Player Matchup

Geb
Geb
EmpxBoss
Geb
Level 129
God Stats
6W - 8L
1,507 SR
Queue Stats
604W - 569L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Kyxes722
Jing Wei
Level 30
God Stats
0W - 3L
1,524 SR
Queue Stats
46W - 56L
1,260 Elo+
Party 1
Odin
Odin
RR13M
Odin
Level 36
God Stats
6W - 9L
1,380 SR
Queue Stats
41W - 43L
1,433 Elo+
Solo
Thor
Thor
Toneitor88
Thor
Level 30
God Stats
1W - 3L
1,196 SR
Queue Stats
40W - 62L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
Геннос
Nu Wa
Level 123
God Stats
128W - 110L
1,567 SR
Queue Stats
203W - 189L
1,518 Elo+
Solo
Team Averages
Level 70
1,435 SR
1,401 Elo+

VS

Team Averages
Level 160
1,584 SR
1,541 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DemS-93-Family
Cabrakan
Level 237
God Stats
34W - 29L
1,656 SR
Queue Stats
604W - 626L
1,531 Elo+
Solo
Anubis
Anubis
gosleeps
Anubis
Level 103
God Stats
449W - 325L
1,684 SR
Queue Stats
527W - 441L
1,613 Elo+
Solo
Rama
Rama
iDxnss
Rama
Level 142
God Stats
24W - 17L
1,580 SR
Queue Stats
548W - 560L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,079
553
3,042
8,289
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Kyxes722
Jing Wei
11
1 / 3 / 2
6,187
562
6,524
7,560
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
RR13M
Odin
9
0 / 6 / 0
5,605
510
5,358
10,390
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 2
5,779
525
3,067
6,936
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 1
4,955
450
2,216
6,093
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 0 / 2
7,632
694
6,604
9,799
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
 
Kuzenbo
11
1 / 1 / 3
6,069
552
3,905
7,104
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
12
4 / 1 / 3
6,821
620
2,215
7,251
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
gosleeps
Anubis
12
8 / 0 / 1
7,426
675
8,400
4,847
1,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
iDxnss
Rama
11
3 / 2 / 1
6,383
580
5,399
7,471
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
20
20
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
Cabrakan
4
1
3
5.5
L
2
3
1
0.83
L
Jing Wei
Kyxes722
Jing Wei
1
3
2
0.67
L
Odin
RR13M
Odin
0
6
0
0
L
1
0
2
2
W
Anubis
gosleeps
Anubis
8
0
1
8.5
W
Rama
iDxnss
Rama
3
2
1
1.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
26,523
39,268
Taken
36,472
17,082
Mitigated
22,544
10,686
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,604
2,303
0
5,354
9,799
7,282
0
1,774
7,310
0
44,286
W
Kuzenbo
 
Kuzenbo
3,905
1,645
0
1,802
7,104
5,887
0
1,396
5,640
24,469
0
W
Cabrakan
2,215
166
0
3,559
7,251
4,754
0
1,105
6,064
48,543
1,258
L
3,042
77
0
2,063
8,289
4,882
0
3,877
4,412
17,061
0
L
Jing Wei
Kyxes722
Jing Wei
6,524
5,318
0
2,552
7,560
2,333
0
1,988
5,572
0
49,083
L
Odin
RR13M
Odin
5,358
344
0
2,140
10,390
6,803
0
963
8,828
7,905
27,058
L
3,067
607
0
3,752
6,936
1,955
0
1,933
5,003
0
39,257
W
Anubis
gosleeps
Anubis
8,400
362
0
3,751
4,847
1,966
443
1,894
2,755
57,227
1,303
W
Rama
iDxnss
Rama
5,399
4,022
0
3,851
7,471
2,655
1,007
513
6,958
0
45,073
L
2,216
856
5
174
6,093
1,109
0
5,734
359
16,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
34,331
274
Minions Killed
426
0
Camps Cleared
0
1,081,207
Distance Traveled
1,084,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,632
694
93
8
0
196,518
0
W
Kuzenbo
6,069
552
36
3
0
240,410
2
W
Cabrakan
6,821
620
89
8
0
228,999
0
L
Geb
6,079
553
36
3
0
224,835
1
L
Jing Wei
6,187
562
79
7
0
212,342
0
L
Odin
5,605
510
56
5
0
220,206
0
L
Thor
5,779
525
81
7
0
264,827
0
W
Anubis
7,426
675
123
11
0
224,425
3
W
Rama
6,383
580
85
8
0
194,058
0
L
Nu Wa
4,955
450
22
2
0
158,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role