Player Matchup

Charybdis
Charybdis
LordFarquaad3
Charybdis
Level 148
God Stats
1W - 1L
1,322 SR
Queue Stats
30W - 25L
1,542 Elo+
Party 1
Fenrir
Fenrir
MANSAGER 8D
Fenrir
Level 125
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Fafnir
Fafnir
MONTY1192
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Mama_Bear_VII
Amaterasu
Level 138
God Stats
3W - 3L
1,702 SR
Queue Stats
100W - 119L
1,517 Elo+
Solo
Ra
Ra
SidestepKing72
Ra
Level 139
God Stats
1W - 0L
1,596 SR
Queue Stats
42W - 35L
1,553 Elo+
Party 1
Team Averages
Level 133
1,521 SR
1,507 Elo+

VS

Team Averages
Level 112
1,479 SR
1,522 Elo+
Shiva
Shiva
Casvaru
Shiva
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,502 Elo+
Solo
Guan Yu
Guan Yu
ILetMyNutsHang22
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Laegor
Erlang Shen
Level 103
God Stats
1W - 1L
1,789 SR
Queue Stats
75W - 71L
1,581 Elo+
Solo
Ravana
Ravana
PhoenixxEterna
Ravana
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 157L
1,511 Elo+
Solo
Anhur
Anhur
nenoboywonder
Anhur
Level 197
God Stats
0W - 5L
1,103 SR
Queue Stats
754W - 736L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordFarquaad3
Charybdis
17
5 / 2 / 18
10,452
804
23,202
10,807
4,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
17
9 / 4 / 17
11,132
856
17,683
17,571
18,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
MONTY1192
Fafnir
18
4 / 2 / 21
10,712
824
11,380
18,594
30,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Mama_Bear_VII
Amaterasu
17
6 / 2 / 19
10,556
812
17,693
24,969
36,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 2 / 17
11,573
890
24,216
9,417
5,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Casvaru
Shiva
16
4 / 5 / 8
9,250
712
20,279
29,732
27,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 7 / 6
9,113
701
7,446
24,273
21,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
Laegor
Erlang Shen
15
3 / 7 / 5
8,995
692
13,006
19,809
18,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 8
8,487
653
12,309
14,935
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 8 / 4
8,331
641
6,073
14,365
4,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
32
Kills
12
12
Deaths
32
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
Casvaru
Shiva
4
5
8
1.6
L
2
7
6
0.71
L
Erlang Shen
Laegor
Erlang Shen
3
7
5
0.79
W
Charybdis
LordFarquaad3
Charybdis
5
2
18
7
W
Fenrir
9
4
17
4.38
W
Fafnir
MONTY1192
Fafnir
4
2
21
7.25
W
Amaterasu
Mama_Bear_VII
Amaterasu
6
2
19
7.75
L
1
5
8
1
W
8
2
17
8.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,174
Damage
59,113
81,358
Taken
103,114
95,282
Mitigated
78,555
42,955
Healing
41,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Casvaru
Shiva
20,279
3,528
1,447
8,462
29,732
27,173
0
12,106
16,718
2,642
29,093
L
7,446
1,118
12,286
8,925
24,273
21,755
0
9,634
13,937
0
21,557
L
Erlang Shen
Laegor
Erlang Shen
13,006
5,742
863
2,406
19,809
18,620
0
6,292
12,456
0
20,221
W
Charybdis
LordFarquaad3
Charybdis
23,202
13,720
4,009
2,151
10,807
4,920
3,615
339
10,468
0
40,570
W
Fenrir
17,683
2,338
1,167
3,072
17,571
18,172
789
466
17,105
0
23,525
W
Fafnir
MONTY1192
Fafnir
11,380
4,852
280
3,626
18,594
30,195
1,062
369
18,225
17,337
1,377
W
Amaterasu
Mama_Bear_VII
Amaterasu
17,693
3,393
1,496
10,507
24,969
36,757
476
88
24,881
8,359
21,396
L
12,309
4,403
912
2,572
14,935
6,269
0
4,746
9,899
0
25,803
W
24,216
2,208
12,756
3,891
9,417
5,238
2,069
526
8,891
58,218
0
L
6,073
2,046
1,912
2,208
14,365
4,738
0
6,115
7,928
0
15,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
44,176
158
Minions Killed
101
0
Camps Cleared
0
1,282,448
Distance Traveled
1,072,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,250
712
21
2
0
240,916
0
L
Guan Yu
9,113
701
16
1
0
242,573
0
L
Erlang Shen
8,995
692
17
1
0
185,645
0
W
Charybdis
10,452
804
39
3
0
257,471
0
W
Fenrir
11,132
856
10
1
0
274,391
0
W
Fafnir
10,712
824
15
1
0
248,199
0
W
Amaterasu
10,556
812
18
1
0
266,182
0
L
Ravana
8,487
653
22
2
0
242,949
0
W
Ra
11,573
890
76
6
0
236,205
0
L
Anhur
8,331
641
25
2
0
160,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role