Player Matchup

Artio
Artio
Gold IV
Rag_Nar2407
Artio
Gold IV
Level 161
God Stats
3W - 3L
1,629 SR
Queue Stats
32W - 26L
1,627 MMR
Party 1
Discordia
Discordia
Gold II
RahMOuN
Discordia
Gold II
Level 122
God Stats
8W - 5L
1,650 SR
Queue Stats
74W - 75L
1,580 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
streitbar
Xbalanque
Gold IV
Level 63
God Stats
2W - 0L
1,575 SR
Queue Stats
32W - 34L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,618 SR
1,593 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,448 SR
1,500 MMR
Merlin
Merlin
Silver IV
ThatWRBSti
Merlin
Silver IV
Level 108
God Stats
0W - 3L
1,612 SR
Queue Stats
9W - 22L
1,499 MMR
Party 2
Hachiman
Hachiman
Bronze III
beirny98
Hachiman
Bronze III
Level 77
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Nike
Nike
Bronze III
dankballs17
Nike
Bronze III
Level 31
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,281
945
16,419
18,493
9,302
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
RahMOuN
Discordia
17
4 / 4 / 10
11,238
864
14,645
8,260
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
streitbar
Xbalanque
17
6 / 3 / 8
11,490
884
13,902
10,919
3,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaChaacKumbhakarnaAnubisKuzenbo

VS

Bans
JormungandrAresUllrGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ThatWRBSti
Merlin
15
0 / 8 / 6
9,955
766
6,682
12,551
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
beirny98
Hachiman
16
4 / 8 / 2
10,827
833
4,935
17,369
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
7 / 5 / 4
11,514
886
9,397
21,034
17,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
11
11
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Discordia
RahMOuN
Discordia
4
4
10
2.25
L
Merlin
ThatWRBSti
Merlin
0
8
6
0.38
L
Hachiman
beirny98
Hachiman
4
8
2
0.63
L
7
5
4
1.8
W
Xbalanque
streitbar
Xbalanque
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
21,014
37,672
Taken
50,954
15,982
Mitigated
27,275
9,539
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,419
1,213
880
7,159
18,493
9,302
792
3,189
15,296
38,047
2,562
W
Discordia
RahMOuN
Discordia
14,645
402
0
609
8,260
2,802
898
1,652
6,604
44,791
619
L
Merlin
ThatWRBSti
Merlin
6,682
509
0
672
12,551
4,345
0
7,671
4,467
33,560
0
L
Hachiman
beirny98
Hachiman
4,935
3,597
0
1,521
17,369
5,518
770
10,991
5,101
0
12,643
L
9,397
680
0
2,468
21,034
17,412
270
8,968
10,983
0
27,672
W
Xbalanque
streitbar
Xbalanque
13,902
5,742
0
891
10,919
3,878
2,051
1,897
9,018
0
40,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
32,296
155
Minions Killed
101
0
Camps Cleared
0
716,336
Distance Traveled
603,074
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,281
945
48
4
0
243,046
0
W
Discordia
11,238
864
69
5
0
239,164
0
L
Merlin
9,955
766
65
5
0
180,145
2
L
Hachiman
10,827
833
16
1
0
181,629
0
L
Nike
11,514
886
20
2
0
241,300
2
W
Xbalanque
11,490
884
38
3
0
234,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role