Player Matchup

Arachne
Arachne
Gold V
Rumurdaa
Arachne
Gold V
Level 89
God Stats
20W - 14L
1,686 SR
Queue Stats
55W - 58L
1,519 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
its Inka
Nu Wa
Silver IV
Level 69
God Stats
5W - 14L
1,441 SR
Queue Stats
70W - 89L
867 MMR
Party 1
Ymir
Ymir
Silver III
realslimbrady239
Ymir
Silver III
Level 105
God Stats
26W - 35L
1,406 SR
Queue Stats
702W - 837L
1,035 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,511 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,334 SR
1,114 MMR
Scylla
Scylla
Silver II
Bud Man8251
Scylla
Silver II
Level 109
God Stats
67W - 66L
1,486 SR
Queue Stats
93W - 110L
1,127 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Pipilineitor
Ah Muzen Cab
Silver III
Level 159
God Stats
8W - 8L
1,348 SR
Queue Stats
145W - 165L
1,128 MMR
Solo
King Arthur
King Arthur
Gold V
XxIsmael18xX
King Arthur
Gold V
Level 133
God Stats
1W - 1L
1,167 SR
Queue Stats
99W - 122L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rumurdaa
Arachne
16
4 / 5 / 0
10,087
776
8,610
12,104
6,623
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
its Inka
Nu Wa
13
1 / 6 / 3
9,013
693
11,252
10,269
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 3
8,783
676
5,003
16,808
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
VulcanGilgameshBaron SamediNe ZhaCthulhu

VS

Bans
DiscordiaChaacKukulkanGuan YuAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
13 / 1 / 4
13,117
1,009
18,536
5,851
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Pipilineitor
Ah Muzen Cab
17
3 / 2 / 7
10,580
814
6,554
11,407
6,133
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
XxIsmael18xX
King Arthur
15
1 / 2 / 12
10,182
783
9,045
13,431
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
1
4
15
W
Ah Muzen Cab
Pipilineitor
Ah Muzen Cab
3
2
7
3.25
L
Arachne
Rumurdaa
Arachne
4
5
0
0.8
W
King Arthur
XxIsmael18xX
King Arthur
1
2
12
3.5
L
Nu Wa
its Inka
Nu Wa
1
6
3
0.42
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
34,135
39,181
Taken
30,689
22,274
Mitigated
18,577
5,851
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,536
1,033
120
1,427
5,851
1,913
1,535
2,544
3,182
67,636
0
W
Ah Muzen Cab
Pipilineitor
Ah Muzen Cab
6,554
2,228
0
4,069
11,407
6,133
2,205
4,461
6,785
0
45,531
L
Arachne
Rumurdaa
Arachne
8,610
6,612
0
2,355
12,104
6,623
0
5,246
6,601
0
23,831
W
King Arthur
XxIsmael18xX
King Arthur
9,045
860
0
986
13,431
10,531
82
8,722
4,327
0
31,605
L
Nu Wa
its Inka
Nu Wa
11,252
4,375
0
530
10,269
2,991
0
5,923
4,227
27,075
0
L
5,003
685
176
2,790
16,808
12,660
0
7,459
8,936
18,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
33,879
111
Minions Killed
232
0
Camps Cleared
0
647,578
Distance Traveled
686,669
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,117
1,009
123
9
0
246,120
0
W
Ah Muzen Cab
10,580
814
74
6
0
213,478
4
L
Arachne
10,087
776
49
4
0
246,771
5
W
King Arthur
10,182
783
35
3
0
227,071
2
L
Nu Wa
9,013
693
31
2
0
183,599
0
L
Ymir
8,783
676
31
2
0
217,208
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role