Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GGHHL
Nu Wa
Level 69
God Stats
52W - 53L
1,326 SR
Queue Stats
314W - 325L
1,466 Elo+
Solo
Cerberus
Cerberus
Marjacu
Cerberus
Level 100
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 14L
1,338 Elo+
Solo
Guan Yu
Guan Yu
Partizan11
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 168L
1,478 Elo+
Solo
Neith
Neith
Tacotacocat
Neith
Level 146
God Stats
1W - 2L
1,557 SR
Queue Stats
68W - 62L
1,458 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,448 Elo+

VS

Team Averages
Level 97
1,499 SR
1,485 Elo+
Hera
Hera
Argos974
Hera
Level 109
God Stats
2W - 0L
1,573 SR
Queue Stats
15W - 7L
1,598 Elo+
Solo
Surtr
Surtr
ArsArsArs
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,473 Elo+
Party 2
Izanami
Izanami
Ashfell
Izanami
Level 155
God Stats
10W - 7L
1,595 SR
Queue Stats
171W - 203L
1,431 Elo+
Solo
Ishtar
Ishtar
Erythe
Ishtar
Level 127
God Stats
2W - 3L
1,256 SR
Queue Stats
40W - 45L
1,453 Elo+
Solo
Chang'e
Chang'e
GGacid
Chang'e
Level 67
God Stats
11W - 5L
1,570 SR
Queue Stats
188W - 202L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 2
7,365
1,228
7,935
6,893
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
GGHHL
Nu Wa
13
4 / 2 / 0
7,990
1,332
9,989
6,045
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Marjacu
Cerberus
11
0 / 4 / 0
6,619
1,103
1,547
10,419
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Partizan11
Guan Yu
13
1 / 7 / 5
7,650
1,275
7,540
18,890
18,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 0
5,973
996
0
691
196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 0 / 6
7,968
1,328
9,109
3,221
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
ArsArsArs
Surtr
13
3 / 1 / 9
7,955
1,326
6,318
9,151
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ashfell
Izanami
13
2 / 2 / 9
7,747
1,291
8,432
6,235
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ishtar
Erythe
Ishtar
13
4 / 2 / 9
8,021
1,337
8,716
5,677
1,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
GGacid
Chang'e
13
2 / 1 / 8
7,691
1,282
5,014
5,566
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
15
16
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
2
1
W
Hera
4
0
6
7
W
Surtr
ArsArsArs
Surtr
3
1
9
7.5
W
Izanami
Ashfell
Izanami
2
2
9
3.25
W
Ishtar
Erythe
Ishtar
4
2
9
4.25
L
Nu Wa
GGHHL
Nu Wa
4
2
0
2
W
Chang'e
GGacid
Chang'e
2
1
8
6
L
Cerberus
Marjacu
Cerberus
0
4
0
0
L
Guan Yu
Partizan11
Guan Yu
1
7
5
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
37,589
42,938
Taken
29,850
30,023
Mitigated
14,141
7,051
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,935
849
378
164
6,893
2,323
0
2,619
4,274
30,825
0
W
Hera
9,109
2,319
0
170
3,221
1,169
0
1,648
1,477
20,556
0
W
Surtr
ArsArsArs
Surtr
6,318
2,037
0
599
9,151
7,782
0
6,281
2,291
445
16,676
W
Izanami
Ashfell
Izanami
8,432
5,907
0
973
6,235
1,750
0
3,792
2,268
0
24,523
W
Ishtar
Erythe
Ishtar
8,716
6,040
0
982
5,677
1,709
0
3,252
2,251
0
16,606
L
Nu Wa
GGHHL
Nu Wa
9,989
2,676
0
0
6,045
2,120
0
2,400
3,645
24,434
679
W
Chang'e
GGacid
Chang'e
5,014
252
2,214
1,690
5,566
1,731
0
2,638
2,798
20,776
0
L
Cerberus
Marjacu
Cerberus
1,547
88
0
1,069
10,419
7,270
0
2,564
7,855
7,264
1,273
L
Guan Yu
Partizan11
Guan Yu
7,540
1,294
518
4,922
18,890
18,114
0
6,875
12,015
0
14,190
L
0
0
0
0
691
196
0
0
691
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
39,382
120
Minions Killed
156
3
Camps Cleared
6
495,945
Distance Traveled
652,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,365
1,228
57
10
0
115,341
0
W
Hera
7,968
1,328
39
7
1
131,804
0
W
Surtr
7,955
1,326
23
4
0
140,503
0
W
Izanami
7,747
1,291
33
6
4
113,640
0
W
Ishtar
8,021
1,337
20
3
0
124,242
0
L
Nu Wa
7,990
1,332
34
6
0
136,838
0
W
Chang'e
7,691
1,282
41
7
1
141,878
0
L
Cerberus
6,619
1,103
21
4
1
103,688
0
L
Guan Yu
7,650
1,275
8
1
2
130,291
0
L
Neith
5,973
996
0
0
0
9,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role