Player Matchup

Thor
Thor
DeBuke
Thor
Level 245
God Stats
5W - 11L
1,320 SR
Queue Stats
1,118W - 1,192L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Deadman7717
Danzaburou
Level 158
God Stats
3W - 3L
1,469 SR
Queue Stats
307W - 309L
1,566 Elo+
Solo
Yu Huang
Yu Huang
H3SHx_Gorilla
Yu Huang
Level 147
God Stats
4W - 2L
1,550 SR
Queue Stats
301W - 334L
1,611 Elo+
Solo
Ymir
Ymir
Lewstar92
Ymir
Level 20
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 13L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Streets0fRage 9
Xbalanque
Level 159
God Stats
1W - 2L
1,593 SR
Queue Stats
89W - 92L
1,522 Elo+
Solo
Team Averages
Level 146
1,528 SR
1,535 Elo+

VS

Team Averages
Level 108
1,483 SR
1,561 Elo+
King Arthur
King Arthur
Defaultx_575
King Arthur
Level 128
God Stats
3W - 3L
1,469 SR
Queue Stats
87W - 95L
1,456 Elo+
Solo
Nu Wa
Nu Wa
HaydenOnU
Nu Wa
Level 82
God Stats
11W - 3L
1,760 SR
Queue Stats
236W - 276L
1,440 Elo+
Solo
Izanami
Izanami
PapiChuloSoyYo
Izanami
Level 138
God Stats
1W - 2L
1,190 SR
Queue Stats
168W - 172L
1,469 Elo+
Solo
Hou Yi
Hou Yi
PinkuPinku
Hou Yi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 34L
1,879 Elo+
Solo
Sol
Sol
superwey125
Sol
Level 147
God Stats
3W - 2L
1,495 SR
Queue Stats
347W - 381L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DeBuke
Thor
10
1 / 8 / 5
7,631
636
1,735
10,130
3,756
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Deadman7717
Danzaburou
17
4 / 5 / 5
10,357
863
13,033
13,640
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yu Huang
H3SHx_Gorilla
Yu Huang
18
8 / 4 / 8
11,079
923
11,007
13,726
6,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 4 / 7
9,291
774
1,987
17,711
19,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Streets0fRage 9
Xbalanque
13
1 / 7 / 8
8,468
706
9,073
14,193
5,688
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Defaultx_575
King Arthur
15
1 / 3 / 15
9,992
833
6,892
10,803
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
HaydenOnU
Nu Wa
17
6 / 2 / 11
10,116
843
14,536
6,645
2,030
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 13
9,587
799
6,976
11,182
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
PinkuPinku
Hou Yi
20
14 / 1 / 10
12,714
1,060
24,630
9,835
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 5 / 11
9,783
815
11,390
8,205
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
16
Kills
28
28
Deaths
17
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
DeBuke
Thor
1
8
5
0.44
L
Danzaburou
Deadman7717
Danzaburou
4
5
5
1.3
W
King Arthur
Defaultx_575
King Arthur
1
3
15
2.83
L
Yu Huang
H3SHx_Gorilla
Yu Huang
8
4
8
3
W
Nu Wa
HaydenOnU
Nu Wa
6
2
11
5.75
L
Ymir
2
4
7
1.38
W
4
6
13
1.75
W
Hou Yi
PinkuPinku
Hou Yi
14
1
10
19
L
Xbalanque
Streets0fRage 9
Xbalanque
1
7
8
0.71
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
64,424
69,400
Taken
46,670
41,643
Mitigated
23,106
15,137
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DeBuke
Thor
1,735
217
255
134
10,130
3,756
0
4,463
5,667
0
5,889
L
Danzaburou
Deadman7717
Danzaburou
13,033
3,826
794
3,863
13,640
6,480
1,116
5,328
8,312
0
39,627
W
King Arthur
Defaultx_575
King Arthur
6,892
151
340
1,661
10,803
10,308
353
2,657
8,146
0
14,374
L
Yu Huang
H3SHx_Gorilla
Yu Huang
11,007
563
249
1,588
13,726
6,334
136
5,912
7,814
35,325
0
W
Nu Wa
HaydenOnU
Nu Wa
14,536
5,336
445
931
6,645
2,030
1,088
3,307
3,338
29,525
777
L
Ymir
1,987
9
487
3,964
17,711
19,385
160
6,283
11,428
10,693
0
W
6,976
4,119
1,021
1,148
11,182
3,671
1,825
2,281
8,901
0
13,610
W
Hou Yi
PinkuPinku
Hou Yi
24,630
9,781
2,326
4,890
9,835
4,513
2,290
1,532
8,303
0
53,926
L
Xbalanque
Streets0fRage 9
Xbalanque
9,073
268
359
3,444
14,193
5,688
0
3,581
10,612
0
24,180
W
11,390
1,165
59
962
8,205
2,584
1,932
3,217
4,988
19,783
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
52,192
170
Minions Killed
146
0
Camps Cleared
0
956,017
Distance Traveled
1,117,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,631
636
5
0
0
149,221
0
L
Danzaburou
10,357
863
64
5
0
187,992
0
W
King Arthur
9,992
833
8
1
0
243,775
0
L
Yu Huang
11,079
923
52
4
0
198,701
0
W
Nu Wa
10,116
843
28
2
0
228,603
0
L
Ymir
9,291
774
16
1
0
209,641
0
W
Izanami
9,587
799
13
1
0
217,146
0
W
Hou Yi
12,714
1,060
72
6
0
215,226
0
L
Xbalanque
8,468
706
33
3
0
210,462
0
W
Sol
9,783
815
25
2
0
213,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role