Player Matchup

Hera
Hera
 
Hera
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Fetoh
Set
Level 237
God Stats
1W - 0L
1,688 SR
Queue Stats
46W - 15L
1,809 Elo+
Party 1
Ix Chel
Ix Chel
ItsDre
Ix Chel
Level 151
God Stats
1W - 0L
1,648 SR
Queue Stats
53W - 23L
1,750 Elo+
Party 1
Rama
Rama
Orientem
Rama
Level 193
God Stats
1W - 0L
1,861 SR
Queue Stats
117W - 30L
1,799 Elo+
Party 1
Shiva
Shiva
Requɨem
Shiva
Level 103
God Stats
2W - 1L
1,863 SR
Queue Stats
71W - 26L
1,830 Elo+
Party 1
Team Averages
Level 180
1,712 SR
1,738 Elo+

VS

Team Averages
Level 147
1,638 SR
1,576 Elo+
Bastet
Bastet
 
Bastet
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deathwalkerr
Anubis
Level 184
God Stats
189W - 162L
1,613 SR
Queue Stats
270W - 254L
1,577 Elo+
Solo
Hun Batz
Hun Batz
PrimJellyfish
Hun Batz
Level 175
God Stats
73W - 40L
1,718 SR
Queue Stats
377W - 325L
1,653 Elo+
Solo
Medusa
Medusa
SeamenDeamon
Medusa
Level 129
God Stats
7W - 4L
1,761 SR
Queue Stats
394W - 351L
1,565 Elo+
Solo
Jormungandr
Jormungandr
xSudnox
Jormungandr
Level 156
God Stats
4W - 3L
1,597 SR
Queue Stats
266W - 229L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 1 / 0
4,962
992
1,973
3,032
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Fetoh
Set
10
1 / 1 / 3
5,383
1,077
4,354
4,305
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
ItsDre
Ix Chel
10
2 / 1 / 0
5,129
1,026
1,803
3,584
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
0 / 0 / 2
4,801
960
1,952
3,706
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Requɨem
Shiva
10
0 / 2 / 3
5,125
1,025
2,082
4,853
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 1
4,848
970
4,346
4,168
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
10
1 / 0 / 3
5,302
1,060
4,471
3,088
1,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
PrimJellyfish
Hun Batz
10
1 / 1 / 2
5,113
1,023
4,482
4,569
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
0 / 0 / 2
4,504
901
992
596
146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
xSudnox
Jormungandr
8
2 / 2 / 2
5,087
1,017
1,064
3,242
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
5
5
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
0
1
L
Bastet
 
Bastet
1
1
1
1.5
L
Anubis
1
0
3
2.5
W
Set
Fetoh
Set
1
1
3
2.5
W
Ix Chel
ItsDre
Ix Chel
2
1
0
2
W
Rama
0
0
2
1
L
Hun Batz
PrimJellyfish
Hun Batz
1
1
2
2
W
Shiva
Requɨem
Shiva
0
2
3
0.75
L
Medusa
0
0
2
1
L
Jormungandr
xSudnox
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
15,355
19,480
Taken
15,663
7,733
Mitigated
6,338
7,918
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,973
231
0
225
3,032
882
66
951
2,052
7,241
0
L
Bastet
 
Bastet
4,346
573
0
1,056
4,168
1,144
0
1,179
2,830
0
10,429
L
Anubis
4,471
85
0
1,257
3,088
1,193
0
1,396
1,573
12,404
0
W
Set
Fetoh
Set
4,354
1,304
0
1,145
4,305
1,620
0
1,302
2,947
0
17,208
W
Ix Chel
ItsDre
Ix Chel
1,803
302
1,755
2,004
3,584
1,088
0
2,134
1,417
10,404
0
W
Rama
1,952
1,030
0
1,645
3,706
1,203
115
169
3,537
0
9,662
L
Hun Batz
PrimJellyfish
Hun Batz
4,482
451
0
700
4,569
1,805
0
298
4,087
0
15,557
W
Shiva
Requɨem
Shiva
2,082
285
420
724
4,853
2,940
0
679
4,156
0
10,468
L
Medusa
992
215
0
0
596
146
54
0
596
0
4,074
L
Jormungandr
xSudnox
Jormungandr
1,064
225
0
620
3,242
2,050
0
530
2,559
3,866
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
24,854
136
Minions Killed
86
0
Camps Cleared
0
537,688
Distance Traveled
467,704
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,962
992
24
5
0
96,810
0
L
Bastet
4,848
970
12
2
0
120,081
0
L
Anubis
5,302
1,060
23
5
0
107,301
4
W
Set
5,383
1,077
37
7
0
113,021
0
W
Ix Chel
5,129
1,026
21
4
0
111,458
0
W
Rama
4,801
960
24
5
0
107,496
0
L
Hun Batz
5,113
1,023
35
7
0
126,241
0
W
Shiva
5,125
1,025
30
6
0
108,903
0
L
Medusa
4,504
901
8
2
0
53,003
0
L
Jormungandr
5,087
1,017
8
2
0
61,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role