Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jv6itor22
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 177L
1,477 Elo+
Solo
Athena
Athena
LazyWebhead
Athena
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,299 Elo+
Party 1
Amaterasu
Amaterasu
Ti_YoYo97232
Amaterasu
Level 109
God Stats
6W - 13L
1,367 SR
Queue Stats
6W - 14L
1,347 Elo+
Party 1
Ratatoskr
Ratatoskr
notbeans
Ratatoskr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,545 Elo+
Solo
Team Averages
Level 91
1,473 SR
1,434 Elo+

VS

Team Averages
Level 77
1,518 SR
1,527 Elo+
Kukulkan
Kukulkan
DEREKVASQ
Kukulkan
Level 69
God Stats
22W - 13L
1,572 SR
Queue Stats
168W - 158L
1,512 Elo+
Solo
Cerberus
Cerberus
Daiakuji
Cerberus
Level 32
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Dragon_Psychos-D
Mulan
Level 138
God Stats
2W - 2L
1,197 SR
Queue Stats
95W - 92L
1,502 Elo+
Party 2
Fenrir
Fenrir
FoxyMiriAri11
Fenrir
Level 58
God Stats
6W - 4L
1,500 SR
Queue Stats
203W - 192L
1,590 Elo+
Solo
Neith
Neith
Insurgency_Scar
Neith
Level 88
God Stats
7W - 3L
1,649 SR
Queue Stats
78W - 60L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,802
567
2,208
6,878
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jv6itor22
Heimdallr
11
1 / 2 / 2
5,917
493
6,329
7,363
2,551
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
10
0 / 4 / 1
5,553
463
2,953
8,965
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Ti_YoYo97232
Amaterasu
11
2 / 0 / 1
6,391
533
2,727
8,265
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
notbeans
Ratatoskr
13
0 / 2 / 0
6,671
556
2,411
10,622
3,305
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEREKVASQ
Kukulkan
13
3 / 0 / 2
7,629
636
6,488
3,424
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Daiakuji
Cerberus
10
0 / 1 / 2
6,067
506
3,610
6,168
3,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 0
8,167
681
7,016
9,862
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 0
6,166
514
4,091
6,271
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
6,420
535
6,189
6,334
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
11
11
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Kukulkan
DEREKVASQ
Kukulkan
3
0
2
4
W
Cerberus
Daiakuji
Cerberus
0
1
2
1
W
5
1
0
5
W
2
0
0
2
W
1
1
1
1.5
L
Heimdallr
Jv6itor22
Heimdallr
1
2
2
1
L
Athena
0
4
1
0.13
L
Amaterasu
Ti_YoYo97232
Amaterasu
2
0
1
2.5
L
Ratatoskr
notbeans
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
27,394
42,093
Taken
32,059
17,948
Mitigated
14,735
15,677
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,208
0
110
2,240
6,878
2,184
0
4,364
2,514
43,353
1,424
W
Kukulkan
DEREKVASQ
Kukulkan
6,488
106
0
438
3,424
970
437
621
2,803
49,432
1,094
W
Cerberus
Daiakuji
Cerberus
3,610
341
143
2,626
6,168
3,948
47
690
5,478
15,636
0
W
7,016
717
0
4,362
9,862
5,913
187
1,815
8,047
0
54,046
W
4,091
936
0
1,869
6,271
2,319
153
1,009
5,262
0
30,763
W
6,189
2,958
0
2,700
6,334
1,585
130
362
5,972
0
41,953
L
Heimdallr
Jv6itor22
Heimdallr
6,329
2,458
0
3,077
7,363
2,551
620
1,269
6,094
0
45,989
L
Athena
2,953
884
0
1,812
8,965
4,413
0
905
8,060
23,309
5,740
L
Amaterasu
Ti_YoYo97232
Amaterasu
2,727
1,247
0
3,018
8,265
5,495
219
1,315
6,950
0
29,661
L
Ratatoskr
notbeans
Ratatoskr
2,411
1,185
0
5,420
10,622
3,305
298
1,934
8,688
0
57,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
34,449
370
Minions Killed
319
0
Camps Cleared
0
1,192,139
Distance Traveled
1,342,661
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,802
567
95
8
0
219,920
1
W
Kukulkan
7,629
636
98
8
0
248,094
0
W
Cerberus
6,067
506
34
3
0
278,446
4
W
Mulan
8,167
681
83
7
0
275,496
0
W
Fenrir
6,166
514
44
4
0
316,950
5
W
Neith
6,420
535
60
5
0
223,675
0
L
Heimdallr
5,917
493
77
6
0
221,391
0
L
Athena
5,553
463
43
4
0
246,685
2
L
Amaterasu
6,391
533
52
4
0
252,601
2
L
Ratatoskr
6,671
556
103
9
0
251,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role