Player Matchup

Ymir
Ymir
IronSex69
Ymir
Level 102
God Stats
1W - 2L
1,342 SR
Queue Stats
30W - 23L
1,584 Elo+
Solo
Scylla
Scylla
Podinator2
Scylla
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
21W - 10L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
Level 63
God Stats
11W - 7L
1,654 SR
Queue Stats
21W - 18L
1,488 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,564 Elo+

VS

Team Averages
Level 83
1,581 SR
1,436 Elo+
Chaac
Chaac
HAIK 2008
Chaac
Level 107
God Stats
5W - 1L
1,736 SR
Queue Stats
380W - 376L
1,470 Elo+
Solo
Hun Batz
Hun Batz
TTV_fadedboss569
Hun Batz
Level 78
God Stats
14W - 15L
1,473 SR
Queue Stats
435W - 476L
1,451 Elo+
Solo
Hel
Hel
lord_twelth
Hel
Level 65
God Stats
40W - 36L
1,534 SR
Queue Stats
270W - 279L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 0
6,870
687
2,218
10,564
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
Podinator2
Scylla
15
0 / 1 / 0
8,385
839
6,296
4,153
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
10
0 / 3 / 0
6,765
677
3,749
5,598
1,770
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HAIK 2008
Chaac
14
4 / 0 / 4
9,128
913
6,452
6,168
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 5
8,562
856
5,496
8,460
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 4
8,898
890
5,572
4,427
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
HAIK 2008
Chaac
4
0
4
6
L
Ymir
0
4
0
0
L
Scylla
Podinator2
Scylla
0
1
0
0
W
2
0
5
4.5
W
2
0
4
4
L
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
17,520
20,315
Taken
19,055
12,284
Mitigated
10,987
2,415
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HAIK 2008
Chaac
6,452
185
0
1,083
6,168
5,515
458
2,089
3,775
0
31,027
L
Ymir
2,218
434
0
818
10,564
9,284
0
4,088
6,345
9,299
376
L
Scylla
Podinator2
Scylla
6,296
180
0
1,129
4,153
1,230
0
498
3,650
38,941
0
W
5,496
1,652
189
3,301
8,460
3,759
402
3,653
4,335
0
31,015
W
5,572
238
3,944
3,667
4,427
1,713
1,391
1,464
2,751
24,436
600
L
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
3,749
1,400
271
197
5,598
1,770
0
651
4,932
0
11,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
26,588
115
Minions Killed
171
0
Camps Cleared
0
486,457
Distance Traveled
647,021
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,128
913
52
5
0
200,234
1
L
Ymir
6,870
687
15
2
0
152,187
0
L
Scylla
8,385
839
75
8
0
188,638
3
W
Hun Batz
8,562
856
42
4
0
230,387
0
W
Hel
8,898
890
77
8
0
216,400
2
L
Ah Muzen Cab
6,765
677
25
3
0
145,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role