Player Matchup

Achilles
Achilles
Avelan
Achilles
Level 143
God Stats
4W - 2L
1,678 SR
Queue Stats
77W - 91L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DukkSauze
Ah Muzen Cab
Level 126
God Stats
4W - 6L
1,399 SR
Queue Stats
73W - 74L
1,529 Elo+
Party 1
Artemis
Artemis
Halosplash
Artemis
Level 124
God Stats
0W - 1L
1,308 SR
Queue Stats
103W - 113L
1,538 Elo+
Party 1
Agni
Agni
Natsudragnil1234
Agni
Level 127
God Stats
1W - 1L
1,886 SR
Queue Stats
86W - 109L
1,427 Elo+
Solo
Yu Huang
Yu Huang
elpulgoso0
Yu Huang
Level 156
God Stats
2W - 7L
1,301 SR
Queue Stats
653W - 664L
1,512 Elo+
Solo
Team Averages
Level 135
1,514 SR
1,493 Elo+

VS

Team Averages
Level 153
1,477 SR
1,552 Elo+
Hercules
Hercules
 
Hercules
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hunters4dayz
Agni
Level 128
God Stats
4W - 1L
1,672 SR
Queue Stats
254W - 185L
1,618 Elo+
Solo
Anhur
Anhur
Philmacrackin7
Anhur
Level 149
God Stats
4W - 3L
1,564 SR
Queue Stats
285W - 290L
1,514 Elo+
Solo
Bellona
Bellona
edd554
Bellona
Level 158
God Stats
1W - 2L
1,206 SR
Queue Stats
43W - 32L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
solraken
Zhong Kui
Level 169
God Stats
2W - 1L
1,444 SR
Queue Stats
253W - 268L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avelan
Achilles
14
3 / 6 / 3
7,407
823
5,600
11,601
12,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DukkSauze
Ah Muzen Cab
15
4 / 4 / 4
8,369
930
10,283
9,073
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Halosplash
Artemis
13
0 / 5 / 7
6,818
758
5,913
7,067
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 4 / 3
6,375
708
5,757
5,121
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
elpulgoso0
Yu Huang
11
0 / 6 / 6
6,370
708
7,493
7,423
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 1 / 11
9,012
1,001
5,396
9,752
8,118
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 16
8,580
953
12,290
7,382
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 17
8,303
923
5,790
6,883
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
edd554
Bellona
15
12 / 2 / 10
10,250
1,139
7,427
16,988
13,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zhong Kui
solraken
Zhong Kui
15
3 / 2 / 13
8,919
991
6,773
8,131
5,835
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
8
Kills
25
25
Deaths
9
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
11
11.5
L
Achilles
Avelan
Achilles
3
6
3
0.75
L
Ah Muzen Cab
DukkSauze
Ah Muzen Cab
4
4
4
1.5
L
Artemis
Halosplash
Artemis
0
5
7
0.7
W
2
1
16
10
L
1
4
3
0.63
W
2
3
17
3.5
W
Bellona
edd554
Bellona
12
2
10
8.5
L
Yu Huang
elpulgoso0
Yu Huang
0
6
6
0.5
W
Zhong Kui
solraken
Zhong Kui
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
37,676
40,285
Taken
49,136
22,199
Mitigated
31,826
4,698
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,396
665
640
5,336
9,752
8,118
448
3,150
6,521
0
11,065
L
Achilles
Avelan
Achilles
5,600
166
148
1,246
11,601
12,021
0
4,015
7,586
0
8,337
L
Ah Muzen Cab
DukkSauze
Ah Muzen Cab
10,283
2,112
0
1,059
9,073
3,222
0
4,545
4,528
0
26,073
L
Artemis
Halosplash
Artemis
5,913
1,506
0
180
7,067
2,906
0
2,988
4,079
0
8,681
W
12,290
275
1,848
1,718
7,382
2,374
706
1,239
6,032
22,465
892
L
5,757
766
0
750
5,121
1,608
0
3,337
1,784
11,986
0
W
5,790
1,495
699
540
6,883
2,338
189
1,857
4,951
0
15,134
W
Bellona
edd554
Bellona
7,427
868
1,851
7,257
16,988
13,161
258
4,818
11,924
0
13,486
L
Yu Huang
elpulgoso0
Yu Huang
7,493
331
299
1,016
7,423
2,442
0
3,617
3,806
13,820
337
W
Zhong Kui
solraken
Zhong Kui
6,773
145
0
2,123
8,131
5,835
1,392
1,995
6,069
21,732
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
45,064
79
Minions Killed
131
0
Camps Cleared
0
716,730
Distance Traveled
822,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,012
1,001
6
1
0
182,876
0
L
Achilles
7,407
823
7
1
0
151,444
0
L
Ah Muzen Cab
8,369
930
28
3
0
173,406
0
L
Artemis
6,818
758
13
1
0
141,674
0
W
Agni
8,580
953
31
3
0
165,207
0
L
Agni
6,375
708
10
1
0
114,490
0
W
Anhur
8,303
923
26
3
0
143,821
0
W
Bellona
10,250
1,139
15
2
0
182,634
0
L
Yu Huang
6,370
708
21
2
0
135,716
0
W
Zhong Kui
8,919
991
53
6
0
147,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role