Player Matchup

Cliodhna
Cliodhna
Platinum IV
 
Cliodhna
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold I
HarryPotter3107
Shiva
Gold I
Level 168
God Stats
8W - 11L
1,518 SR
Queue Stats
598W - 605L
1,660 MMR
Party 2
Cupid
Cupid
Gold I
Skylander1417
Cupid
Gold I
Level 155
God Stats
12W - 14L
1,549 SR
Queue Stats
149W - 144L
1,757 MMR
Party 2
Ganesha
Ganesha
Platinum I
SëoulRëaper
Ganesha
Platinum I
Level 184
God Stats
6W - 7L
1,576 SR
Queue Stats
75W - 59L
1,807 MMR
Solo
Anubis
Anubis
Platinum V
urslmmd
Anubis
Platinum V
Level 121
God Stats
8W - 7L
1,509 SR
Queue Stats
81W - 75L
1,697 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,530 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,570 SR
1,670 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Huvudskott
Anhur
Gold I
Level 125
God Stats
2W - 0L
1,664 SR
Queue Stats
28W - 31L
1,698 MMR
Solo
Susano
Susano
Platinum II
Laquari
Susano
Platinum II
Level 146
God Stats
5W - 8L
1,444 SR
Queue Stats
85W - 91L
1,777 MMR
Solo
Surtr
Surtr
Gold V
Plasis
Surtr
Gold V
Level 173
God Stats
4W - 0L
1,670 SR
Queue Stats
8W - 3L
1,714 MMR
Solo
Zeus
Zeus
Gold IV
envydakaos
Zeus
Gold IV
Level 152
God Stats
3W - 3L
1,570 SR
Queue Stats
37W - 37L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 5 / 0
8,505
567
7,274
13,027
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 2
7,964
531
6,513
14,106
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 0
8,394
560
3,952
8,085
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
12
0 / 2 / 8
7,511
501
5,312
11,482
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
urslmmd
Anubis
13
2 / 7 / 3
7,858
524
5,598
12,118
4,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eAgniHachimanCthulhu

VS

Bans
ScyllaMaman BrigitteArtemisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 3 / 8
7,716
514
9,428
11,612
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
1 / 3 / 0
8,792
586
5,755
7,800
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Laquari
Susano
13
5 / 2 / 5
8,163
544
7,335
9,370
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Plasis
Surtr
15
4 / 0 / 1
9,320
621
9,808
15,063
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 4 / 2
8,318
555
10,129
6,759
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
18
18
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
5
0
1.4
W
Mulan
 
Mulan
2
3
8
2
L
0
3
2
0.33
W
Anhur
1
3
0
0.33
W
Susano
Laquari
Susano
5
2
5
3.75
W
Surtr
Plasis
Surtr
4
0
1
4.5
L
3
1
0
3
L
Ganesha
0
2
8
2
W
6
4
2
1.75
L
Anubis
urslmmd
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
42,455
58,818
Taken
50,604
27,455
Mitigated
25,276
19,064
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,274
974
0
5,679
13,027
4,620
0
1,056
11,742
0
55,773
W
Mulan
 
Mulan
9,428
1,040
0
1,912
11,612
6,228
0
3,700
7,912
0
50,313
L
6,513
705
340
3,704
14,106
7,156
0
1,345
11,922
973
62,521
W
Anhur
5,755
2,655
0
2,942
7,800
2,134
781
780
7,020
0
72,247
W
Susano
Laquari
Susano
7,335
1,774
0
3,343
9,370
2,616
0
2,819
6,551
0
41,253
W
Surtr
Plasis
Surtr
9,808
1,800
0
5,730
15,063
12,735
199
1,225
13,838
9,579
59,499
L
3,952
1,748
0
3,885
8,085
2,539
962
0
7,972
0
61,394
L
Ganesha
5,312
929
0
2,645
11,482
8,450
1
2,782
8,350
18,125
1,062
W
10,129
645
0
1,434
6,759
1,563
0
3,183
3,576
50,883
711
L
Anubis
urslmmd
Anubis
5,598
109
0
2,811
12,118
4,690
301
6,389
5,536
55,030
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
42,309
463
Minions Killed
450
0
Camps Cleared
0
1,450,754
Distance Traveled
1,451,704
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,505
567
89
6
0
344,244
0
W
Mulan
7,716
514
63
4
0
302,801
2
L
Shiva
7,964
531
116
8
0
298,334
2
W
Anhur
8,792
586
127
8
0
269,012
2
W
Susano
8,163
544
62
4
0
315,098
2
W
Surtr
9,320
621
111
7
0
289,716
4
L
Cupid
8,394
560
138
9
0
237,850
0
L
Ganesha
7,511
501
8
1
0
321,532
13
W
Zeus
8,318
555
87
6
0
275,077
1
L
Anubis
7,858
524
112
7
0
248,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role