Player Matchup

Discordia
Discordia
Gold I
MAMB0 KINGS
Discordia
Gold I
Level 156
God Stats
123W - 131L
1,539 SR
Queue Stats
306W - 331L
1,580 MMR
Party 2
Maui
Maui
Gold V
redman65455
Maui
Gold V
Level 105
God Stats
15W - 16L
1,478 SR
Queue Stats
843W - 1,123L
1,418 MMR
Party 2
Cupid
Cupid
Gold V
xDaMeKx
Cupid
Gold V
Level 140
God Stats
26W - 18L
1,576 SR
Queue Stats
59W - 66L
1,411 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,531 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,425 SR
1,463 MMR
Shiva
Shiva
Gold III
APEKZS
Shiva
Gold III
Level 155
God Stats
77W - 105L
1,403 SR
Queue Stats
445W - 529L
1,530 MMR
Party 1
Scylla
Scylla
Gold III
SauceyFab
Scylla
Gold III
Level 126
God Stats
5W - 11L
1,422 SR
Queue Stats
571W - 627L
1,508 MMR
Party 1
Atlas
Atlas
Gold V
mike2406
Atlas
Gold V
Level 182
God Stats
2W - 3L
1,450 SR
Queue Stats
454W - 534L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MAMB0 KINGS
Discordia
19
9 / 5 / 7
13,279
949
18,824
9,302
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 15
11,418
816
5,780
10,918
12,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cupid
xDaMeKx
Cupid
17
7 / 3 / 9
12,094
864
10,867
12,016
5,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CerberusAchillesCthulhuKuzenboSerqet

VS

Bans
VulcanKumbhakarnaMedusaNe ZhaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
APEKZS
Shiva
15
2 / 5 / 2
9,487
678
8,991
17,964
18,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
SauceyFab
Scylla
17
5 / 6 / 4
11,069
791
8,322
9,967
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
mike2406
Atlas
15
1 / 7 / 4
10,015
715
6,232
18,234
14,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
8
10
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
APEKZS
Shiva
2
5
2
0.6
W
Discordia
MAMB0 KINGS
Discordia
9
5
7
2.5
L
Scylla
SauceyFab
Scylla
5
6
4
1.17
L
Atlas
mike2406
Atlas
1
7
4
0.43
W
2
2
15
4.75
W
Cupid
xDaMeKx
Cupid
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
23,545
32,236
Taken
46,165
21,343
Mitigated
36,302
6,012
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
APEKZS
Shiva
8,991
995
556
1,072
17,964
18,256
0
7,727
10,110
0
25,032
W
Discordia
MAMB0 KINGS
Discordia
18,824
244
0
566
9,302
3,285
974
4,011
5,287
58,647
940
L
Scylla
SauceyFab
Scylla
8,322
285
0
410
9,967
3,226
16
5,359
4,520
42,549
0
L
Atlas
mike2406
Atlas
6,232
1,523
0
250
18,234
14,820
0
10,537
7,566
23,565
733
W
5,780
1,330
0
890
10,918
12,438
454
4,091
6,778
14,481
172
W
Cupid
xDaMeKx
Cupid
10,867
5,557
278
4,278
12,016
5,620
2,471
5,913
6,084
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
30,571
156
Minions Killed
132
0
Camps Cleared
0
803,284
Distance Traveled
669,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,487
678
29
2
0
247,706
0
W
Discordia
13,279
949
91
7
0
273,603
0
L
Scylla
11,069
791
81
6
0
227,047
0
L
Atlas
10,015
715
22
2
0
194,787
0
W
Maui
11,418
816
16
1
0
262,740
0
W
Cupid
12,094
864
49
4
0
266,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role