Player Matchup

Chang'e
Chang'e
Atheldorah
Chang'e
Level 77
God Stats
5W - 9L
1,453 SR
Queue Stats
149W - 163L
1,467 Elo+
Solo
Ymir
Ymir
Daiisuki
Ymir
Level 139
God Stats
2W - 5L
1,412 SR
Queue Stats
67W - 53L
1,586 Elo+
Party 1
Thanatos
Thanatos
ElNAZY30
Thanatos
Level 60
God Stats
7W - 6L
1,558 SR
Queue Stats
162W - 163L
1,447 Elo+
Party 1
Rama
Rama
ElRAIDON
Rama
Level 194
God Stats
5W - 4L
1,568 SR
Queue Stats
213W - 176L
1,557 Elo+
Party 1
Janus
Janus
Marcos30
Janus
Level 156
God Stats
2W - 6L
1,026 SR
Queue Stats
32W - 44L
1,425 Elo+
Solo
Team Averages
Level 125
1,403 SR
1,496 Elo+

VS

Team Averages
Level 127
1,517 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AIiExpress
Osiris
Level 213
God Stats
57W - 60L
1,516 SR
Queue Stats
303W - 354L
1,420 Elo+
Party 3
Ra
Ra
Sabugo00
Ra
Level 121
God Stats
33W - 27L
1,589 SR
Queue Stats
537W - 518L
1,518 Elo+
Party 3
Apollo
Apollo
vistopizerre
Apollo
Level 22
God Stats
5W - 0L
1,674 SR
Queue Stats
29W - 31L
1,481 Elo+
Party 2
Sobek
Sobek
yoyolokow
Sobek
Level 119
God Stats
1W - 1L
1,304 SR
Queue Stats
74W - 79L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atheldorah
Chang'e
9
1 / 4 / 1
5,335
534
2,218
7,438
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
8
0 / 2 / 4
5,087
509
2,229
7,449
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
ElNAZY30
Thanatos
11
3 / 4 / 0
5,775
578
3,936
8,107
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
4 / 3 / 2
6,407
641
5,210
6,190
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Marcos30
Janus
10
0 / 1 / 0
5,344
534
2,087
4,059
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 0 / 3
6,642
664
4,540
6,490
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
AIiExpress
Osiris
11
4 / 1 / 1
6,666
667
5,162
7,540
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 0 / 4
6,278
628
5,489
3,003
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
1 / 5 / 1
5,182
518
2,102
6,332
1,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
yoyolokow
Sobek
10
1 / 2 / 3
5,885
589
2,323
7,620
5,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
W
Osiris
AIiExpress
Osiris
4
1
1
4.5
L
Chang'e
Atheldorah
Chang'e
1
4
1
0.38
L
Ymir
0
2
4
1
L
Thanatos
ElNAZY30
Thanatos
3
4
0
0.75
L
Rama
4
3
2
1.67
L
Janus
Marcos30
Janus
0
1
0
0
W
1
0
4
3
W
Apollo
1
5
1
0.3
W
Sobek
yoyolokow
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
19,616
33,243
Taken
30,985
11,919
Mitigated
15,940
11,760
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,540
702
0
5,566
6,490
2,332
0
1,081
5,365
0
34,132
W
Osiris
AIiExpress
Osiris
5,162
1,414
0
2,658
7,540
5,713
0
2,571
4,927
0
38,419
L
Chang'e
Atheldorah
Chang'e
2,218
240
0
2,860
7,438
1,734
0
0
7,028
26,604
0
L
Ymir
2,229
419
0
1,873
7,449
4,714
0
2,121
5,139
9,787
0
L
Thanatos
ElNAZY30
Thanatos
3,936
955
0
4,295
8,107
2,819
0
1,833
6,038
0
42,293
L
Rama
5,210
4,052
0
1,736
6,190
1,726
744
1,186
4,980
0
45,662
L
Janus
Marcos30
Janus
2,087
129
0
996
4,059
926
0
2,017
1,763
32,082
0
W
5,489
481
465
1,971
3,003
1,053
0
279
2,696
46,985
0
W
Apollo
2,102
1,021
0
1,111
6,332
1,806
0
634
5,698
0
36,345
W
Sobek
yoyolokow
Sobek
2,323
283
0
3,822
7,620
5,036
0
1,809
5,765
16,969
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
30,653
318
Minions Killed
318
0
Camps Cleared
0
999,641
Distance Traveled
1,129,376
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,642
664
53
5
0
263,123
1
W
Osiris
6,666
667
69
7
0
201,721
0
L
Chang'e
5,335
534
48
5
0
180,798
1
L
Ymir
5,087
509
20
2
0
196,360
5
L
Thanatos
5,775
578
77
8
0
215,109
0
L
Rama
6,407
641
94
9
0
177,036
0
L
Janus
5,344
534
79
8
0
230,338
3
W
Ra
6,278
628
106
11
0
243,766
0
W
Apollo
5,182
518
64
6
0
201,601
0
W
Sobek
5,885
589
26
3
0
219,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role