Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LordBrwa
Nemesis
Level 63
God Stats
2W - 2L
1,288 SR
Queue Stats
59W - 61L
1,460 Elo+
Party 2
Horus
Horus
Samayouryuu
Horus
Level 126
God Stats
1W - 2L
1,187 SR
Queue Stats
80W - 75L
1,454 Elo+
Party 3
Artemis
Artemis
The-Moinux
Artemis
Level 135
God Stats
2W - 1L
1,206 SR
Queue Stats
420W - 409L
1,428 Elo+
Solo
Hades
Hades
big_zeon
Hades
Level 107
God Stats
104W - 92L
1,568 SR
Queue Stats
124W - 120L
1,497 Elo+
Party 2
Team Averages
Level 111
1,350 SR
1,468 Elo+

VS

Team Averages
Level 83
1,517 SR
1,450 Elo+
Mercury
Mercury
Idoje
Mercury
Level 69
God Stats
21W - 17L
1,525 SR
Queue Stats
245W - 236L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Juanitooo
Sylvanus
Level 108
God Stats
1W - 1L
1,786 SR
Queue Stats
146W - 143L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
MagicanLK
Baba Yaga
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 143L
1,460 Elo+
Party 1
Neith
Neith
Stern20
Neith
Level 109
God Stats
46W - 51L
1,431 SR
Queue Stats
115W - 121L
1,446 Elo+
Solo
Osiris
Osiris
Пупуся
Osiris
Level 66
God Stats
3W - 7L
1,340 SR
Queue Stats
166W - 171L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 1
4,291
858
2,320
2,517
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
LordBrwa
Nemesis
8
3 / 1 / 0
4,344
869
1,978
3,494
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 1 / 1
3,593
719
1,075
4,015
2,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
The-Moinux
Artemis
6
1 / 0 / 0
3,685
737
2,305
1,776
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
big_zeon
Hades
8
0 / 0 / 1
4,246
849
1,902
2,154
962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Idoje
Mercury
4
0 / 2 / 1
3,055
611
679
2,654
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Juanitooo
Sylvanus
7
1 / 0 / 0
3,747
749
1,468
3,316
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
MagicanLK
Baba Yaga
6
0 / 1 / 0
3,439
688
1,423
3,063
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
Stern20
Neith
7
1 / 1 / 1
3,660
732
2,036
2,683
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
6
0 / 1 / 0
3,318
664
317
4,228
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Mercury
Idoje
Mercury
0
2
1
0.25
L
Sylvanus
Juanitooo
Sylvanus
1
0
0
1
W
Nemesis
LordBrwa
Nemesis
3
1
0
3
L
Baba Yaga
MagicanLK
Baba Yaga
0
1
0
0
W
0
1
1
0.5
L
Neith
Stern20
Neith
1
1
1
1.5
W
Artemis
The-Moinux
Artemis
1
0
0
1
W
Hades
big_zeon
Hades
0
0
1
0.5
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,580
Damage
5,923
13,956
Taken
15,944
5,842
Mitigated
5,722
5,547
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,320
283
0
1,289
2,517
1,388
0
1,042
1,475
18,778
1,355
L
Mercury
Idoje
Mercury
679
154
0
166
2,654
740
0
497
2,157
0
9,196
L
Sylvanus
Juanitooo
Sylvanus
1,468
848
435
1,923
3,316
1,390
0
0
3,316
13,584
6,048
W
Nemesis
LordBrwa
Nemesis
1,978
768
0
624
3,494
1,054
0
357
3,137
0
24,315
L
Baba Yaga
MagicanLK
Baba Yaga
1,423
194
0
776
3,063
819
0
1,719
1,344
13,533
718
W
1,075
592
160
1,333
4,015
2,026
0
1,125
2,890
0
7,431
L
Neith
Stern20
Neith
2,036
1,315
0
266
2,683
706
0
0
2,683
0
13,041
W
Artemis
The-Moinux
Artemis
2,305
550
0
264
1,776
412
0
161
1,615
0
19,915
W
Hades
big_zeon
Hades
1,902
211
60
1,817
2,154
962
0
0
2,154
24,758
0
L
Osiris
317
169
0
678
4,228
2,067
0
1,902
2,326
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
17,219
167
Minions Killed
136
0
Camps Cleared
0
551,747
Distance Traveled
498,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,291
858
31
6
0
108,418
0
L
Mercury
3,055
611
22
4
0
93,576
0
L
Sylvanus
3,747
749
38
8
0
98,648
1
W
Nemesis
4,344
869
46
9
0
130,566
0
L
Baba Yaga
3,439
688
27
5
0
102,400
0
W
Horus
3,593
719
10
2
0
105,570
0
L
Neith
3,660
732
25
5
0
99,879
0
W
Artemis
3,685
737
34
7
0
101,034
0
W
Hades
4,246
849
46
9
0
106,159
0
L
Osiris
3,318
664
24
5
0
103,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role