Player Matchup

Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
I_DemiGod247_I
Achilles
Platinum II
Level 123
God Stats
21W - 24L
1,532 SR
Queue Stats
274W - 293L
1,945 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
JailSann
Kumbhakarna
Platinum II
Level 117
God Stats
6W - 4L
1,708 SR
Queue Stats
161W - 154L
1,865 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Katlub
Kukulkan
Platinum II
Level 189
God Stats
17W - 13L
1,620 SR
Queue Stats
145W - 138L
1,833 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,572 SR
1,729 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,590 SR
1,859 MMR
Cerberus
Cerberus
Gold I
RomanEclipsE
Cerberus
Gold I
Level 154
God Stats
18W - 16L
1,560 SR
Queue Stats
438W - 446L
1,747 MMR
Solo
Ravana
Ravana
Platinum I
TempestEmoo
Ravana
Platinum I
Level 138
God Stats
10W - 13L
1,552 SR
Queue Stats
209W - 205L
1,801 MMR
Party 1
Terra
Terra
Platinum II
Tempestglokvy
Terra
Platinum II
Level 127
God Stats
55W - 42L
1,656 SR
Queue Stats
143W - 131L
1,842 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
jtch1
Danzaburou
Platinum I
Level 69
God Stats
19W - 18L
1,511 SR
Queue Stats
205W - 210L
1,944 MMR
Solo
Anubis
Anubis
Platinum II
plainCake
Anubis
Platinum II
Level 125
God Stats
16W - 11L
1,670 SR
Queue Stats
646W - 649L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 6 / 0
5,225
523
4,291
6,388
1,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
9
0 / 3 / 3
5,111
511
3,655
6,819
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
0 / 4 / 1
5,136
514
5,122
11,471
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
JailSann
Kumbhakarna
8
2 / 3 / 1
5,899
590
3,911
7,779
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Katlub
Kukulkan
11
0 / 3 / 1
5,869
587
4,183
5,724
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAwilixSun WukongBastet

VS

Bans
ThorAresNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RomanEclipsE
Cerberus
11
1 / 0 / 2
6,722
672
4,333
9,049
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
11
4 / 2 / 3
6,293
629
4,331
4,887
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 9
6,592
659
5,310
10,949
6,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
jtch1
Danzaburou
13
8 / 0 / 3
8,449
845
7,755
5,392
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
plainCake
Anubis
11
4 / 1 / 2
6,552
655
4,354
5,523
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
19
19
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
0
0.33
L
Ne Zha
 
Ne Zha
0
3
3
0.5
L
Achilles
0
4
1
0.13
L
Kumbhakarna
JailSann
Kumbhakarna
2
3
1
0.83
L
Kukulkan
Katlub
Kukulkan
0
3
1
0.17
W
Cerberus
RomanEclipsE
Cerberus
1
0
2
2
W
Ravana
4
2
3
2.75
W
2
1
9
6.5
W
Danzaburou
jtch1
Danzaburou
8
0
3
9.5
W
Anubis
plainCake
Anubis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
26,083
38,181
Taken
35,800
19,554
Mitigated
19,725
7,020
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,291
2,055
0
785
6,388
1,699
0
1,381
4,931
0
24,070
L
Ne Zha
 
Ne Zha
3,655
1,136
0
1,490
6,819
1,903
0
2,697
4,122
0
25,333
L
Achilles
5,122
1,491
0
2,174
11,471
9,055
0
3,092
7,740
0
27,428
L
Kumbhakarna
JailSann
Kumbhakarna
3,911
483
0
1,638
7,779
5,264
0
3,187
4,592
10,145
1,104
L
Kukulkan
Katlub
Kukulkan
4,183
429
0
933
5,724
1,633
0
2,003
3,721
47,846
0
W
Cerberus
RomanEclipsE
Cerberus
4,333
141
0
3,627
9,049
7,100
0
0
8,544
38,213
1,853
W
Ravana
4,331
996
0
1,639
4,887
1,943
0
1,217
3,670
0
37,592
W
5,310
995
2,394
3,535
10,949
6,572
86
3,172
7,633
16,449
1,248
W
Danzaburou
jtch1
Danzaburou
7,755
4,951
0
2,587
5,392
1,934
922
1,593
3,799
0
52,588
W
Anubis
plainCake
Anubis
4,354
200
0
2,008
5,523
2,176
0
2,277
3,246
46,576
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
34,608
241
Minions Killed
376
0
Camps Cleared
0
909,043
Distance Traveled
1,061,414
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,225
523
35
4
0
154,434
0
L
Ne Zha
5,111
511
43
4
0
193,343
0
L
Achilles
5,136
514
44
4
0
182,699
0
L
Kumbhakarna
5,899
590
14
1
0
177,280
0
L
Kukulkan
5,869
587
105
11
0
201,287
1
W
Cerberus
6,722
672
101
10
0
198,088
2
W
Ravana
6,293
629
70
7
0
238,802
0
W
Terra
6,592
659
21
2
0
224,980
2
W
Danzaburou
8,449
845
97
10
0
192,197
2
W
Anubis
6,552
655
87
9
0
207,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role