,139
0
W
Hou Yi
4,128
826
36
7
0
109,766
0
W
Bacchus
4,092
818
12
2
0
130,221
2
W
Janus
4,394
879
48
10
0
130,994
0
W
Cabrakan
4,467
893
40
8
0
106,735
0
L
He Bo
3,808
762
35
7
0
114,172
1
L
Mercury
4,132
826
49
10
0
129,630
0
L
Surtr
1,137
227
0
0
0
0
0
L
Charybdis
3,599
720
25
5
0
103,115
1
W
Serqet
3,889
778
36
7
0
151,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role