Player Matchup

Ravana
Ravana
DonCheto10edd
Ravana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 31L
1,791 Elo+
Party 1
Kukulkan
Kukulkan
EmperorShaoKhan
Kukulkan
Level 29
God Stats
6W - 0L
2,026 SR
Queue Stats
162W - 64L
1,762 Elo+
Party 1
Mulan
Mulan
verticalsniper
Mulan
Level 127
God Stats
2W - 4L
1,216 SR
Queue Stats
154W - 95L
1,763 Elo+
Party 1
Team Averages
Level 95
1,581 SR
1,772 Elo+

VS

Team Averages
Level 84
1,465 SR
1,335 Elo+
Surtr
Surtr
FisterHarder
Surtr
Level 76
God Stats
85W - 102L
1,438 SR
Queue Stats
215W - 273L
1,305 Elo+
Party 2
Heimdallr
Heimdallr
Mr_FeDALINE84
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,365 Elo+
Solo
Cthulhu
Cthulhu
mattyslice91
Cthulhu
Level 88
God Stats
78W - 96L
1,458 SR
Queue Stats
310W - 349L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,005
901
10,905
7,026
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
5 / 0 / 9
8,811
881
7,699
2,522
918
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 11
8,959
896
7,612
8,187
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,808
681
4,773
12,741
9,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Mr_FeDALINE84
Heimdallr
10
0 / 5 / 0
6,496
650
1,211
9,418
5,114
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mattyslice91
Cthulhu
12
0 / 4 / 1
6,769
677
4,570
8,011
5,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Kukulkan
5
0
9
9.5
L
1
6
0
0.17
L
Heimdallr
Mr_FeDALINE84
Heimdallr
0
5
0
0
L
Cthulhu
mattyslice91
Cthulhu
0
4
1
0.13
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
10,554
17,735
Taken
30,170
11,872
Mitigated
20,397
6,797
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,905
2,827
0
2,520
7,026
3,369
1,612
2,312
4,714
284
28,587
W
Kukulkan
7,699
831
0
1,493
2,522
918
1,238
1,346
1,176
41,361
0
L
4,773
600
0
1,308
12,741
9,686
105
3,424
9,027
3,894
9,926
L
Heimdallr
Mr_FeDALINE84
Heimdallr
1,211
193
0
0
9,418
5,114
189
1,692
7,438
0
8,382
L
Cthulhu
mattyslice91
Cthulhu
4,570
78
0
1,227
8,011
5,597
0
2,867
4,922
21,457
0
W
7,612
1,126
0
2,784
8,187
7,585
924
2,596
5,591
0
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
20,073
138
Minions Killed
59
0
Camps Cleared
0
600,027
Distance Traveled
370,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,005
901
36
4
0
208,953
0
W
Kukulkan
8,811
881
72
7
0
181,604
2
L
Surtr
6,808
681
16
2
0
136,711
0
L
Heimdallr
6,496
650
12
1
0
86,397
0
L
Cthulhu
6,769
677
31
3
0
147,660
0
W
Mulan
8,959
896
30
3
0
209,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role