Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
General_Shinobie
Hera
Level 100
God Stats
2W - 2L
1,787 SR
Queue Stats
285W - 285L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
Jester_Pwd
Gilgamesh
Level 48
God Stats
2W - 4L
1,551 SR
Queue Stats
82W - 95L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
Zz-DiAbLo-zZ
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 383L
1,490 Elo+
Party 2
Bastet
Bastet
ZzRaiZzPainz
Bastet
Level 154
God Stats
4W - 3L
1,718 SR
Queue Stats
916W - 874L
1,471 Elo+
Party 3
Team Averages
Level 102
1,611 SR
1,474 Elo+

VS

Team Averages
Level 96
1,581 SR
1,452 Elo+
Jormungandr
Jormungandr
AkaJMPP
Jormungandr
Level 67
God Stats
4W - 1L
1,759 SR
Queue Stats
45W - 46L
1,414 Elo+
Party 4
Loki
Loki
SmailBoy
Loki
Level 126
God Stats
11W - 3L
1,681 SR
Queue Stats
146W - 139L
1,489 Elo+
Party 1
Chang'e
Chang'e
Triksy-_-
Chang'e
Level 140
God Stats
2W - 3L
1,191 SR
Queue Stats
104W - 105L
1,481 Elo+
Solo
Skadi
Skadi
kastlyy
Skadi
Level 26
God Stats
12W - 10L
1,462 SR
Queue Stats
40W - 39L
1,430 Elo+
Party 4
Guan Yu
Guan Yu
Äxelner
Guan Yu
Level 119
God Stats
3W - 1L
1,813 SR
Queue Stats
124W - 120L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
4
0 / 3 / 0
3,306
551
815
2,492
360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 1
3,871
645
1,731
2,780
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jester_Pwd
Gilgamesh
6
0 / 2 / 0
3,379
563
1,684
4,526
2,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
Zz-DiAbLo-zZ
Kuzenbo
6
1 / 1 / 0
3,494
582
1,999
3,931
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
8
3 / 1 / 0
4,312
719
2,509
5,382
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkaJMPP
Jormungandr
6
1 / 2 / 3
4,307
718
2,374
4,149
2,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
6
2 / 1 / 2
3,892
649
2,586
3,506
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Triksy-_-
Chang'e
8
1 / 2 / 0
4,285
714
1,394
3,159
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
kastlyy
Skadi
6
2 / 0 / 1
3,779
630
3,078
2,028
460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Äxelner
Guan Yu
8
3 / 0 / 0
4,815
803
1,708
3,171
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Jormungandr
AkaJMPP
Jormungandr
1
2
3
1.25
L
1
2
1
0.75
L
Gilgamesh
Jester_Pwd
Gilgamesh
0
2
0
0
W
Loki
2
1
2
3
W
Chang'e
Triksy-_-
Chang'e
1
2
0
0.5
L
Kuzenbo
Zz-DiAbLo-zZ
Kuzenbo
1
1
0
1
L
Bastet
3
1
0
3
W
Skadi
kastlyy
Skadi
2
0
1
2.5
W
Guan Yu
Äxelner
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,738
Damage
11,140
19,111
Taken
16,013
6,726
Mitigated
5,861
6,090
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
815
282
0
453
2,492
360
0
0
2,492
9,224
1,708
W
Jormungandr
AkaJMPP
Jormungandr
2,374
1,226
0
920
4,149
2,156
0
1,265
2,654
15,883
0
L
1,731
274
0
70
2,780
680
0
735
1,957
12,482
369
L
Gilgamesh
Jester_Pwd
Gilgamesh
1,684
505
0
1,341
4,526
2,260
0
1,144
3,382
0
11,565
W
Loki
2,586
740
0
1,868
3,506
748
0
0
3,506
0
17,735
W
Chang'e
Triksy-_-
Chang'e
1,394
0
120
693
3,159
817
0
1,271
1,751
18,295
1,423
L
Kuzenbo
Zz-DiAbLo-zZ
Kuzenbo
1,999
492
0
1,100
3,931
2,124
0
1,100
2,831
9,487
0
L
Bastet
2,509
889
0
3,126
5,382
1,302
0
529
4,801
0
23,150
W
Skadi
kastlyy
Skadi
3,078
1,178
0
382
2,028
460
0
669
1,233
0
16,974
W
Guan Yu
Äxelner
Guan Yu
1,708
69
68
1,340
3,171
1,680
0
776
2,395
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,362
Gold Earned
21,078
145
Minions Killed
188
0
Camps Cleared
0
603,553
Distance Traveled
637,913
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,306
551
25
4
0
68,991
2
W
Jormungandr
4,307
718
28
5
0
124,849
0
L
Hera
3,871
645
35
6
0
115,638
2
L
Gilgamesh
3,379
563
25
4
0
138,270
5
W
Loki
3,892
649
29
5
0
154,427
0
W
Chang'e
4,285
714
49
8
0
126,449
0
L
Kuzenbo
3,494
582
14
2
0
128,606
0
L
Bastet
4,312
719
46
8
0
152,048
0
W
Skadi
3,779
630
29
5
0
129,928
0
W
Guan Yu
4,815
803
53
9
0
102,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role