Player Matchup

Achilles
Achilles
KingMo33rd
Achilles
Level 106
God Stats
514W - 519L
1,484 SR
Queue Stats
520W - 523L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBlackDoger
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,333 SR
Queue Stats
158W - 160L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Y0ung Gun18
Cthulhu
Level 97
God Stats
75W - 59L
1,587 SR
Queue Stats
449W - 454L
1,473 Elo+
Solo
Team Averages
Level 116
1,468 SR
1,461 Elo+

VS

Team Averages
Level 108
1,562 SR
1,508 Elo+
Izanami
Izanami
Succxbi
Izanami
Level 95
God Stats
5W - 4L
1,591 SR
Queue Stats
596W - 571L
1,513 Elo+
Party 1
Thor
Thor
XBrad3nX
Thor
Level 104
God Stats
3W - 6L
1,407 SR
Queue Stats
104W - 122L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
danieleshleman
Xing Tian
Level 125
God Stats
2W - 2L
1,689 SR
Queue Stats
42W - 34L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingMo33rd
Achilles
19
7 / 0 / 3
12,864
858
10,388
14,743
20,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
TheBlackDoger
Ah Muzen Cab
19
4 / 0 / 7
13,037
869
26,512
11,746
5,687
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Y0ung Gun18
Cthulhu
16
0 / 2 / 3
11,051
737
11,845
14,601
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Succxbi
Izanami
16
0 / 5 / 2
10,111
674
6,806
15,702
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
15
0 / 5 / 2
9,555
637
9,778
19,356
13,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Xing Tian
danieleshleman
Xing Tian
17
1 / 1 / 1
10,069
671
11,649
19,312
22,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
1
2
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
KingMo33rd
Achilles
7
0
3
8.5
L
Izanami
Succxbi
Izanami
0
5
2
0.2
W
Ah Muzen Cab
TheBlackDoger
Ah Muzen Cab
4
0
7
7.5
L
Thor
0
5
2
0.2
W
Cthulhu
Y0ung Gun18
Cthulhu
0
2
3
0.75
L
Xing Tian
danieleshleman
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,745
Damage
28,233
41,090
Taken
54,370
38,363
Mitigated
41,055
7,104
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KingMo33rd
Achilles
10,388
1,428
0
1,127
14,743
20,648
924
5,100
9,643
1,711
25,934
L
Izanami
Succxbi
Izanami
6,806
3,909
0
2,221
15,702
5,188
0
2,995
12,409
0
32,102
W
Ah Muzen Cab
TheBlackDoger
Ah Muzen Cab
26,512
14,852
0
3,858
11,746
5,687
2,317
2,882
8,864
0
73,323
L
Thor
9,778
2,537
0
0
19,356
13,558
0
2,285
16,787
0
27,818
W
Cthulhu
Y0ung Gun18
Cthulhu
11,845
377
759
1,360
14,601
12,028
28
3,053
10,916
52,443
2,396
L
Xing Tian
danieleshleman
Xing Tian
11,649
597
375
2,397
19,312
22,309
0
5,095
13,572
33,565
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
29,735
204
Minions Killed
156
0
Camps Cleared
0
820,203
Distance Traveled
817,032
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,864
858
38
3
0
242,197
0
L
Izanami
10,111
674
60
4
0
245,358
0
W
Ah Muzen Cab
13,037
869
103
7
0
279,920
0
L
Thor
9,555
637
50
3
0
262,381
0
W
Cthulhu
11,051
737
63
4
0
298,086
5
L
Xing Tian
10,069
671
46
3
0
309,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role