Player Matchup

Xbalanque
Xbalanque
Platinum III
Archoral
Xbalanque
Platinum III
Level 128
God Stats
0W - 2L
1,344 SR
Queue Stats
71W - 70L
1,788 MMR
Party 1
Nox
Nox
Gold II
DarkSa1vation
Nox
Gold II
Level 127
God Stats
0W - 3L
1,433 SR
Queue Stats
25W - 33L
1,389 MMR
Party 1
Fafnir
Fafnir
Platinum III
SgtNeedlePlate
Fafnir
Platinum III
Level 154
God Stats
5W - 5L
1,623 SR
Queue Stats
71W - 70L
1,788 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,467 SR
1,655 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,570 SR
1,613 MMR
Shiva
Shiva
Gold II
ApeLifeTreBo
Shiva
Gold II
Level 105
God Stats
25W - 13L
1,666 SR
Queue Stats
127W - 135L
1,634 MMR
Party 2
Vulcan
Vulcan
Platinum II
cenix24
Vulcan
Platinum II
Level 143
God Stats
6W - 10L
1,619 SR
Queue Stats
401W - 379L
1,638 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
jhoodie_4pf
Kuzenbo
Gold I
Level 96
God Stats
1W - 0L
1,427 SR
Queue Stats
45W - 32L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Archoral
Xbalanque
13
0 / 4 / 1
8,065
672
7,435
10,412
3,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 0
8,343
695
3,724
9,229
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 1
8,598
717
5,586
12,353
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuSerqet

VS

Bans
CerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,462
789
8,400
10,525
10,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
cenix24
Vulcan
18
6 / 0 / 2
11,039
920
13,813
5,224
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
jhoodie_4pf
Kuzenbo
15
0 / 1 / 8
9,401
783
6,247
12,292
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Xbalanque
Archoral
Xbalanque
0
4
1
0.13
L
1
3
0
0.33
L
0
1
1
0.5
W
Vulcan
cenix24
Vulcan
6
0
2
7
W
Kuzenbo
jhoodie_4pf
Kuzenbo
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
28,460
31,994
Taken
28,041
19,474
Mitigated
28,349
5,656
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,400
844
1,159
3,259
10,525
10,280
739
3,385
6,936
899
18,510
L
Xbalanque
Archoral
Xbalanque
7,435
3,615
0
906
10,412
3,279
0
6,656
3,192
0
35,425
L
3,724
136
0
600
9,229
2,573
0
6,741
1,954
28,573
644
L
5,586
1,718
0
4,150
12,353
13,622
0
6,045
5,451
15,715
1,599
W
Vulcan
cenix24
Vulcan
13,813
521
0
1,217
5,224
2,217
1,897
1,560
3,385
64,647
0
W
Kuzenbo
jhoodie_4pf
Kuzenbo
6,247
1,477
0
2,026
12,292
15,852
788
3,402
8,664
18,009
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
29,902
156
Minions Killed
141
0
Camps Cleared
0
673,626
Distance Traveled
736,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,462
789
25
2
0
240,579
0
L
Xbalanque
8,065
672
73
6
0
207,351
3
L
Nox
8,343
695
60
5
0
219,299
0
L
Fafnir
8,598
717
23
2
0
246,976
0
W
Vulcan
11,039
920
93
8
0
266,870
0
W
Kuzenbo
9,401
783
23
2
0
229,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role