Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Flame29
Apollo
Level 86
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 9L
1,593 Elo+
Party 2
Jing Wei
Jing Wei
Imcμminq
Jing Wei
Level 80
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 5L
1,707 Elo+
Party 2
Ares
Ares
LaserPigeons
Ares
Level 83
God Stats
1W - 0L
1,631 SR
Queue Stats
34W - 27L
1,538 Elo+
Party 2
Da Ji
Da Ji
ThePretzelPub
Da Ji
Level 126
God Stats
1W - 0L
1,625 SR
Queue Stats
34W - 22L
1,591 Elo+
Party 2
Team Averages
Level 106
1,559 SR
1,586 Elo+

VS

Team Averages
Level 141
1,476 SR
1,511 Elo+
Yu Huang
Yu Huang
Chaseybear223
Yu Huang
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,507 Elo+
Solo
Set
Set
Reus17
Set
Level 199
God Stats
0W - 3L
1,176 SR
Queue Stats
215W - 199L
1,538 Elo+
Solo
Terra
Terra
RugbyGod640
Terra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 202L
1,422 Elo+
Solo
Nike
Nike
Saboteur_Shade
Nike
Level 124
God Stats
5W - 5L
1,575 SR
Queue Stats
171W - 174L
1,540 Elo+
Party 1
Fenrir
Fenrir
Saboteur_Slim
Fenrir
Level 108
God Stats
3W - 7L
1,627 SR
Queue Stats
205W - 187L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 4
5,753
1,151
2,157
6,880
4,645
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
Flame29
Apollo
11
2 / 1 / 6
6,083
1,217
5,118
3,366
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Imcμminq
Jing Wei
11
2 / 0 / 6
6,394
1,279
4,006
4,494
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 1 / 7
5,991
1,198
3,179
6,266
6,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
3 / 0 / 5
6,271
1,254
4,517
2,778
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chaseybear223
Yu Huang
11
1 / 2 / 4
5,168
1,034
4,920
2,750
946
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Set
Reus17
Set
11
2 / 3 / 2
5,519
1,104
4,834
4,717
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,276
255
0
0
0
10
2 / 2 / 2
5,052
1,010
4,800
8,179
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 4
5,280
1,056
2,424
5,248
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
8
Kills
5
5
Deaths
8
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
4
1
L
Yu Huang
Chaseybear223
Yu Huang
1
2
4
1.5
W
Apollo
Flame29
Apollo
2
1
6
5
W
Jing Wei
Imcμminq
Jing Wei
2
0
6
5
W
0
1
7
3.5
L
Set
Reus17
Set
2
3
2
1
L
0
0
0
0
L
2
2
2
1.5
L
0
1
4
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
16,978
23,784
Taken
20,894
15,647
Mitigated
11,021
8,436
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,157
36
3,873
1,860
6,880
4,645
0
1,335
5,464
2,887
0
L
Yu Huang
Chaseybear223
Yu Huang
4,920
361
0
0
2,750
946
0
813
1,937
11,086
375
W
Apollo
Flame29
Apollo
5,118
3,103
0
0
3,366
1,458
574
681
2,643
0
11,430
W
Jing Wei
Imcμminq
Jing Wei
4,006
2,271
421
1,151
4,494
1,885
729
597
3,815
0
19,133
W
3,179
441
440
691
6,266
6,234
0
1,193
5,021
3,824
0
L
Set
Reus17
Set
4,834
1,407
245
808
4,717
2,683
0
686
4,031
0
12,110
L
0
0
0
0
0
0
0
0
0
0
0
L
4,800
0
373
2,687
8,179
3,387
0
2,124
6,055
0
7,684
L
2,424
411
0
920
5,248
4,005
0
1,713
3,535
0
3,565
W
4,517
692
0
0
2,778
1,425
89
590
2,172
0
8,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
22,295
59
Minions Killed
39
0
Camps Cleared
0
500,575
Distance Traveled
355,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,753
1,151
0
0
0
76,635
0
L
Yu Huang
5,168
1,034
17
3
0
92,538
0
W
Apollo
6,083
1,217
19
4
0
90,525
0
W
Jing Wei
6,394
1,279
27
5
0
115,397
0
W
Ares
5,991
1,198
0
0
0
107,082
0
L
Set
5,519
1,104
10
2
0
68,825
0
L
Terra
1,276
255
0
0
0
0
0
L
Nike
5,052
1,010
4
1
0
97,706
0
L
Fenrir
5,280
1,056
8
2
0
96,713
0
W
Da Ji
6,271
1,254
13
3
0
110,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role