Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkestHoudini
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
Frostyjr17
Yu Huang
Level 50
God Stats
2W - 3L
1,496 SR
Queue Stats
172W - 181L
1,539 Elo+
Party 2
Anhur
Anhur
chompajr
Anhur
Level 141
God Stats
2W - 1L
1,824 SR
Queue Stats
109W - 91L
1,514 Elo+
Solo
Pele
Pele
repoman133
Pele
Level 156
God Stats
2W - 1L
1,847 SR
Queue Stats
240W - 229L
1,507 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,520 Elo+

VS

Team Averages
Level 153
1,600 SR
1,540 Elo+
Persephone
Persephone
DvineTrinity
Persephone
Level 179
God Stats
1W - 2L
1,532 SR
Queue Stats
239W - 231L
1,572 Elo+
Solo
Charon
Charon
Jaaavis
Charon
Level 159
God Stats
2W - 0L
1,626 SR
Queue Stats
99W - 111L
1,475 Elo+
Party 1
Thor
Thor
Liriodendron
Thor
Level 159
God Stats
1W - 1L
1,668 SR
Queue Stats
187W - 172L
1,548 Elo+
Party 1
Yemoja
Yemoja
Lolhamsters
Yemoja
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,530 Elo+
Solo
Ah Puch
Ah Puch
SuperSterlz
Ah Puch
Level 141
God Stats
28W - 10L
1,678 SR
Queue Stats
628W - 533L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 1 / 4
7,505
751
1,019
11,526
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
DarkestHoudini
Cu Chulainn
11
0 / 1 / 5
6,426
643
6,029
8,973
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Frostyjr17
Yu Huang
12
1 / 6 / 2
6,572
657
6,495
11,385
3,729
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
chompajr
Anhur
14
1 / 3 / 4
7,115
712
6,977
13,266
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 2
7,369
737
7,076
13,713
4,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DvineTrinity
Persephone
13
1 / 1 / 9
7,778
778
9,990
4,791
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Jaaavis
Charon
14
2 / 2 / 11
8,904
890
6,940
10,697
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 5
8,434
843
9,917
5,514
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
14
1 / 0 / 11
8,424
842
4,459
9,528
8,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
SuperSterlz
Ah Puch
16
6 / 1 / 9
9,383
938
24,265
9,860
4,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
5
Kills
16
16
Deaths
5
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
4
3
L
Cu Chulainn
DarkestHoudini
Cu Chulainn
0
1
5
2.5
W
Persephone
DvineTrinity
Persephone
1
1
9
5.5
L
Yu Huang
Frostyjr17
Yu Huang
1
6
2
0.33
W
Charon
Jaaavis
Charon
2
2
11
3.75
W
6
1
5
8.5
W
Yemoja
1
0
11
6.5
W
Ah Puch
SuperSterlz
Ah Puch
6
1
9
10.5
L
Anhur
chompajr
Anhur
1
3
4
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
55,571
58,863
Taken
40,390
26,483
Mitigated
24,437
31,233
Healing
20,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,019
269
15,752
5,554
11,526
4,915
0
10,697
829
2,189
0
L
Cu Chulainn
DarkestHoudini
Cu Chulainn
6,029
550
584
1,882
8,973
8,408
0
6,585
2,388
0
13,735
W
Persephone
DvineTrinity
Persephone
9,990
1,138
772
925
4,791
1,921
147
723
3,937
19,242
584
L
Yu Huang
Frostyjr17
Yu Huang
6,495
72
788
787
11,385
3,729
0
9,035
2,350
15,444
0
W
Charon
Jaaavis
Charon
6,940
953
880
1,474
10,697
7,688
112
950
9,429
13,337
0
W
9,917
377
333
526
5,514
2,127
260
1,321
3,985
0
14,183
W
Yemoja
4,459
1,131
10,020
3,330
9,528
8,264
352
1,871
7,359
8,742
0
W
Ah Puch
SuperSterlz
Ah Puch
24,265
115
388
1,766
9,860
4,437
526
1,934
7,730
46,248
0
L
Anhur
chompajr
Anhur
6,977
3,558
1,981
1,374
13,266
4,645
0
8,873
4,393
0
14,316
L
7,076
895
330
2,201
13,713
4,786
0
10,152
3,561
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
42,923
106
Minions Killed
108
0
Camps Cleared
0
811,126
Distance Traveled
907,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,505
751
13
1
0
153,345
0
L
Cu Chulainn
6,426
643
17
2
0
155,050
0
W
Persephone
7,778
778
9
1
0
178,722
0
L
Yu Huang
6,572
657
14
1
0
159,852
0
W
Charon
8,904
890
15
2
0
153,509
0
W
Thor
8,434
843
7
1
0
195,751
0
W
Yemoja
8,424
842
13
1
0
163,113
0
W
Ah Puch
9,383
938
64
6
0
215,983
0
L
Anhur
7,115
712
31
3
0
167,065
0
L
Pele
7,369
737
31
3
0
175,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role