Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
crowblue13
Fenrir
Gold IV
Level 132
God Stats
6W - 15L
1,388 SR
Queue Stats
471W - 499L
1,440 MMR
Solo
Chiron
Chiron
Silver III
its_keemy24
Chiron
Silver III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,487 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,478 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,555 SR
1,472 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Platinum IV
BuschLatte4Brek
Chernobog
Platinum IV
Level 63
God Stats
73W - 62L
1,624 SR
Queue Stats
104W - 101L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Edgedoe
Baron Samedi
Gold IV
Level 83
God Stats
4W - 3L
1,579 SR
Queue Stats
75W - 68L
1,399 MMR
Solo
Cthulhu
Cthulhu
Gold IV
lxTZayaSTxl
Cthulhu
Gold IV
Level 148
God Stats
124W - 101L
1,576 SR
Queue Stats
338W - 355L
1,503 MMR
Solo
Merlin
Merlin
Gold IV
zZChaoS_
Merlin
Gold IV
Level 148
God Stats
10W - 9L
1,495 SR
Queue Stats
142W - 142L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
5 / 1 / 2
5,779
642
3,115
7,235
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
 
Zeus
9
1 / 4 / 3
5,589
621
3,913
5,545
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
4
0 / 2 / 0
3,748
416
746
3,226
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
crowblue13
Fenrir
10
4 / 3 / 3
5,599
622
6,294
8,056
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
9
0 / 3 / 3
4,733
526
3,740
6,793
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
LokiAresYmirAnhur

VS

Bans
AwilixCu ChulainnNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 3 / 2
5,411
601
4,208
7,481
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
BuschLatte4Brek
Chernobog
10
3 / 2 / 1
6,082
676
3,865
5,288
1,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Edgedoe
Baron Samedi
8
2 / 1 / 4
5,620
624
3,400
5,390
2,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
lxTZayaSTxl
Cthulhu
11
3 / 1 / 0
6,644
738
4,771
4,481
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
zZChaoS_
Merlin
12
2 / 3 / 4
6,262
696
2,377
4,431
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
13
13
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
1
2
6
L
Zeus
 
Zeus
1
4
3
0.63
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
W
Chernobog
BuschLatte4Brek
Chernobog
3
2
1
1.75
W
Baron Samedi
Edgedoe
Baron Samedi
2
1
4
4
L
Fenrir
crowblue13
Fenrir
4
3
3
1.83
L
Chiron
0
3
3
0.5
W
Cthulhu
lxTZayaSTxl
Cthulhu
3
1
0
3
W
Merlin
zZChaoS_
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
18,621
30,855
Taken
27,071
10,416
Mitigated
10,938
8,087
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,115
866
0
2,707
7,235
2,089
0
2,632
4,483
0
26,678
L
Zeus
 
Zeus
3,913
284
0
670
5,545
1,529
0
2,622
2,801
32,195
0
L
Sun Wukong
 
Sun Wukong
746
0
0
750
3,226
1,235
0
1,281
1,617
0
8,932
W
Tsukuyomi
 
Tsukuyomi
4,208
1,411
0
1,560
7,481
2,713
0
200
7,176
0
35,183
W
Chernobog
BuschLatte4Brek
Chernobog
3,865
2,268
0
2,890
5,288
1,347
0
0
5,175
0
38,901
W
Baron Samedi
Edgedoe
Baron Samedi
3,400
480
79
1,801
5,390
2,934
0
555
4,714
9,703
0
L
Fenrir
crowblue13
Fenrir
6,294
1,031
0
1,615
8,056
3,661
0
2,823
5,199
0
20,774
L
Chiron
3,740
1,560
72
2,273
6,793
1,902
0
554
6,239
0
28,033
W
Cthulhu
lxTZayaSTxl
Cthulhu
4,771
72
0
523
4,481
2,533
280
994
3,448
40,555
842
W
Merlin
zZChaoS_
Merlin
2,377
96
0
816
4,431
1,411
0
2,164
2,233
36,038
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
30,019
214
Minions Killed
295
0
Camps Cleared
0
822,661
Distance Traveled
973,606
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,779
642
53
6
0
210,443
0
L
Zeus
5,589
621
68
8
0
178,381
0
L
Sun Wukong
3,748
416
18
2
0
62,151
0
W
Tsukuyomi
5,411
601
57
6
0
234,647
0
W
Chernobog
6,082
676
74
8
0
179,490
3
W
Baron Samedi
5,620
624
8
1
0
199,496
3
L
Fenrir
5,599
622
26
3
0
194,581
3
L
Chiron
4,733
526
49
5
0
177,105
1
W
Cthulhu
6,644
738
81
9
0
162,562
2
W
Merlin
6,262
696
75
8
0
197,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role