Player Matchup

Sobek
Sobek
Platinum IV
Deadtide8
Sobek
Platinum IV
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 61L
1,606 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
MaliBuuGaming
Xing Tian
Platinum IV
Level 201
God Stats
62W - 52L
1,634 SR
Queue Stats
1,013W - 1,024L
1,723 MMR
Party 1
Cupid
Cupid
Platinum I
krazykraze15
Cupid
Platinum I
Level 122
God Stats
11W - 7L
1,710 SR
Queue Stats
526W - 528L
1,992 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,614 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,568 SR
1,741 MMR
Artemis
Artemis
Gold III
Takeitout
Artemis
Gold III
Level 156
God Stats
2W - 4L
1,457 SR
Queue Stats
282W - 305L
1,717 MMR
Solo
Hun Batz
Hun Batz
Gold II
erubusKRATUS1
Hun Batz
Gold II
Level 124
God Stats
13W - 9L
1,695 SR
Queue Stats
257W - 279L
1,682 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
packerfan6190
Baron Samedi
Platinum I
Level 172
God Stats
5W - 7L
1,551 SR
Queue Stats
148W - 157L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deadtide8
Sobek
15
3 / 1 / 8
8,579
858
7,960
12,718
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
MaliBuuGaming
Xing Tian
15
3 / 1 / 6
8,676
868
5,984
13,368
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 1 / 4
9,188
919
8,432
8,348
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CerberusSerqetCthulhuNe ZhaKuzenbo

VS

Bans
FafnirKumbhakarnaCabrakanOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Takeitout
Artemis
13
2 / 3 / 1
7,807
781
8,507
8,336
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
erubusKRATUS1
Hun Batz
14
0 / 3 / 2
7,647
765
8,218
9,488
5,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
packerfan6190
Baron Samedi
13
1 / 5 / 2
7,813
781
8,788
9,373
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Deadtide8
Sobek
3
1
8
7
W
Xing Tian
MaliBuuGaming
Xing Tian
3
1
6
6
L
Artemis
Takeitout
Artemis
2
3
1
0.83
L
Hun Batz
erubusKRATUS1
Hun Batz
0
3
2
0.33
W
5
1
4
7
L
Baron Samedi
packerfan6190
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
25,513
34,434
Taken
27,197
26,291
Mitigated
13,484
9,122
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Deadtide8
Sobek
7,960
485
0
3,342
12,718
12,278
0
2,556
9,526
12,667
840
W
Xing Tian
MaliBuuGaming
Xing Tian
5,984
251
0
741
13,368
10,995
0
3,721
8,978
18,759
0
L
Artemis
Takeitout
Artemis
8,507
2,863
0
670
8,336
2,785
36
4,359
3,591
0
20,746
L
Hun Batz
erubusKRATUS1
Hun Batz
8,218
799
0
2,791
9,488
5,799
0
4,487
4,759
0
25,039
W
8,432
3,125
1,981
3,058
8,348
3,018
510
1,208
7,027
0
41,862
L
Baron Samedi
packerfan6190
Baron Samedi
8,788
352
564
2,297
9,373
4,900
0
4,016
5,054
27,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
23,267
113
Minions Killed
114
0
Camps Cleared
0
608,621
Distance Traveled
535,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,579
858
10
1
0
202,500
0
W
Xing Tian
8,676
868
28
3
0
225,216
0
L
Artemis
7,807
781
27
3
0
169,195
0
L
Hun Batz
7,647
765
37
4
0
200,553
0
W
Cupid
9,188
919
75
8
0
180,905
0
L
Baron Samedi
7,813
781
50
5
0
165,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role