Player Matchup

Nu Wa
Nu Wa
Clockworktheowl
Nu Wa
Level 29
God Stats
97W - 86L
1,488 SR
Queue Stats
142W - 146L
1,425 Elo+
Party 3
Izanami
Izanami
DollFace7771322
Izanami
Level 111
God Stats
10W - 8L
1,504 SR
Queue Stats
144W - 150L
1,425 Elo+
Party 3
Scylla
Scylla
LoboFangz
Scylla
Level 148
God Stats
7W - 7L
1,471 SR
Queue Stats
136W - 155L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
gogetta35
The Morrigan
Level 125
God Stats
9W - 14L
1,286 SR
Queue Stats
355W - 403L
1,393 Elo+
Solo
Ne Zha
Ne Zha
mr solo dolo239
Ne Zha
Level 147
God Stats
9W - 5L
1,635 SR
Queue Stats
187W - 207L
1,501 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,446 Elo+

VS

Team Averages
Level 132
1,433 SR
1,367 Elo+
Nu Wa
Nu Wa
BigCityJim
Nu Wa
Level 159
God Stats
54W - 29L
1,619 SR
Queue Stats
300W - 316L
1,430 Elo+
Solo
Eset
Eset
Chewbeck
Eset
Level 128
God Stats
31W - 36L
1,413 SR
Queue Stats
222W - 246L
1,349 Elo+
Solo
Awilix
Awilix
ToxicTrollGaming
Awilix
Level 158
God Stats
8W - 7L
1,471 SR
Queue Stats
75W - 86L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Zezarus91
Sylvanus
Level 125
God Stats
3W - 7L
1,234 SR
Queue Stats
24W - 45L
1,277 Elo+
Party 2
Odin
Odin
pabommer
Odin
Level 89
God Stats
24W - 31L
1,428 SR
Queue Stats
38W - 58L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,397
840
147
1,617
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 0 / 0
8,403
840
283
1,250
210
Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Scylla
LoboFangz
Scylla
17
3 / 3 / 4
10,960
1,096
12,953
12,164
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
gogetta35
The Morrigan
16
0 / 7 / 5
10,151
1,015
2,602
14,684
6,139
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 5 / 2
10,790
1,079
7,552
13,911
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

167

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 1 / 9
11,198
1,120
7,910
2,751
573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
16
6 / 1 / 6
11,002
1,100
7,662
4,833
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 4
10,765
1,077
9,659
8,084
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Zezarus91
Sylvanus
16
1 / 1 / 13
10,675
1,068
7,697
10,189
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Odin
16
1 / 1 / 13
9,926
993
5,648
5,413
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
16
16
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
1
9
6.5
L
Eset
6
1
6
9
W
0
1
0
0
W
0
0
0
0
W
Scylla
LoboFangz
Scylla
3
3
4
1.67
L
6
3
4
2.67
L
Sylvanus
Zezarus91
Sylvanus
1
1
13
7.5
W
The Morrigan
gogetta35
The Morrigan
0
7
5
0.36
W
4
5
2
1
L
Odin
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
38,576
43,626
Taken
31,270
14,036
Mitigated
19,060
1,212
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,910
1,749
0
161
2,751
573
0
1,859
806
51,822
1,401
L
Eset
7,662
0
742
0
4,833
1,248
0
2,582
2,035
20,405
1,707
W
147
54
0
40
1,617
298
0
1,251
335
1,067
0
W
283
236
0
0
1,250
210
0
862
388
0
1,347
W
Scylla
LoboFangz
Scylla
12,953
646
0
150
12,164
3,234
0
8,081
3,919
28,616
485
L
9,659
4,615
0
0
8,084
2,887
0
2,994
4,922
0
15,420
L
Sylvanus
Zezarus91
Sylvanus
7,697
673
2,182
3,560
10,189
9,201
0
4,775
5,090
17,229
974
W
The Morrigan
gogetta35
The Morrigan
2,602
584
0
730
14,684
6,139
0
5,723
8,722
27,694
582
W
7,552
861
0
292
13,911
4,155
0
6,495
7,135
0
31,487
L
Odin
5,648
1,090
276
645
5,413
5,151
0
2,152
3,117
87
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
53,566
169
Minions Killed
193
5
Camps Cleared
9
566,604
Distance Traveled
855,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,198
1,120
102
10
3
177,612
0
L
Eset
11,002
1,100
28
3
1
171,530
0
W
Nu Wa
8,397
840
3
0
1
17,225
0
W
Izanami
8,403
840
2
0
1
14,058
1
W
Scylla
10,960
1,096
50
5
0
181,784
0
L
Awilix
10,765
1,077
15
2
4
160,578
0
L
Sylvanus
10,675
1,068
23
2
1
173,618
0
W
The Morrigan
10,151
1,015
42
4
2
179,040
0
W
Ne Zha
10,790
1,079
72
7
1
174,497
0
L
Odin
9,926
993
25
3
0
172,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role