Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
D0MEST0SH4ZE
Ra
Level 131
God Stats
2W - 2L
1,653 SR
Queue Stats
55W - 49L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
Dudagog
Guan Yu
Level 155
God Stats
3W - 2L
1,851 SR
Queue Stats
154W - 166L
1,505 Elo+
Solo
Loki
Loki
Makka93
Loki
Level 129
God Stats
3W - 5L
1,286 SR
Queue Stats
210W - 215L
1,507 Elo+
Solo
Team Averages
Level 134
1,558 SR
1,518 Elo+

VS

Team Averages
Level 165
1,543 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Dose01
Cupid
Level 180
God Stats
3W - 3L
1,717 SR
Queue Stats
85W - 84L
1,530 Elo+
Party 2
Merlin
Merlin
Kalmarr
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
5,440
544
3,105
7,286
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
 
Cernunnos
9
2 / 2 / 0
5,217
522
5,423
5,431
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,139
514
1,768
6,035
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Dudagog
Guan Yu
9
1 / 5 / 0
5,254
525
4,978
10,739
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Loki
Makka93
Loki
9
0 / 3 / 0
4,664
466
1,268
7,420
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 3
7,566
757
8,643
5,868
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
12
6 / 0 / 1
6,617
662
4,003
8,026
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
9
0 / 1 / 2
4,550
455
4,750
6,175
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Dose01
Cupid
9
2 / 1 / 1
5,397
540
3,245
5,515
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kalmarr
Merlin
11
1 / 0 / 3
5,927
593
5,212
3,666
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Cernunnos
 
Cernunnos
2
2
0
1
W
Neith
 
Neith
6
1
3
7.5
W
Thor
 
Thor
6
0
1
6.5
W
Cthulhu
 
Cthulhu
0
1
2
1
L
0
4
0
0
W
Cupid
Dose01
Cupid
2
1
1
2.5
L
Guan Yu
Dudagog
Guan Yu
1
5
0
0.2
W
Merlin
Kalmarr
Merlin
1
0
3
2.5
L
Loki
Makka93
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
25,853
36,911
Taken
29,250
19,655
Mitigated
9,475
11,169
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,105
1,055
0
2,480
7,286
6,329
179
2,157
4,617
24,376
1,909
L
Cernunnos
 
Cernunnos
5,423
2,130
0
2,442
5,431
1,868
0
2,733
2,266
0
36,048
W
Neith
 
Neith
8,643
4,038
0
1,234
5,868
1,221
0
353
5,515
0
50,195
W
Thor
 
Thor
4,003
1,162
0
4,752
8,026
2,579
0
280
7,746
0
49,584
W
Cthulhu
 
Cthulhu
4,750
181
80
1,585
6,175
3,103
0
1,787
4,388
19,225
54
L
1,768
270
36
1,166
6,035
1,525
0
2,394
3,310
28,875
677
W
Cupid
Dose01
Cupid
3,245
1,900
763
2,893
5,515
1,439
0
1,178
4,337
0
32,208
L
Guan Yu
Dudagog
Guan Yu
4,978
590
0
2,080
10,739
7,983
0
0
10,739
1,150
30,651
W
Merlin
Kalmarr
Merlin
5,212
46
0
740
3,666
1,133
126
1,357
2,309
35,569
0
L
Loki
Makka93
Loki
1,268
330
0
2,965
7,420
1,950
0
1,232
6,017
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
30,057
273
Minions Killed
368
0
Camps Cleared
0
1,002,370
Distance Traveled
1,001,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,440
544
31
3
0
203,290
0
L
Cernunnos
5,217
522
70
7
0
185,880
1
W
Neith
7,566
757
103
10
0
159,676
0
W
Thor
6,617
662
85
9
0
230,040
0
W
Cthulhu
4,550
455
28
3
0
234,047
2
L
Ra
5,139
514
66
7
0
203,367
1
W
Cupid
5,397
540
75
8
0
188,307
0
L
Guan Yu
5,254
525
53
5
0
198,056
2
W
Merlin
5,927
593
77
8
0
189,753
0
L
Loki
4,664
466
53
5
0
211,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role