Player Matchup

Loki
Loki
JohnWaits
Loki
Level 149
God Stats
56W - 47L
1,535 SR
Queue Stats
428W - 410L
1,491 Elo+
Solo
Janus
Janus
JosephGamez
Janus
Level 158
God Stats
1W - 1L
1,947 SR
Queue Stats
30W - 12L
1,678 Elo+
Solo
Izanami
Izanami
ResoGamer
Izanami
Level 155
God Stats
1W - 2L
1,732 SR
Queue Stats
100W - 82L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Zhòu
Guan Yu
Level 153
God Stats
1W - 5L
1,329 SR
Queue Stats
84W - 59L
1,572 Elo+
Solo
Cerberus
Cerberus
bountyhunter2704
Cerberus
Level 142
God Stats
8W - 7L
1,611 SR
Queue Stats
94W - 88L
1,514 Elo+
Party 1
Team Averages
Level 151
1,631 SR
1,561 Elo+

VS

Team Averages
Level 119
1,543 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Blizard214
Awilix
Level 137
God Stats
3W - 1L
1,626 SR
Queue Stats
149W - 133L
1,487 Elo+
Party 2
Hercules
Hercules
SincereGergi
Hercules
Level 108
God Stats
1W - 3L
1,361 SR
Queue Stats
99W - 84L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
lildck
Ah Puch
Level 115
God Stats
17W - 14L
1,593 SR
Queue Stats
311W - 279L
1,498 Elo+
Solo
Neith
Neith
rakelonsia
Neith
Level 86
God Stats
23W - 13L
1,633 SR
Queue Stats
384W - 370L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 5 / 1
5,507
551
3,973
7,471
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 3
6,132
613
2,591
5,111
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ResoGamer
Izanami
5
0 / 1 / 0
4,234
423
2,972
2,939
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Zhòu
Guan Yu
11
1 / 3 / 0
5,835
584
2,128
8,544
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
4,469
447
2,011
5,244
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 2 / 3
7,126
713
3,138
3,237
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Blizard214
Awilix
11
3 / 1 / 2
6,636
664
2,868
7,084
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SincereGergi
Hercules
11
2 / 0 / 1
6,840
684
3,240
6,053
3,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
lildck
Ah Puch
12
4 / 1 / 1
7,411
741
7,477
5,977
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
11
0 / 0 / 2
5,692
569
2,774
4,596
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
3
2.75
W
Awilix
Blizard214
Awilix
3
1
2
4
L
Loki
2
5
1
0.5
L
1
2
3
1.25
L
Izanami
ResoGamer
Izanami
0
1
0
0
W
Hercules
SincereGergi
Hercules
2
0
1
2.5
L
Guan Yu
Zhòu
Guan Yu
1
3
0
0.33
L
0
2
0
0
W
Ah Puch
lildck
Ah Puch
4
1
1
4.5
W
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
19,497
29,309
Taken
26,947
11,833
Mitigated
9,547
5,574
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,138
294
0
570
3,237
997
100
923
2,254
42,575
0
W
Awilix
Blizard214
Awilix
2,868
1,096
0
1,125
7,084
2,267
22
1,466
5,498
0
46,490
L
Loki
3,973
1,144
0
75
7,471
2,469
0
2,030
5,441
0
36,370
L
2,591
426
0
451
5,111
1,563
0
2,831
2,280
35,645
535
L
Izanami
ResoGamer
Izanami
2,972
2,301
0
1,025
2,939
727
0
0
2,939
0
19,588
W
Hercules
SincereGergi
Hercules
3,240
1,203
0
2,244
6,053
3,156
179
1,196
4,857
0
31,061
L
Guan Yu
Zhòu
Guan Yu
2,128
234
95
1,302
8,544
4,458
0
5,554
2,990
0
36,062
L
2,011
198
0
2,626
5,244
2,616
0
0
5,244
6,201
1,023
W
Ah Puch
lildck
Ah Puch
7,477
338
0
3,626
5,977
1,988
0
737
5,196
52,731
1,448
W
Neith
2,774
933
0
1,627
4,596
1,139
323
753
3,843
0
40,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
33,705
264
Minions Killed
378
0
Camps Cleared
0
989,344
Distance Traveled
1,062,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,126
713
76
8
0
224,997
3
W
Awilix
6,636
664
81
8
0
259,286
0
L
Loki
5,507
551
62
6
0
233,799
2
L
Janus
6,132
613
82
8
0
255,914
4
L
Izanami
4,234
423
32
3
0
146,565
0
W
Hercules
6,840
684
56
6
0
203,777
0
L
Guan Yu
5,835
584
70
7
0
213,994
0
L
Cerberus
4,469
447
18
2
0
139,072
0
W
Ah Puch
7,411
741
88
9
0
182,438
2
W
Neith
5,692
569
77
8
0
191,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role