Player Matchup

Sol
Sol
GooSquadCFO
Sol
Level 6
God Stats
0W - 4L
1,270 SR
Queue Stats
1W - 10L
1,122 Elo+
Party 2
Olorun
Olorun
TechnicSage386
Olorun
Level 60
God Stats
4W - 6L
1,482 SR
Queue Stats
186W - 212L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
XSpokieDokeX
Zhong Kui
Level 78
God Stats
26W - 36L
1,421 SR
Queue Stats
204W - 264L
1,399 Elo+
Solo
Thanatos
Thanatos
fortnitepro93
Thanatos
Level 57
God Stats
42W - 25L
1,683 SR
Queue Stats
54W - 33L
1,693 Elo+
Solo
Shiva
Shiva
goonsquadboss
Shiva
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,384 Elo+
Party 2
Team Averages
Level 44
1,471 SR
1,399 Elo+

VS

Team Averages
Level 142
1,649 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Debido-Sama
Bake Kujira
Level 128
God Stats
5W - 3L
1,679 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 1
King Arthur
King Arthur
Hiaji
King Arthur
Level 128
God Stats
3W - 2L
1,824 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Kyra Rlyeh
Baron Samedi
Level 149
God Stats
31W - 38L
1,495 SR
Queue Stats
219W - 227L
1,536 Elo+
Solo
Da Ji
Da Ji
x_Greenpaw
Da Ji
Level 145
God Stats
4W - 0L
1,748 SR
Queue Stats
26W - 31L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,104
1,015
4,307
3,599
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 6 / 2
7,035
1,005
3,983
6,818
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zhong Kui
XSpokieDokeX
Zhong Kui
12
0 / 5 / 1
7,314
1,045
8,507
10,699
7,336
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
fortnitepro93
Thanatos
13
1 / 5 / 2
7,660
1,094
7,799
10,896
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 0
7,608
1,087
4,431
5,002
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

209

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 6
8,153
1,165
9,968
6,964
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
Debido-Sama
Bake Kujira
14
4 / 0 / 10
9,379
1,340
5,396
8,641
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Hiaji
King Arthur
14
1 / 1 / 10
8,224
1,175
5,860
9,608
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Kyra Rlyeh
Baron Samedi
14
0 / 0 / 12
7,997
1,142
6,477
3,660
1,679
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
8 / 0 / 6
9,533
1,362
6,876
4,229
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
16
16
Deaths
3
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
6
3
W
Bake Kujira
Debido-Sama
Bake Kujira
4
0
10
9
L
0
0
2
1
W
King Arthur
Hiaji
King Arthur
1
1
10
6
W
Baron Samedi
Kyra Rlyeh
Baron Samedi
0
0
12
6
L
0
6
2
0.17
L
Zhong Kui
XSpokieDokeX
Zhong Kui
0
5
1
0.1
L
Thanatos
fortnitepro93
Thanatos
1
5
2
0.4
L
2
0
0
2
W
Da Ji
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
34,577
37,014
Taken
33,102
18,200
Mitigated
23,049
6,490
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,968
2,316
0
0
6,964
2,289
0
2,564
4,296
0
21,662
W
Bake Kujira
Debido-Sama
Bake Kujira
5,396
2,377
0
809
8,641
9,436
0
4,435
4,039
17,417
1,229
L
4,307
1,342
0
833
3,599
992
0
748
2,851
13,030
1,567
W
King Arthur
Hiaji
King Arthur
5,860
541
0
0
9,608
7,543
0
4,878
4,629
0
19,959
W
Baron Samedi
Kyra Rlyeh
Baron Samedi
6,477
291
2,542
2,386
3,660
1,679
0
2,646
975
20,977
0
L
3,983
1,456
120
359
6,818
2,509
0
2,717
4,101
11,331
0
L
Zhong Kui
XSpokieDokeX
Zhong Kui
8,507
192
0
774
10,699
7,336
0
4,210
6,489
20,097
0
L
Thanatos
fortnitepro93
Thanatos
7,799
919
0
2,880
10,896
3,818
0
2,415
8,481
0
13,749
L
4,431
406
530
994
5,002
3,545
0
1,321
3,681
0
10,734
W
Da Ji
6,876
1,849
0
0
4,229
2,102
0
1,697
2,459
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
43,286
89
Minions Killed
157
3
Camps Cleared
7
571,612
Distance Traveled
751,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,153
1,165
28
4
1
152,632
0
W
Bake Kujira
9,379
1,340
36
5
0
143,534
0
L
Sol
7,104
1,015
16
2
0
89,695
0
W
King Arthur
8,224
1,175
31
4
0
156,635
0
W
Baron Samedi
7,997
1,142
41
6
2
134,833
0
L
Olorun
7,035
1,005
20
3
0
72,365
0
L
Zhong Kui
7,314
1,045
23
3
1
137,652
0
L
Thanatos
7,660
1,094
14
2
2
148,599
0
L
Shiva
7,608
1,087
16
2
0
123,301
0
W
Da Ji
9,533
1,362
21
3
4
164,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role