Player Matchup

Achilles
Achilles
Ayepeak53
Achilles
Level 128
God Stats
1W - 0L
1,422 SR
Queue Stats
49W - 52L
1,593 Elo+
Party 1
Serqet
Serqet
daddybacca
Serqet
Level 19
God Stats
7W - 3L
1,441 SR
Queue Stats
48W - 14L
1,718 Elo+
Party 1
Hera
Hera
xBunni_WRLDx
Hera
Level 119
God Stats
7W - 3L
1,892 SR
Queue Stats
254W - 182L
1,677 Elo+
Party 1
Team Averages
Level 89
1,585 SR
1,663 Elo+

VS

Team Averages
Level 129
1,595 SR
1,640 Elo+
Xbalanque
Xbalanque
Zhininator
Xbalanque
Level 109
God Stats
45W - 20L
1,816 SR
Queue Stats
676W - 630L
1,664 Elo+
Solo
Cliodhna
Cliodhna
iiTzCynical
Cliodhna
Level 122
God Stats
1W - 2L
1,766 SR
Queue Stats
30W - 20L
1,562 Elo+
Solo
The Morrigan
The Morrigan
jawissPanda
The Morrigan
Level 156
God Stats
0W - 2L
1,201 SR
Queue Stats
51W - 24L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ayepeak53
Achilles
16
3 / 2 / 11
11,074
852
6,381
15,549
15,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
daddybacca
Serqet
19
9 / 3 / 7
12,337
949
13,598
14,377
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
5 / 4 / 8
11,567
890
6,262
6,485
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Zhininator
Xbalanque
14
2 / 5 / 4
9,613
739
6,631
9,129
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
iiTzCynical
Cliodhna
16
5 / 8 / 1
10,986
845
10,874
16,206
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Morrigan
jawissPanda
The Morrigan
16
2 / 5 / 4
10,779
829
7,428
6,990
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
9
9
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ayepeak53
Achilles
3
2
11
4.25
L
Xbalanque
Zhininator
Xbalanque
2
5
4
0.8
W
Serqet
daddybacca
Serqet
9
3
7
4.17
L
Cliodhna
iiTzCynical
Cliodhna
5
8
1
0.69
L
The Morrigan
jawissPanda
The Morrigan
2
5
4
0.8
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
24,933
36,411
Taken
32,325
28,237
Mitigated
9,054
4,098
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ayepeak53
Achilles
6,381
901
0
2,487
15,549
15,479
807
3,984
11,495
0
30,088
L
Xbalanque
Zhininator
Xbalanque
6,631
1,710
0
1,114
9,129
2,515
0
2,223
6,596
0
21,021
W
Serqet
daddybacca
Serqet
13,598
2,212
0
1,430
14,377
10,880
2,025
2,864
11,488
0
33,094
L
Cliodhna
iiTzCynical
Cliodhna
10,874
1,718
0
1,968
16,206
4,588
0
2,354
12,267
0
36,379
L
The Morrigan
jawissPanda
The Morrigan
7,428
1,001
0
585
6,990
1,951
0
766
5,386
30,141
937
W
6,262
949
0
181
6,485
1,878
416
1,301
5,163
43,707
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
31,378
168
Minions Killed
124
0
Camps Cleared
0
717,096
Distance Traveled
558,900
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,074
852
52
4
0
240,736
0
L
Xbalanque
9,613
739
29
2
0
160,330
4
W
Serqet
12,337
949
37
3
0
255,613
0
L
Cliodhna
10,986
845
41
3
0
211,761
4
L
The Morrigan
10,779
829
54
4
0
186,809
2
W
Hera
11,567
890
79
6
0
220,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role