Player Matchup

Bellona
Bellona
CrazyHDpanda
Bellona
Level 28
God Stats
5W - 10L
1,298 SR
Queue Stats
56W - 79L
1,399 Elo+
Party 1
Olorun
Olorun
ZApaT00
Olorun
Level 26
God Stats
34W - 47L
1,432 SR
Queue Stats
38W - 57L
1,381 Elo+
Party 1
Ix Chel
Ix Chel
breadsticks045
Ix Chel
Level 99
God Stats
13W - 6L
1,533 SR
Queue Stats
155W - 145L
1,513 Elo+
Solo
Chaac
Chaac
nemsyboi95
Chaac
Level 63
God Stats
3W - 6L
1,348 SR
Queue Stats
67W - 61L
1,484 Elo+
Solo
Loki
Loki
trivagofurro69
Loki
Level 140
God Stats
3W - 1L
1,636 SR
Queue Stats
129W - 146L
1,414 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,438 Elo+

VS

Team Averages
Level 99
1,638 SR
1,522 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Tsau
Hades
Level 108
God Stats
8W - 1L
1,998 SR
Queue Stats
166W - 173L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Zinso89
Baron Samedi
Level 104
God Stats
10W - 7L
1,691 SR
Queue Stats
194W - 178L
1,589 Elo+
Solo
Jing Wei
Jing Wei
rakelonsia
Jing Wei
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
473W - 456L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyHDpanda
Bellona
10
2 / 0 / 6
5,581
558
7,467
8,081
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ZApaT00
Olorun
9
3 / 3 / 2
5,238
524
5,175
6,972
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 0
7,267
727
3,663
2,213
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
2 / 0 / 1
6,669
667
5,681
8,710
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
5 / 0 / 4
6,206
621
4,012
4,698
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 2
5,074
507
3,547
11,109
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
 
Arachne
10
2 / 4 / 0
4,944
494
2,735
9,084
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
Tsau
Hades
4
0 / 2 / 0
3,888
389
315
2,105
541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Zinso89
Baron Samedi
11
0 / 3 / 0
5,277
528
5,128
9,678
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
rakelonsia
Jing Wei
8
1 / 3 / 0
4,689
469
4,076
6,676
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Arachne
 
Arachne
2
4
0
0.5
W
Bellona
CrazyHDpanda
Bellona
2
0
6
5
L
Hades
Tsau
Hades
0
2
0
0
W
Olorun
ZApaT00
Olorun
3
3
2
1.33
L
Baron Samedi
Zinso89
Baron Samedi
0
3
0
0
W
4
0
0
4
W
Chaac
2
0
1
2.5
L
Jing Wei
rakelonsia
Jing Wei
1
3
0
0.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
15,801
30,674
Taken
38,652
14,126
Mitigated
19,132
9,202
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,547
535
548
3,245
11,109
8,276
0
2,945
7,698
16,023
0
L
Arachne
 
Arachne
2,735
1,838
0
2,028
9,084
2,672
0
2,071
6,845
0
28,044
W
Bellona
CrazyHDpanda
Bellona
7,467
2,463
0
2,846
8,081
4,823
0
2,040
6,041
0
21,925
L
Hades
Tsau
Hades
315
0
40
589
2,105
541
0
725
1,260
5,865
925
W
Olorun
ZApaT00
Olorun
5,175
2,778
346
2,773
6,972
2,321
0
993
5,979
30,995
0
L
Baron Samedi
Zinso89
Baron Samedi
5,128
164
0
4,403
9,678
5,694
0
0
9,678
33,210
0
W
3,663
508
218
983
2,213
743
330
326
1,887
49,099
366
W
Chaac
5,681
669
0
1,395
8,710
4,742
0
4,465
3,582
0
49,115
L
Jing Wei
rakelonsia
Jing Wei
4,076
3,253
0
1,850
6,676
1,949
0
2,742
3,746
0
28,359
W
4,012
889
0
641
4,698
1,497
0
479
4,219
0
29,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
23,872
341
Minions Killed
200
0
Camps Cleared
0
1,020,758
Distance Traveled
772,398
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,074
507
20
2
0
180,018
2
L
Arachne
4,944
494
44
4
0
213,926
5
W
Bellona
5,581
558
43
4
0
218,317
7
L
Hades
3,888
389
15
2
0
49,999
0
W
Olorun
5,238
524
44
4
0
186,804
0
L
Baron Samedi
5,277
528
66
7
0
163,124
0
W
Ix Chel
7,267
727
113
11
0
194,932
3
W
Chaac
6,669
667
88
9
0
184,354
0
L
Jing Wei
4,689
469
55
6
0
165,331
1
W
Loki
6,206
621
53
5
0
236,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role