Player Matchup

Ymir
Ymir
AlmightySalt
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
BrimWNoYanke104
Gilgamesh
Level 106
God Stats
92W - 64L
1,586 SR
Queue Stats
281W - 253L
1,483 Elo+
Solo
Medusa
Medusa
SmittenSensei
Medusa
Level 43
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
WhatIsAiru
Discordia
Level 47
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 7L
1,225 Elo+
Party 2
Mercury
Mercury
XxMonti04xX
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,431 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,413 Elo+

VS

Team Averages
Level 44
1,329 SR
1,297 Elo+
Izanami
Izanami
Click_Zero
Izanami
Level 64
God Stats
14W - 21L
1,452 SR
Queue Stats
147W - 168L
1,388 Elo+
Solo
Ymir
Ymir
CptSquirrel8916
Ymir
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Hun Batz
Hun Batz
Lowtide87
Hun Batz
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
14W - 25L
1,312 Elo+
Party 1
Mulan
Mulan
Panda_Bear_143
Mulan
Level 15
God Stats
1W - 5L
1,054 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 1
Nu Wa
Nu Wa
XxpeanutlordxX
Nu Wa
Level 125
God Stats
1W - 1L
1,551 SR
Queue Stats
63W - 73L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,040
542
4,408
6,711
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
BrimWNoYanke104
Gilgamesh
15
6 / 0 / 4
9,099
700
7,443
8,060
8,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
6 / 0 / 3
7,234
556
5,858
3,911
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
WhatIsAiru
Discordia
12
2 / 0 / 2
6,789
522
4,327
3,312
765
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XxMonti04xX
Mercury
12
5 / 3 / 3
7,068
544
4,924
10,259
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Click_Zero
Izanami
12
0 / 3 / 0
6,477
498
4,277
6,475
1,846
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 6 / 0
4,742
365
2,335
8,783
6,100
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hun Batz
Lowtide87
Hun Batz
12
1 / 5 / 1
6,346
488
3,838
10,060
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,500
423
1,055
6,668
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 1
6,251
481
4,879
5,642
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Gilgamesh
BrimWNoYanke104
Gilgamesh
6
0
4
8
L
Izanami
Click_Zero
Izanami
0
3
0
0
L
1
6
0
0.17
L
Hun Batz
Lowtide87
Hun Batz
1
5
1
0.3
L
0
3
0
0
W
6
0
3
7.5
W
Discordia
WhatIsAiru
Discordia
2
0
2
3
W
Mercury
XxMonti04xX
Mercury
5
3
3
2.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
16,384
32,253
Taken
37,628
19,809
Mitigated
16,311
8,200
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,408
944
158
2,310
6,711
5,660
117
1,586
5,125
22,258
1,923
W
Gilgamesh
BrimWNoYanke104
Gilgamesh
7,443
2,099
0
1,642
8,060
8,370
0
1,081
6,979
0
58,504
L
Izanami
Click_Zero
Izanami
4,277
2,622
0
1,347
6,475
1,846
0
1,062
5,413
0
54,009
L
2,335
769
0
34
8,783
6,100
0
3,517
5,226
7,499
0
L
Hun Batz
Lowtide87
Hun Batz
3,838
1,024
0
1,899
10,060
3,885
0
819
8,888
0
48,917
L
1,055
230
0
640
6,668
2,807
0
0
6,341
0
22,277
W
5,858
2,865
0
998
3,911
1,294
1,228
964
2,947
0
44,382
W
Discordia
WhatIsAiru
Discordia
4,327
429
0
855
3,312
765
198
1,571
1,741
51,309
0
W
Mercury
XxMonti04xX
Mercury
4,924
2,473
0
2,237
10,259
3,720
0
2,004
8,255
0
49,866
L
4,879
678
0
1,407
5,642
1,673
0
3,254
2,349
44,245
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
29,316
379
Minions Killed
333
0
Camps Cleared
0
1,251,886
Distance Traveled
1,196,267
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,040
542
31
2
0
224,957
0
W
Gilgamesh
9,099
700
106
8
0
230,094
1
L
Izanami
6,477
498
111
9
0
221,720
0
L
Ymir
4,742
365
15
1
0
229,298
0
L
Hun Batz
6,346
488
92
7
0
273,071
0
L
Mulan
5,500
423
44
3
0
236,933
0
W
Medusa
7,234
556
80
6
0
231,298
0
W
Discordia
6,789
522
90
7
0
249,716
1
W
Mercury
7,068
544
72
6
0
315,821
0
L
Nu Wa
6,251
481
71
5
0
235,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role