Player Matchup

Kukulkan
Kukulkan
Silver II
Eliub19
Kukulkan
Silver II
Level 147
God Stats
7W - 5L
1,565 SR
Queue Stats
44W - 58L
1,362 MMR
Solo
Apollo
Apollo
Gold III
JRey131
Apollo
Gold III
Level 69
God Stats
22W - 21L
1,601 SR
Queue Stats
169W - 179L
1,371 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
MipGooGoo
Kuzenbo
Silver III
Level 87
God Stats
2W - 2L
1,465 SR
Queue Stats
6W - 6L
1,458 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
RedDeadTyler
Zhong Kui
Gold V
Level 157
God Stats
107W - 72L
1,596 SR
Queue Stats
354W - 363L
1,348 MMR
Solo
Nemesis
Nemesis
Gold III
TheFlassh25
Nemesis
Gold III
Level 178
God Stats
3W - 2L
1,664 SR
Queue Stats
137W - 145L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,578 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,585 SR
1,413 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Carad3kul0o
Neith
Silver IV
Level 81
God Stats
2W - 2L
1,551 SR
Queue Stats
10W - 17L
1,377 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Thepurpleenzyme
Kumbhakarna
Silver I
Level 149
God Stats
9W - 2L
1,622 SR
Queue Stats
333W - 365L
1,345 MMR
Solo
Danzaburou
Danzaburou
Gold IV
foxwarrior112
Danzaburou
Gold IV
Level 150
God Stats
27W - 53L
1,463 SR
Queue Stats
1,013W - 1,030L
1,390 MMR
Solo
Bastet
Bastet
Silver I
milo__galo
Bastet
Silver I
Level 108
God Stats
1W - 2L
1,792 SR
Queue Stats
21W - 30L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eliub19
Kukulkan
14
1 / 0 / 3
8,668
619
1,185
2,939
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
JRey131
Apollo
14
2 / 0 / 3
7,992
571
6,788
6,887
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MipGooGoo
Kuzenbo
12
0 / 2 / 4
7,758
554
5,605
10,765
8,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
RedDeadTyler
Zhong Kui
14
2 / 0 / 0
9,050
646
5,739
9,158
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TheFlassh25
Nemesis
16
5 / 0 / 2
8,783
627
6,611
10,165
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SkadiAo KuangAnubisBacchus

VS

Bans
Nu WaThanatosMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 1 / 0
7,299
521
2,704
5,612
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 0
5,902
422
7,187
6,446
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Thepurpleenzyme
Kumbhakarna
9
0 / 3 / 1
6,180
441
3,943
12,535
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
foxwarrior112
Danzaburou
9
0 / 1 / 0
5,898
421
767
4,094
1,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
milo__galo
Bastet
11
0 / 3 / 0
6,398
457
4,253
10,717
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
2
2
0
1
W
Kukulkan
Eliub19
Kukulkan
1
0
3
2.5
W
Apollo
JRey131
Apollo
2
0
3
3.5
W
Kuzenbo
MipGooGoo
Kuzenbo
0
2
4
1
W
Zhong Kui
RedDeadTyler
Zhong Kui
2
0
0
2
W
Nemesis
TheFlassh25
Nemesis
5
0
2
6
L
Kumbhakarna
Thepurpleenzyme
Kumbhakarna
0
3
1
0.17
L
Danzaburou
foxwarrior112
Danzaburou
0
1
0
0
L
Bastet
milo__galo
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
18,854
39,914
Taken
39,404
22,167
Mitigated
18,823
17,279
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,704
329
0
729
5,612
1,704
0
1,410
4,166
56,115
0
L
7,187
2,411
0
1,572
6,446
1,976
0
2,172
4,274
0
45,518
W
Kukulkan
Eliub19
Kukulkan
1,185
0
0
488
2,939
899
270
1,360
1,479
58,588
1,233
W
Apollo
JRey131
Apollo
6,788
4,545
0
3,982
6,887
2,067
447
923
5,964
0
68,444
W
Kuzenbo
MipGooGoo
Kuzenbo
5,605
2,279
0
2,833
10,765
8,900
155
2,832
7,890
21,670
2,477
W
Zhong Kui
RedDeadTyler
Zhong Kui
5,739
1,644
0
6,050
9,158
5,990
2,408
459
8,699
55,859
11,385
W
Nemesis
TheFlassh25
Nemesis
6,611
2,078
0
3,926
10,165
4,311
0
1,057
8,940
0
79,123
L
Kumbhakarna
Thepurpleenzyme
Kumbhakarna
3,943
245
0
2,013
12,535
9,866
0
4,027
8,508
25,778
0
L
Danzaburou
foxwarrior112
Danzaburou
767
345
0
1,433
4,094
1,944
0
219
3,875
0
21,238
L
Bastet
milo__galo
Bastet
4,253
723
0
2,243
10,717
3,333
0
4,032
6,685
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
31,677
522
Minions Killed
365
0
Camps Cleared
0
1,373,604
Distance Traveled
1,326,631
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,299
521
126
9
0
277,089
2
L
Neith
5,902
422
84
6
0
204,461
0
W
Kukulkan
8,668
619
138
10
0
299,931
1
W
Apollo
7,992
571
114
8
0
247,478
1
W
Kuzenbo
7,758
554
32
2
0
273,473
0
W
Zhong Kui
9,050
646
122
9
0
210,333
2
W
Nemesis
8,783
627
116
8
0
342,389
5
L
Kumbhakarna
6,180
441
34
2
0
291,297
5
L
Danzaburou
5,898
421
42
3
0
273,998
0
L
Bastet
6,398
457
79
6
0
279,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role