Player Matchup

Charybdis
Charybdis
Aw Tysm 6555
Charybdis
Level 88
God Stats
6W - 7L
1,432 SR
Queue Stats
332W - 329L
1,452 Elo+
Party 1
Atlas
Atlas
Mappleh
Atlas
Level 81
God Stats
12W - 10L
1,487 SR
Queue Stats
217W - 213L
1,443 Elo+
Party 1
Ravana
Ravana
Mehtos1337
Ravana
Level 124
God Stats
7W - 3L
1,453 SR
Queue Stats
173W - 170L
1,493 Elo+
Party 2
Shiva
Shiva
Schlattermau_
Shiva
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 110L
1,514 Elo+
Party 2
Ra
Ra
TheDark_Paladin
Ra
Level 121
God Stats
1W - 1L
1,491 SR
Queue Stats
55W - 58L
1,407 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,462 Elo+

VS

Team Averages
Level 93
1,403 SR
1,444 Elo+
Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nara-Hita
Chang'e
Level 125
God Stats
5W - 12L
1,344 SR
Queue Stats
112W - 120L
1,487 Elo+
Party 4
Achilles
Achilles
Vorpal210
Achilles
Level 18
God Stats
0W - 2L
1,422 SR
Queue Stats
14W - 21L
1,247 Elo+
Party 3
Izanami
Izanami
juanma_rbb16
Izanami
Level 122
God Stats
3W - 12L
1,248 SR
Queue Stats
108W - 108L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aw Tysm 6555
Charybdis
14
9 / 4 / 3
9,109
607
15,173
11,775
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
Mappleh
Atlas
14
3 / 1 / 6
8,635
576
8,229
11,449
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Mehtos1337
Ravana
15
3 / 0 / 1
8,225
548
5,348
3,836
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 2 / 3
8,061
537
7,593
12,149
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 2
8,731
582
9,507
6,399
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 2 / 0
6,825
455
6,399
10,481
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
 
Hel
10
0 / 4 / 4
6,511
434
4,701
13,077
5,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Nara-Hita
Chang'e
13
1 / 3 / 0
7,439
496
4,466
11,610
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Vorpal210
Achilles
12
1 / 6 / 1
7,280
485
7,575
13,364
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
juanma_rbb16
Izanami
12
1 / 6 / 4
7,230
482
5,269
14,524
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
21
Kills
7
7
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
0
2
L
Hel
 
Hel
0
4
4
0.5
W
Charybdis
Aw Tysm 6555
Charybdis
9
4
3
2.63
W
Atlas
Mappleh
Atlas
3
1
6
6
W
Ravana
Mehtos1337
Ravana
3
0
1
3.5
L
Chang'e
Nara-Hita
Chang'e
1
3
0
0.33
W
2
2
3
1.75
W
4
0
2
5
L
Achilles
Vorpal210
Achilles
1
6
1
0.25
L
Izanami
juanma_rbb16
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,850
Damage
28,410
45,608
Taken
63,056
24,671
Mitigated
26,535
16,852
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,399
1,958
0
2,586
10,481
3,101
0
2,447
8,005
0
33,830
L
Hel
 
Hel
4,701
953
3,252
5,185
13,077
5,309
19
4,507
8,570
25,120
1,961
W
Charybdis
Aw Tysm 6555
Charybdis
15,173
9,497
0
5,808
11,775
3,900
1,838
1,656
10,119
0
69,593
W
Atlas
Mappleh
Atlas
8,229
3,213
0
3,222
11,449
9,694
0
3,988
7,461
29,714
1,256
W
Ravana
Mehtos1337
Ravana
5,348
1,162
0
1,537
3,836
1,919
278
583
3,152
0
68,696
L
Chang'e
Nara-Hita
Chang'e
4,466
668
280
6,175
11,610
3,552
644
6,388
5,222
51,428
771
W
7,593
1,449
0
2,920
12,149
7,076
158
0
11,482
0
44,625
W
9,507
792
612
2,753
6,399
2,082
393
2,888
3,511
61,989
0
L
Achilles
Vorpal210
Achilles
7,575
1,974
0
2,399
13,364
10,761
0
651
11,919
0
43,799
L
Izanami
juanma_rbb16
Izanami
5,269
3,395
181
4,256
14,524
3,812
0
3,485
11,039
0
52,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
35,285
422
Minions Killed
334
0
Camps Cleared
0
1,467,334
Distance Traveled
1,318,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,825
455
59
4
0
298,799
0
L
Hel
6,511
434
23
2
0
225,456
0
W
Charybdis
9,109
607
105
7
0
246,479
0
W
Atlas
8,635
576
36
2
0
284,121
0
W
Ravana
8,225
548
105
7
0
345,330
0
L
Chang'e
7,439
496
83
6
0
269,414
3
W
Shiva
8,061
537
73
5
0
279,345
0
W
Ra
8,731
582
103
7
0
312,059
0
L
Achilles
7,280
485
74
5
0
285,671
0
L
Izanami
7,230
482
95
6
0
238,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role