Player Matchup

Nu Wa
Nu Wa
Gold III
Adonisekk
Nu Wa
Gold III
Level 107
God Stats
8W - 9L
1,852 SR
Queue Stats
199W - 262L
1,532 MMR
Solo
Lancelot
Lancelot
Gold V
D1a6JIo
Lancelot
Gold V
Level 128
God Stats
0W - 1L
1,240 SR
Queue Stats
10W - 17L
1,712 MMR
Solo
Chaac
Chaac
Silver I
Noegocentric
Chaac
Silver I
Level 114
God Stats
7W - 6L
1,467 SR
Queue Stats
52W - 83L
1,465 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,519 SR
1,570 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,514 SR
1,660 MMR
Xing Tian
Xing Tian
Gold IV
NindorReborn
Xing Tian
Gold IV
Level 43
God Stats
12W - 12L
1,562 SR
Queue Stats
80W - 83L
1,691 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Seawn
Hou Yi
Diamond III
Level 169
God Stats
13W - 17L
1,538 SR
Queue Stats
85W - 84L
2,135 MMR
Solo
Geb
Geb
Silver I
ShaeJelin
Geb
Silver I
Level 124
God Stats
24W - 34L
1,442 SR
Queue Stats
231W - 283L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adonisekk
Nu Wa
14
2 / 4 / 1
8,301
830
6,135
7,913
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
D1a6JIo
Lancelot
12
0 / 6 / 2
7,487
749
6,326
12,095
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 2
8,027
803
4,809
10,695
12,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuKuzenboDiscordiaSerqetXbalanque

VS

Bans
FafnirPoseidonAresBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NindorReborn
Xing Tian
14
3 / 2 / 6
8,810
881
8,719
15,177
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Seawn
Hou Yi
16
6 / 1 / 6
10,190
1,019
12,890
8,299
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 9
9,267
927
6,061
8,629
7,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Adonisekk
Nu Wa
2
4
1
0.63
L
Lancelot
D1a6JIo
Lancelot
0
6
2
0.17
W
Xing Tian
NindorReborn
Xing Tian
3
2
6
3
L
1
2
2
1
W
Hou Yi
Seawn
Hou Yi
6
1
6
9
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
27,670
30,703
Taken
32,105
20,311
Mitigated
26,475
4,366
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Adonisekk
Nu Wa
6,135
1,932
0
550
7,913
2,908
0
3,795
3,882
27,918
672
L
Lancelot
D1a6JIo
Lancelot
6,326
322
0
500
12,095
5,199
0
5,305
6,391
0
20,243
W
Xing Tian
NindorReborn
Xing Tian
8,719
248
0
4,732
15,177
14,701
215
2,484
12,312
21,805
624
L
4,809
472
0
3,316
10,695
12,204
0
4,177
6,279
0
19,626
W
Hou Yi
Seawn
Hou Yi
12,890
7,591
0
4,340
8,299
3,873
3,186
1,414
6,845
0
63,623
W
6,061
93
0
2,984
8,629
7,901
72
2,544
6,076
16,369
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
28,267
108
Minions Killed
146
0
Camps Cleared
0
623,216
Distance Traveled
629,551
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,301
830
48
5
0
187,045
0
L
Lancelot
7,487
749
27
3
0
222,348
0
W
Xing Tian
8,810
881
28
3
0
214,733
0
L
Chaac
8,027
803
33
3
0
213,823
0
W
Hou Yi
10,190
1,019
93
9
0
186,478
0
W
Geb
9,267
927
25
3
0
228,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role