Player Matchup

Erlang Shen
Erlang Shen
CallMeShinji-
Erlang Shen
Level 121
God Stats
7W - 8L
1,731 SR
Queue Stats
41W - 33L
1,593 Elo+
Party 3
Apollo
Apollo
Life203
Apollo
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
465W - 441L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rugel
Morgan Le Fay
Level 121
God Stats
61W - 36L
1,626 SR
Queue Stats
117W - 84L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
YourLocalSupport
Kumbhakarna
Level 128
God Stats
12W - 12L
1,618 SR
Queue Stats
309W - 272L
1,632 Elo+
Party 3
Athena
Athena
kookiemunst3r
Athena
Level 155
God Stats
4W - 2L
1,567 SR
Queue Stats
117W - 109L
1,548 Elo+
Party 1
Team Averages
Level 131
1,586 SR
1,562 Elo+

VS

Team Averages
Level 132
1,713 SR
1,544 Elo+
Artemis
Artemis
AvadaЌedavra
Artemis
Level 158
God Stats
1W - 0L
1,949 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Ra
Ra
J4mmyJosher
Ra
Level 159
God Stats
3W - 0L
1,826 SR
Queue Stats
88W - 84L
1,571 Elo+
Party 2
Ymir
Ymir
Mokokos
Ymir
Level 46
God Stats
2W - 1L
1,411 SR
Queue Stats
8W - 8L
1,555 Elo+
Party 4
Loki
Loki
Morgan Evns
Loki
Level 159
God Stats
9W - 0L
1,732 SR
Queue Stats
143W - 136L
1,559 Elo+
Party 2
Mercury
Mercury
Nicoleamon
Mercury
Level 140
God Stats
14W - 6L
1,650 SR
Queue Stats
320W - 287L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallMeShinji-
Erlang Shen
15
0 / 3 / 0
9,507
500
8,351
17,439
14,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Life203
Apollo
14
1 / 7 / 5
8,539
449
9,024
16,118
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Rugel
Morgan Le Fay
17
2 / 5 / 2
10,202
537
11,516
15,713
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
YourLocalSupport
Kumbhakarna
14
3 / 6 / 3
8,356
440
11,072
19,868
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 11 / 4
8,461
445
7,651
23,415
21,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
7 / 5 / 9
9,992
526
15,652
10,754
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
10 / 1 / 11
11,945
629
22,667
12,707
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Mokokos
Ymir
14
4 / 2 / 17
9,991
526
9,502
19,667
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 0 / 7
11,393
600
12,118
12,744
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Nicoleamon
Mercury
17
6 / 1 / 14
10,064
530
11,875
16,814
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
9
Kills
32
32
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
5
9
2.3
L
Erlang Shen
CallMeShinji-
Erlang Shen
0
3
0
0
W
10
1
11
15.5
L
Apollo
Life203
Apollo
1
7
5
0.5
W
Ymir
Mokokos
Ymir
4
2
17
6.25
W
5
0
7
8.5
W
Mercury
Nicoleamon
Mercury
6
1
14
13
L
Morgan Le Fay
Rugel
Morgan Le Fay
2
5
2
0.6
L
Kumbhakarna
YourLocalSupport
Kumbhakarna
3
6
3
0.75
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,614
Damage
71,814
92,553
Taken
72,686
55,545
Mitigated
37,291
21,975
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
15,652
7,036
0
1,667
10,754
3,800
2,078
4,494
6,260
0
68,879
L
Erlang Shen
CallMeShinji-
Erlang Shen
8,351
4,318
0
8,144
17,439
14,882
154
2,143
15,179
0
68,044
W
22,667
564
2,904
4,458
12,707
4,692
378
8,250
4,457
101,686
828
L
Apollo
Life203
Apollo
9,024
4,923
0
4,200
16,118
5,691
0
4,953
10,942
0
60,806
W
Ymir
Mokokos
Ymir
9,502
2,844
0
4,356
19,667
17,427
29
7,509
12,158
34,512
1,168
W
12,118
3,392
0
2,745
12,744
5,662
84
826
11,918
0
92,489
W
Mercury
Nicoleamon
Mercury
11,875
3,608
0
4,630
16,814
5,710
0
9,030
7,784
0
84,871
L
Morgan Le Fay
Rugel
Morgan Le Fay
11,516
882
0
3,919
15,713
5,100
78
8,038
6,902
84,590
780
L
Kumbhakarna
YourLocalSupport
Kumbhakarna
11,072
1,220
0
5,030
19,868
8,283
0
6,225
13,136
49,472
0
L
7,651
2,840
0
682
23,415
21,589
0
8,017
15,044
24,774
2,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
53,385
506
Minions Killed
570
0
Camps Cleared
0
1,827,940
Distance Traveled
1,968,365
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,992
526
98
5
0
332,028
2
L
Erlang Shen
9,507
500
136
7
0
373,658
0
W
Ra
11,945
629
164
9
0
433,500
4
L
Apollo
8,539
449
98
5
0
348,716
2
W
Ymir
9,991
526
41
2
0
350,691
9
W
Loki
11,393
600
147
8
0
395,019
0
W
Mercury
10,064
530
120
6
0
457,127
0
L
Morgan Le Fay
10,202
537
156
8
0
359,822
6
L
Kumbhakarna
8,356
440
84
4
0
401,366
6
L
Athena
8,461
445
32
2
0
344,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role