Player Matchup

Thanatos
Thanatos
DishonoredRamen
Thanatos
Level 123
God Stats
4W - 3L
1,604 SR
Queue Stats
172W - 170L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
KohaiNaughty
Guan Yu
Level 156
God Stats
2W - 4L
1,537 SR
Queue Stats
304W - 364L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Solvyr
Kukulkan
Level 156
God Stats
3W - 6L
1,540 SR
Queue Stats
186W - 198L
1,483 Elo+
Solo
Hachiman
Hachiman
TakedaShingen
Hachiman
Level 140
God Stats
49W - 29L
1,706 SR
Queue Stats
102W - 71L
1,549 Elo+
Solo
Ganesha
Ganesha
YaBlewItM8
Ganesha
Level 102
God Stats
4W - 3L
1,612 SR
Queue Stats
28W - 31L
1,469 Elo+
Party 1
Team Averages
Level 135
1,600 SR
1,488 Elo+

VS

Team Averages
Level 147
1,510 SR
1,530 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Beowulftime
Sobek
Level 143
God Stats
13W - 19L
1,455 SR
Queue Stats
327W - 314L
1,532 Elo+
Party 2
Ra
Ra
MeltyBiscuit
Ra
Level 149
God Stats
87W - 67L
1,608 SR
Queue Stats
138W - 127L
1,546 Elo+
Solo
Sylvanus
Sylvanus
criss421
Sylvanus
Level 159
God Stats
37W - 22L
1,619 SR
Queue Stats
123W - 93L
1,547 Elo+
Solo
Heimdallr
Heimdallr
mothra123fan
Heimdallr
Level 129
God Stats
12W - 17L
1,369 SR
Queue Stats
177W - 157L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 6 / 2
5,306
531
4,661
9,314
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
KohaiNaughty
Guan Yu
10
0 / 3 / 2
5,484
548
4,198
9,561
5,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
Solvyr
Kukulkan
11
3 / 3 / 0
6,010
601
5,081
4,597
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TakedaShingen
Hachiman
10
0 / 0 / 0
5,494
549
5,108
6,296
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
YaBlewItM8
Ganesha
9
1 / 5 / 1
5,430
543
1,548
9,417
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
5 / 0 / 2
6,453
645
5,532
3,927
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
4 / 1 / 7
6,634
663
4,521
9,955
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 7
5,936
594
3,914
6,588
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
criss421
Sylvanus
11
3 / 2 / 2
6,638
664
7,721
7,298
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
mothra123fan
Heimdallr
11
2 / 0 / 2
6,240
624
5,965
3,810
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
0
2
6
W
4
1
7
7.5
L
Thanatos
1
6
2
0.33
L
Guan Yu
KohaiNaughty
Guan Yu
0
3
2
0.33
W
3
2
7
3.25
L
Kukulkan
Solvyr
Kukulkan
3
3
0
1
L
Hachiman
TakedaShingen
Hachiman
0
0
0
0
L
Ganesha
YaBlewItM8
Ganesha
1
5
1
0.3
W
Sylvanus
criss421
Sylvanus
3
2
2
2
W
Heimdallr
mothra123fan
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
27,653
39,185
Taken
31,578
16,389
Mitigated
16,301
12,296
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,532
1,755
0
1,044
3,927
1,295
0
1,675
2,252
39,677
8,050
W
4,521
859
0
4,584
9,955
7,364
0
2,494
7,461
14,009
2,002
L
Thanatos
4,661
1,676
0
4,583
9,314
2,659
0
4,726
4,562
0
32,636
L
Guan Yu
KohaiNaughty
Guan Yu
4,198
715
108
3,411
9,561
5,900
0
6,372
3,189
5,395
28,012
W
3,914
375
588
3,284
6,588
1,919
0
2,176
4,412
33,681
0
L
Kukulkan
Solvyr
Kukulkan
5,081
301
0
459
4,597
1,535
0
3,333
1,155
37,893
341
L
Hachiman
TakedaShingen
Hachiman
5,108
2,466
0
2,382
6,296
1,896
0
931
5,365
0
41,479
L
Ganesha
YaBlewItM8
Ganesha
1,548
37
0
1,353
9,417
4,399
0
4,247
5,170
12,092
476
W
Sylvanus
criss421
Sylvanus
7,721
2,969
924
2,799
7,298
4,346
0
1,084
6,214
36,181
13,404
W
Heimdallr
mothra123fan
Heimdallr
5,965
2,529
0
2,670
3,810
1,377
0
292
3,518
0
45,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
31,901
308
Minions Killed
321
0
Camps Cleared
0
1,089,027
Distance Traveled
1,051,655
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,453
645
89
9
0
207,597
2
W
Sobek
6,634
663
18
2
0
234,097
3
L
Thanatos
5,306
531
50
5
0
224,918
0
L
Guan Yu
5,484
548
72
7
0
216,928
2
W
Ra
5,936
594
59
6
0
226,494
2
L
Kukulkan
6,010
601
82
8
0
207,894
3
L
Hachiman
5,494
549
96
10
0
209,950
0
L
Ganesha
5,430
543
8
1
0
229,337
1
W
Sylvanus
6,638
664
76
8
0
175,509
0
W
Heimdallr
6,240
624
79
8
0
207,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role