Player Matchup

Geb
Geb
Sepulvedarks
Geb
Level 180
God Stats
31W - 35L
1,536 SR
Queue Stats
277W - 265L
1,560 Elo+
Solo
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 185
God Stats
92W - 62L
1,588 SR
Queue Stats
643W - 571L
1,522 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 156
God Stats
415W - 324L
1,584 SR
Queue Stats
502W - 435L
1,549 Elo+
Solo
Yu Huang
Yu Huang
rojas5500
Yu Huang
Level 144
God Stats
5W - 3L
1,846 SR
Queue Stats
230W - 223L
1,521 Elo+
Solo
Chronos
Chronos
shuav
Chronos
Level 158
God Stats
3W - 1L
1,945 SR
Queue Stats
98W - 82L
1,608 Elo+
Solo
Team Averages
Level 165
1,700 SR
1,552 Elo+

VS

Team Averages
Level 87
1,688 SR
1,550 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LoRezStopTheBans
He Bo
Level 66
God Stats
1W - 0L
1,908 SR
Queue Stats
201W - 162L
1,523 Elo+
Party 1
Awilix
Awilix
PallMalls
Awilix
Level 31
God Stats
4W - 0L
1,887 SR
Queue Stats
27W - 18L
1,651 Elo+
Solo
Neith
Neith
SunMalco
Neith
Level 154
God Stats
17W - 14L
1,643 SR
Queue Stats
384W - 331L
1,585 Elo+
Party 2
Maui
Maui
VeryNice123
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,316
486
4,913
7,683
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TML_FAN_11
Cthulhu
11
2 / 2 / 1
7,028
541
8,207
12,079
9,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,527
502
4,242
10,257
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
rojas5500
Yu Huang
12
1 / 1 / 4
6,767
521
6,249
5,564
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
shuav
Chronos
13
1 / 3 / 4
6,690
515
7,024
14,433
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 1 / 3
8,888
684
11,482
12,349
9,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 3
7,179
552
6,614
7,968
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
PallMalls
Awilix
13
3 / 2 / 3
7,259
558
7,946
10,834
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
SunMalco
Neith
15
3 / 0 / 2
8,245
634
7,103
6,736
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 0 / 2
6,213
478
2,915
7,722
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
13
13
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
3
6.5
W
1
3
3
0.83
W
Awilix
PallMalls
Awilix
3
2
3
2.25
L
2
3
2
1
W
Neith
SunMalco
Neith
3
0
2
4
L
Cthulhu
TML_FAN_11
Cthulhu
2
2
1
1.25
W
1
0
2
2
L
0
4
0
0
L
Yu Huang
rojas5500
Yu Huang
1
1
4
3
L
Chronos
shuav
Chronos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
36,060
50,016
Taken
45,609
23,379
Mitigated
23,009
14,719
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,482
1,512
0
5,491
12,349
9,887
0
7,202
4,583
0
61,428
W
6,614
189
0
1,012
7,968
2,437
0
5,983
1,975
46,777
753
W
Awilix
PallMalls
Awilix
7,946
2,959
0
3,692
10,834
3,381
0
6,040
4,644
0
58,101
L
4,913
162
0
2,281
7,683
2,932
0
580
7,063
24,429
1,912
W
Neith
SunMalco
Neith
7,103
2,146
0
2,980
6,736
2,257
0
1,515
5,221
0
77,233
L
Cthulhu
TML_FAN_11
Cthulhu
8,207
476
0
2,735
12,079
9,644
80
3,977
7,875
39,398
694
W
2,915
761
0
1,592
7,722
5,047
0
4,517
3,205
15,790
0
L
4,242
2,098
0
4,287
10,257
4,040
246
704
9,553
1,193
49,867
L
Yu Huang
rojas5500
Yu Huang
6,249
603
0
697
5,564
1,959
156
1,171
4,237
45,627
1,166
L
Chronos
shuav
Chronos
7,024
2,315
0
4,719
14,433
4,804
0
2,333
11,826
51,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
37,784
373
Minions Killed
457
0
Camps Cleared
0
1,295,516
Distance Traveled
1,401,411
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,888
684
101
8
0
274,599
0
W
He Bo
7,179
552
96
7
0
293,392
0
W
Awilix
7,259
558
83
6
0
308,475
0
L
Geb
6,316
486
51
4
0
223,767
2
W
Neith
8,245
634
142
11
0
261,202
1
L
Cthulhu
7,028
541
59
5
0
274,162
2
W
Maui
6,213
478
35
3
0
263,743
3
L
Surtr
6,527
502
96
7
0
266,147
0
L
Yu Huang
6,767
521
75
6
0
251,571
4
L
Chronos
6,690
515
92
7
0
279,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role