Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Astro Silver
Khepri
Level 138
God Stats
44W - 31L
1,703 SR
Queue Stats
368W - 367L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Sopero
Danzaburou
Level 180
God Stats
13W - 9L
1,784 SR
Queue Stats
492W - 524L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
XxBrunMarszxX
Erlang Shen
Level 161
God Stats
1W - 2L
1,568 SR
Queue Stats
63W - 64L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
king_fastfree
Zhong Kui
Level 228
God Stats
36W - 22L
1,661 SR
Queue Stats
641W - 604L
1,539 Elo+
Solo
Team Averages
Level 171
1,643 SR
1,547 Elo+

VS

Team Averages
Level 148
1,612 SR
1,634 Elo+
Gilgamesh
Gilgamesh
Aldreim07
Gilgamesh
Level 157
God Stats
6W - 1L
1,818 SR
Queue Stats
247W - 199L
1,569 Elo+
Solo
Izanami
Izanami
MortalCoil
Izanami
Level 230
God Stats
3W - 5L
1,360 SR
Queue Stats
525W - 373L
1,685 Elo+
Party 2
Loki
Loki
Viper116543
Loki
Level 125
God Stats
11W - 7L
1,526 SR
Queue Stats
192W - 162L
1,547 Elo+
Solo
Khepri
Khepri
asdag
Khepri
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 78L
1,695 Elo+
Party 2
Ah Puch
Ah Puch
Сaps
Ah Puch
Level 158
God Stats
3W - 1L
1,856 SR
Queue Stats
255W - 135L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
4,245
531
739
2,360
741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
7
0 / 3 / 1
4,350
544
1,609
4,508
1,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Sopero
Danzaburou
9
2 / 3 / 0
5,126
641
7,479
5,423
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
XxBrunMarszxX
Erlang Shen
9
1 / 2 / 0
5,036
630
5,374
9,788
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
king_fastfree
Zhong Kui
9
1 / 5 / 0
4,741
593
2,815
5,802
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aldreim07
Gilgamesh
10
2 / 0 / 3
5,014
627
2,408
6,032
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MortalCoil
Izanami
10
3 / 1 / 2
6,018
752
5,721
4,666
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 0
5,466
683
5,051
6,143
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
asdag
Khepri
8
2 / 1 / 3
5,176
647
1,562
6,891
2,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Сaps
Ah Puch
12
4 / 2 / 1
6,264
783
4,785
5,778
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
13
13
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
0
1
W
Gilgamesh
Aldreim07
Gilgamesh
2
0
3
3.5
L
Khepri
0
3
1
0.17
W
Izanami
MortalCoil
Izanami
3
1
2
4
L
Danzaburou
Sopero
Danzaburou
2
3
0
0.67
W
2
1
0
2
L
Erlang Shen
XxBrunMarszxX
Erlang Shen
1
2
0
0.5
W
Khepri
asdag
Khepri
2
1
3
3.5
L
Zhong Kui
king_fastfree
Zhong Kui
1
5
0
0.2
W
Ah Puch
Сaps
Ah Puch
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
19,527
27,881
Taken
29,510
15,187
Mitigated
9,592
7,661
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
739
139
0
563
2,360
741
0
882
1,478
0
13,555
W
Gilgamesh
Aldreim07
Gilgamesh
2,408
600
0
2,644
6,032
2,029
0
627
5,403
0
29,153
L
Khepri
1,609
124
641
607
4,508
1,950
0
349
4,159
8,938
0
W
Izanami
MortalCoil
Izanami
5,721
4,351
0
1,713
4,666
1,373
0
662
4,004
0
45,208
L
Danzaburou
Sopero
Danzaburou
7,479
3,634
0
856
5,423
1,594
0
628
4,795
0
41,499
W
5,051
1,265
0
1,421
6,143
1,773
0
0
6,143
0
36,032
L
Erlang Shen
XxBrunMarszxX
Erlang Shen
5,374
2,772
0
4,383
9,788
7,715
0
418
9,370
0
34,121
W
Khepri
asdag
Khepri
1,562
255
1,600
2,848
6,891
2,712
0
572
6,319
11,823
2,346
L
Zhong Kui
king_fastfree
Zhong Kui
2,815
223
0
611
5,802
3,187
0
3,943
1,859
22,443
623
W
Ah Puch
Сaps
Ah Puch
4,785
268
0
1,649
5,778
1,705
0
2,188
3,308
45,691
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
27,938
226
Minions Killed
320
0
Camps Cleared
0
791,914
Distance Traveled
896,392
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,245
531
35
4
0
102,235
0
W
Gilgamesh
5,014
627
57
7
0
199,415
0
L
Khepri
4,350
544
22
3
0
193,109
4
W
Izanami
6,018
752
82
10
0
147,055
4
L
Danzaburou
5,126
641
65
8
0
163,282
0
W
Loki
5,466
683
69
9
0
188,409
0
L
Erlang Shen
5,036
630
44
6
0
170,912
0
W
Khepri
5,176
647
18
2
0
189,468
0
L
Zhong Kui
4,741
593
60
8
0
162,376
2
W
Ah Puch
6,264
783
94
12
0
172,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role