Player Matchup

Arachne
Arachne
BIGLUKE3243
Arachne
Level 158
God Stats
10W - 11L
1,537 SR
Queue Stats
259W - 259L
1,521 Elo+
Solo
Heimdallr
Heimdallr
XPantera_1230X
Heimdallr
Level 61
God Stats
4W - 1L
1,920 SR
Queue Stats
154W - 132L
1,496 Elo+
Solo
Ymir
Ymir
crasiest1
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,503 Elo+
Party 1
Olorun
Olorun
pigtails
Olorun
Level 108
God Stats
2W - 4L
1,448 SR
Queue Stats
79W - 57L
1,558 Elo+
Party 1
Achilles
Achilles
warfighter-27
Achilles
Level 104
God Stats
18W - 17L
1,550 SR
Queue Stats
123W - 100L
1,559 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,527 Elo+

VS

Team Averages
Level 111
1,542 SR
1,508 Elo+
Ullr
Ullr
CosmicTree123
Ullr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,477 Elo+
Solo
Janus
Janus
Crimsonhunts
Janus
Level 146
God Stats
10W - 15L
1,398 SR
Queue Stats
243W - 247L
1,468 Elo+
Solo
Sobek
Sobek
DoedelDynamic
Sobek
Level 46
God Stats
5W - 4L
1,745 SR
Queue Stats
49W - 42L
1,538 Elo+
Solo
Pele
Pele
MTSP33D
Pele
Level 107
God Stats
1W - 0L
1,691 SR
Queue Stats
259W - 235L
1,533 Elo+
Solo
Tyr
Tyr
sgxchaoz
Tyr
Level 158
God Stats
3W - 2L
1,375 SR
Queue Stats
93W - 83L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGLUKE3243
Arachne
8
1 / 3 / 0
4,747
475
3,556
8,193
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
XPantera_1230X
Heimdallr
10
2 / 1 / 2
5,892
589
5,686
7,289
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 2 / 4
5,272
527
3,968
8,623
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
pigtails
Olorun
12
1 / 4 / 0
6,072
607
4,966
8,983
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
warfighter-27
Achilles
11
3 / 1 / 0
5,805
581
4,525
8,912
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,120
512
3,927
7,606
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
6,761
676
4,403
4,985
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 4
5,472
547
5,158
8,520
6,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
MTSP33D
Pele
12
4 / 0 / 3
6,736
674
6,520
8,960
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 1
6,473
647
7,755
9,183
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
BIGLUKE3243
Arachne
1
3
0
0.33
W
2
5
0
0.4
W
3
1
2
4
W
0
0
4
2
W
Pele
MTSP33D
Pele
4
0
3
5.5
L
Heimdallr
XPantera_1230X
Heimdallr
2
1
2
3
L
Ymir
1
2
4
1.5
L
Olorun
pigtails
Olorun
1
4
0
0.25
W
2
2
1
1.25
L
Achilles
warfighter-27
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
27,763
42,000
Taken
39,254
19,674
Mitigated
18,555
14,865
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BIGLUKE3243
Arachne
3,556
3,033
0
1,240
8,193
2,527
0
1,851
6,210
0
28,190
W
3,927
1,292
0
769
7,606
1,942
0
1,934
5,672
0
17,149
W
4,403
534
0
1,466
4,985
1,618
0
2,435
2,550
41,416
336
W
5,158
904
242
4,497
8,520
6,057
0
2,215
6,305
20,245
0
W
Pele
MTSP33D
Pele
6,520
2,129
0
2,901
8,960
3,170
0
1,253
7,707
0
51,662
L
Heimdallr
XPantera_1230X
Heimdallr
5,686
2,635
0
3,040
7,289
2,327
146
1,847
5,402
0
40,074
L
Ymir
3,968
1,080
1,210
2,038
8,623
5,930
0
1,902
6,681
16,193
0
L
Olorun
pigtails
Olorun
4,966
1,588
0
3,465
8,983
2,846
0
3,340
5,525
49,266
1,147
W
7,755
1,019
0
2,588
9,183
5,768
0
1,030
7,619
0
41,436
L
Achilles
warfighter-27
Achilles
4,525
1,327
90
3,782
8,912
6,044
0
143
8,769
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
30,562
269
Minions Killed
314
0
Camps Cleared
0
1,014,270
Distance Traveled
1,170,568
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,747
475
50
5
0
233,842
0
W
Ullr
5,120
512
40
4
0
244,901
0
W
Janus
6,761
676
88
9
0
216,988
1
W
Sobek
5,472
547
25
3
0
267,696
0
W
Pele
6,736
674
85
9
0
236,630
4
L
Heimdallr
5,892
589
63
6
0
182,544
0
L
Ymir
5,272
527
11
1
0
190,454
0
L
Olorun
6,072
607
90
9
0
203,567
0
W
Tyr
6,473
647
76
8
0
204,353
0
L
Achilles
5,805
581
55
6
0
203,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role